Storytelling/quests that surpassed anything its modern contemporaries had to offer. Add in a beautiful open world with alright combat and it’s a hit in my books. Time also wasn’t an issue back in those days as I were still in high school when it launched.
Steam being a cash cow, a corporate structure that doesn’t force some/most people to work on stuff they don’t want to and internal politics that disincentivise people to go off on their own.
Pathfinder Wrath of the Righteous really spoiled us with its carry weight when half your party got pets. The inventory in BG3 is bad, but the fact it’s so easy to reach the carry limit only makes it worse.
Absolutely not. Their latest version of the RED engine is far better at utilising the resources available than UE5. UE5 is still to some degree limited by its render thread and doesn’t scale as well with more CPU cores the same way CP2077 does.
Most UE5 also seems to launch with major performance issues, and many of the recently launched games will be borked for all eternity as shader compilation stutters aren’t something more powerful hardware will fix.
It’s a real shame that the executives at CDPR doesn’t want to continue investing in the RED engine.
I haven’t checked in on this game since around launch. Anyone want to bring me up to speed on what’s happening? I gather the latest expansion pack is priced differently than prior DLC?...
Each time I check the r/totalwar subreddit, there seem to be another PR fuckup from CA. It’s really sad considering they were peaking just a few years ago with TWW2. Stopped maintaining my mods due to it.
The real value of the “product” was done by (m/b)illion dollar investments by Nvidia and game companies facilitating support for FSR or alternate upscalers. His “product” takes a few days to implement and others are able to offer the same “product” for free.
He is making a ridiculous amount of money considering the amount of work required and feels like an insult to modders who actually spend hundreds of hours tinkering and publishing their work for free. He already makes more than he deserves on patreon, why is he so sensitive about others pirating it.
Nearly Half of CD Projekt Now Working on The Witcher 4 (www.ign.com)
Valve accidentally compiled and pushed earliest Left 4 Dead prototype called "Terror Strike" into the latest CS 1.6 update and community figured out how to play it. (twitter.com)
Nitter link: nitter.net/gabefollower/…/1727585163981340974
Baldur’s Gate 3 players demand major “quality of life” changes for inventory management (www.charlieintel.com)
raytracing rule (lemmy.blahaj.zone)
Former GTA Developer Silenced By Rockstar For Sharing Fun Anecdotes (kotaku.com)
Reviews for Starfield on Steam drop to "Mixed" (www.aroged.com)
CD Projekt quest designer discusses the "challenge" of developing Cyberpunk 2 for Unreal Engine (www.rockpapershotgun.com)
Article based on the interview at by The Neon Arcade at www.youtube.com/watch?v=4b_o5ueZRF0
Epic Games Admits In Court That Its PC Store Still Isn't Profitable (kotaku.com)
Former Starfield dev says all decisions on Bethesda RPGs "run through" Todd Howard: "He would hate, hate, hate me for saying that" (www.gamesradar.com)
Why the original, 1999 version of EverQuest is still one of the best MMOs to play today (www.pcgamer.com)
Total War Warhammer 3 devs will remove Steam users starting boycotts (www.pcgamesn.com)
I haven’t checked in on this game since around launch. Anyone want to bring me up to speed on what’s happening? I gather the latest expansion pack is priced differently than prior DLC?...
Microsoft expected to finally buy Activision Blizzard next week (www.eurogamer.net)
Cancelled loot shooter Hyenas allegedly "Sega's biggest budget game ever", new report claims (www.eurogamer.net)
Starfield Paid DLSS Mod Creator Hits Back at Pirates, Threatens to Add 'Hidden Mines' in Future Mods (www.ign.com)