I didn’t get that impression at all, to me it sounds like he doesn’t like the windows experience on handhelds and thus wants to drastically improve the experience.
They’ve been using the phrase “every screen is an Xbox” for years, as has their efforts to bring gamepass to every device they can. This isn’t new, this has been the case since before the Deck even released. Yet despite that, and despite Valve’s vocal approval, Microsoft has yet to release any form of gamepass on Linux, unless it’s cloud based ofc.
So to me, from what he said, it sounds like nothing has changed. Their goals remain the exact same that they’ve been for years, only now they want to improve the Windows experience on handhelds.
Hoping I missed something, but that really seems to be what’s happening here.
Edit: And in their “defense”, it’s not an incomprehensible decision. For pretty much the entirety of pc gaming’s existence, Microsoft has been the sole option. Sure, technically you could game on a Mac, or on Linux, but neither were viable. So 99% of pc gamers ended up on Windows. It’s only recently that Proton has had such massive improvements and made Linux more viable, and I’m sure Microsoft isn’t thrilled about that. No way they’d want to add even more to that viability.
iPhone users aren’t a species, they’re human beings that don’t have to be iPhone users. Thanks to competition they are free to choose from a wide variety of other competitors.
This is the equivalent of saying that Walmart has a monopoly because Walmart customers are being forced to purchase items from within Walmart. That because Target isn’t allowed to set up a stall in Walmart, it’s a monopoly.
Yeah I wish Hogwarts Legacy had taken more inspiration from Persona. Having a schedule, working on social links, engaging in fun activities outside of school, it all lends itself incredibly well to a Hogwarts game.
Unfortunately it sounds like the creators haven’t ever even touched a Persona game. I remember before the game launched they were asked if there’d be romance options, and they seemed almost offended by the thought since the characters are kids, despite Persona doing the same for literal decades.
Going to a ball in Hogwarts Legacy, or going on a date in Hogsmeade, would’ve been so much fun too.
Oh no kidding, I loved how they handled the curses. For the most part at least. Like, I would’ve been pretty disappointed if they weren’t usable in-game at all, but was never sure how they could introduce them in a realistic way. So HL literally having entire side quests devoted to you discovering the curses and learning how to use them honestly blew away my expectations.
My only issue with them is being able to use them in front of others so casually. They should’ve just made them unusable if you had another character accompanying you.
This feels like a weird take if you haven’t even played it. Like, how would you know?
The game is flawed, but genuinely super fun, and has a ton going for it outside of “Pokemon with guns”. In a lot of ways it’s what I always wished Pokemon could be, at least in the ways it makes its monsters feel unique and like actual partners instead of battle slaves, which is ironic considering Palworld is the one with actual slavery.
There are plenty of Pokemon mods for other games on Nexus, as well as other mods that incorporate copywritten content.
I’m guessing they just got scared off after that guy got a dmca for making a Pokemon mod, even tho part of why they did was because they were paywalling it.
“Palworld is now one of only seven games that have seen over 1 million concurrent players on Steam – the others include: PUBG (3.2 mil), Counter-Strike: Global Offensive (1.8 mil), Counter-Strike 2 (1.4 mil), Lost Ark (1.3 mil), Dota 2 (1.2 mil), and Cyberpunk 2077 (1 mil).”
Adding a bit more to the discussion on whether game subscription can be “the future”, it looks like despite the heavy push made in the past decade, subscriptions only make up 10% of total video game spending in the US....
The problem is that the Creation Engine 2 is, in a lot of ways, still the Gamebryo engine. It has all the same advantages, as well as all the same issues. Hell, there are literally bugs shared between Morrowind, Skyrim, Fallout 4, and even Starfield.
You can’t compared CE to something like, let’s say, the Unreal Engine. The Unreal Engine has actually had absurd amounts of resources poured into it, effectively making it a new thing. But the Creation Engine simply hasn’t been - it desperately needs more time and money put into it.
Maybe. For me it was the original Skyrim paid modding fiasco, because while they did apologize they then went back and tried paid modding again with the Creation Club, with the lame excuse that they were “mini dlc’s”, not actual mods. It was a complete betrayal, and that’s not even mentioning the fact that they’re straight up just doing paid modding now with zero excuses.
Not to mention Fallout 76 with the atomic shop, the shitty bag they tried to scam people with, the whole rum debacle, and ofc their shitty subscription service. I also didn’t love Fallout 4 so that didn’t help either.
And also also, I wasn’t the biggest fan of Fallout 3 either. Hot take, I know, but I prioritize choice and rpg mechanics, and Fallout 3 really didn’t have any outside of “good choice vs comically evil choice”. So to me it always felt like a mediocre fps game with a cool open world. But I’ve always loved Morrowind and New Vegas, and Skyrim’s modding scene has kept me playing for over a decade.
That was a functioning feature in the game when they were working on it, that they removed because it caused issues. That was an active choice on their part - not something they lied about.
Pretty sure it got the mass effect 3 ending treatment, no?
