The thing is they’re probably not wrong. Does it suck? Oh absolutely, but what I can say is that I have both gamepass and ps+, and the difference is pretty significant. PS+ has more quality titles, it may not have as many titles, but it has a more quality selection, gamepass however is very much quantity over quality. If all you play are Microsoft or EA games, then gamepass might be worth it, but I can definitely see how Sony might be struggling to compete because of how much gamepass has potentially diminished the value of console titles.
My guess is that it’s a situation of publishers not wanting to put their games on ps plus because they’ve already put them on gamepass and lost a good chunk of revenue from gamepass. Now Sony has to make up the difference because they don’t want to diminish the value of their own games and they really don’t have any other markets to prop up ps plus like Microsoft does with their cloud services.
I do worry about Sony, they really feel like Sega was in the Saturn/Dreamcast days. Struggling to keep up with competition and sticking to their tried and true business practices. The main difference though is they seem willing to embrace change unlike Sega.
Says their game is feature complete then starts talking about new features they’re adding and improving. Not sure these guys know what feature complete means.
I love the outer worlds, it has such a unique style to it, very much fallout humor in space with a little bit of arcanum thrown in for good measure. IMHO outer worlds > Starfield, when I saw that neon was just one long hallway with a few neon lights and signs, I knew what I was getting into and just stopped playing. Starfield has no identity, it’s bland, space combat is annoying at best, and it’s just an unoptimized mess. Outer worlds is unique, and when I see it I know exactly what it is, I can’t say the same for Starfield.
Were you around during the Witcher 1 and 2 launches? Compared to them them Witcher 3 was a godsend. The Witcher 1 had terrible performance, bad loading times, just bad in general, the Witcher 2 had horrible performance, bad AI pathing, broken quests etc. Both had to have big overhauls.
The Witcher 3 was delayed at least twice, was originally to launch in 2014, then pushed back to February 2015, then again to may 19th 2015, 4 or 5 times is incorrect .The next-gen patches were then delayed a couple times as well. The Witcher 3 was a decent launch outside the garbage nvidia hairworks nonsense.
Were you around during the Witcher 1 and 2 launches? Compared to them them Witcher 3 was a godsend. The Witcher 1 had terrible performance, bad loading times, just bad in general, the Witcher 2 had horrible performance, bad AI pathing, broken quests etc. Both had to have big overhauls.
The Witcher 3 was delayed at least twice, was originally to launch in 2014, then pushed back to February 2015, then again to may 19th 2015, 4 or 5 times is incorrect .The next-gen patches were then delayed a couple times as well. The Witcher 3 was a decent launch outside the garbage nvidia hairworks nonsense.
You know what’s really funny? CDPR only had one big AAA game release without any major problems, the Witcher 3. Thronebreaker was a small scale game based on something already made and I don’t feel that one counts.
The Witcher 1 and the Witcher 2 were bad enough at launch that they had to release an “enhanced edition” of both games to fix the problems. If you don’t believe me, then just look at the piss poor Linux “port” of the Witcher 2.
The only reason the Witcher 3 wasn’t in such a bad state was because it was delayed like 4 or 5 times and released a year and a half later then it was intended. Cyberpunk 2077 has followed the same development path as the Witcher 1 and 2, but for some stupid reason people thought CDPR was immune to bad releases.
Whenever one of these handhelds pops up the main selling point is always "more powerful than the steam deck!" or "steam deck is only 720p 60hz!" But no one seems to understand that valve picked that specific hardware for a reason. The 720p screen uses less power and the APU doesn't have to push a 1080p panel on a handheld meaning more battery life, the APU at the time was probably the most power efficient for the performance so the battery doesn't last for only an hour, it last for 4 or 5 (not sure on exact numbers). The ROG ally is probably going to run very hot compared to the steam deck, but that's speculation on my part. Valve is full of smart individuals, they didn't pick the hardware they did on a whim, that's where the difference is going to show between these devices and the steam deck.