No, the endings diverge pretty drastically. Some even have entirely different end missions.
If you have a quote with them saying that about the backgrounds I’d be interested tho - the backgrounds are pretty much solely for some additional flavor dialogue, nothing more.
This is hardly news, Nexus has removed mods like these in the past from games like Spider-man and Skyrim. Their rules are pretty straightforward when it comes to stuff like this.
These could be games that left a lasting impression on you, games that had stellar gameplay mechanics, characters that captivated you, games that you played tons of hours on, etc.
I played the Steam version of the base game, with no DLC. I did not play the Spacer’s Choice “remaster” as it has a reputation for being broken and poorly put together. I played the game to completion on normal difficulty, completing most of the side quests, spending time with all my companions, and trying to get the most...
I’ve always loved this game and been surprised by the negativity most users have towards it. The writing is excellent, the world is well realized, and it’s the only game I’ve played in a long time that actually lets me kill whoever I want, and continues the story around those decisions. New Vegas did it, and Baldurs Gate 3 recently, but it’s sadly an exceedingly rare thing.
I also loved how all skills could impact dialogue, again similarly to New Vegas. It made every skill worthwhile, and made exchanges with npc’s feel more unique to your character. It’s once again one of the only games where skills like speech or barter actually feel worth it, and is the only game I’ve ever played, outside of New Vegas, where you can simply talk your way through the final boss fight.
I get that it’s not for everyone, especially not if you’re looking for a Bethesda open world game, but it’s a great linear RPG that imo is very underrated.
Phil Spencer wants handheld gaming PC OS “to feel like an Xbox” (www.pcgamesn.com)
thats why my characters are always in their underwear (lemmy.ca)
Phil Spencer discusses potential Xbox handheld plans (www.eurogamer.net)
cross-posted from: sopuli.xyz/post/10815291...
He did nothing wrong (lemmy.world)
Looks (slrpnk.net)
deleted_by_moderator
Tim Sweeney emailed Gabe Newell calling Valve 'you assholes' over Steam policies, to which Valve's COO replied internally 'you mad bro?' (www.pcgamer.com)
EA has suddenly and permanently changed the prices for Command and Conquer (decreased prices, close to historic lows) (www.pcgamesn.com)
...and then what happened? (lemmy.world)
Rule (64.media.tumblr.com)
Hogwarts Legacy has officially cleared Zelda as 2023's best-selling game worldwide (www.videogameschronicle.com)
Palworld isn’t slowing down, hits 19 million players across Steam and Xbox (www.theverge.com)
play stupid games (lemmy.world)
deleted_by_moderator
Nexus Mods “not comfortable” hosting Palworld Pokemon mods (www.pcgamesn.com)
Palworld has broken Counter-Strike's all-time concurrent players peak at 1.8 million, and is now #2 most played game on Steam ever. It is only behind PUBG which holds the record at 3.2 million. (twitter.com)
Nitter link: nitter.net/steamdb/status/1749789691467997482...
Nintendo DMCAs Palworld Mod That Makes Everything Pokémon (kotaku.com)
Palworld Becomes the 7th Game Ever to Reach 1 Million Concurrent Players on Steam (www.githyp.com)
“Palworld is now one of only seven games that have seen over 1 million concurrent players on Steam – the others include: PUBG (3.2 mil), Counter-Strike: Global Offensive (1.8 mil), Counter-Strike 2 (1.4 mil), Lost Ark (1.3 mil), Dota 2 (1.2 mil), and Cyberpunk 2077 (1 mil).”
Veteran Videogame Analyst: Subscription growth has flattened [in video games] (files.catbox.moe)
Adding a bit more to the discussion on whether game subscription can be “the future”, it looks like despite the heavy push made in the past decade, subscriptions only make up 10% of total video game spending in the US....
star wars is too woke i like the show about the socialist utopia rule (lemmy.blahaj.zone)
Dev behind massive Skyrim multiplayer mod turns their hands to Starfield, gives up because "this game is f***ing trash," uploads everything for someone else to finish (www.gamesradar.com)
Mod That Makes ‘Baldur’s Gate 3’ Less Gay Gets Nuked After Players Revolt (www.vice.com)
What were your top favorite video games as a kid?
These could be games that left a lasting impression on you, games that had stellar gameplay mechanics, characters that captivated you, games that you played tons of hours on, etc.
Valve says "technology doesn't exist" yet for full Steam Deck 2.0 (www.eurogamer.net)
BioWare's endless cryptic teases for Mass Effect and Dragon Age aren't just frustrating, they're arrogant (www.pcgamer.com)
Here's what a random person on the internet thought of The Outer Worlds (lemmy.world)
I played the Steam version of the base game, with no DLC. I did not play the Spacer’s Choice “remaster” as it has a reputation for being broken and poorly put together. I played the game to completion on normal difficulty, completing most of the side quests, spending time with all my companions, and trying to get the most...
Bethesda: Thank you to more than 10 million Starfield explorers for creating the biggest launch in Bethesda history (twitter.com)