EZA crew will work on channel part-time, EZA podcast will be the only scheduled series
Bradley Ellis leaving
My take:
Without Kyle Bosman to moderate podcast it became really evident that the guys didn’t care to come prepared. There’s nothing interesting to be learned and they all end up agreeing with most inane takes. It’s sad really, have been following them for years.
Hades and FTL are rougelites. You’re expected to do them in one sitting, they have randomly generated levels and minor progression carrying over playthroughs. Vampire Survivor is an odd one out that’s just plainly not a roguelite.
I guess the best approach is to not limit yourself to just one label. Games like Enter the Gungeon, Nuclear Throne (or even Binding of Issac for that matter) are roguelite top down shooters. Spelunky is a roguelite platformer, FTL is a roguelite tactics game.
[warning: weird and unnecessary microgenre rambling ahead]
And don’t get me started on metroidvanias. Dead Cells is a metroidvania roguelite. Dark Souls is a metroidvania too, but also a souls-like. Technically all souls-likes are metroidvanias. Vampire Survivor-likes or whatever we are going to call them are probably going to branch out mechanically too, if they didn’t already.
You’re right, playing on Xbox is just reprehensible and should be punished by 20 years in the electric chair.
What you’re telling me is that you play proprietary games on proprietary hardware. You should be ashamed. Normal people play Battle of Wesnoth and Neverball and do so on RISC-V and GPUs with open source firmware.
I thought there wouldn’t be any doubt it was satire.
Arguing virtues of open source as a better way of running proprietary software is weird. Calling people playing on consoles not normal is really deranged and is likely a product of a 13 year old or someone with 13 year old mentality.
It’s rather debatable if buying Steam Deck is easier than going to a regular store and buying Xbox either outright or in installments with Game Pass too.
Original comment is such an off topic, disconnected and edgy tirade that I don’t really think I should be doing any more explaining given extremely heavy handed delivery in my response.
You seem to understand subOP better though. What was his point? He recommended Linux handheld running proprietary storefront and proprietary games, with 3 hour battery life, in place of a high end TV console. Also said normal people play on PC which means what for console gamers? Maybe I’m missing something.
Didn’t subOP argue for locking yourself to Steam storefront though? Yeah, you’ll get bigger choice of hardware (which comes with cool stuff like shader stutter) but you’re still at mercy of commercial entities in many ways.
I play on many different platforms (or should I say - lock myself into multiple ecosystems?), Linux included, so it’s supper funny when people go full Linux jihad on me. It’s annoying that it happens so often here and I know it’s a bubble but in an ideal world that should lead to honest discussions and not doing sales pitches for increasingly niche solutions nobody asked for.
They tried but I wouldn’t describe it as trying hard.
Steam client is still Intel only and runs via emulation on ARM Macs. They didn’t bother to update their games with 64-bit binaries so most of their catalogue stopped working years ago. Their only remaining “modern” game, Dota2, keeps going because it’s the only game to make that jump.
Did Valve do anything after initial Steam and Source game ports? Steam client is in dire condition since forever and it’s been years since Catalina dropped support for 32-bit. If they provided 64-bit binaries their games would still be running through Rosetta2 on ARM Macs.
It’s also reasonable to expect that at least Steam client would get ARM update 3 years after first M1 Macs even if they didn’t support their games anymore since Valve makes money predominantly on their cut of sales.
Not sure what you’re getting at, there are Mac games released all the time on Steam and Valve keeps getting their cut. The bare minimum anyone expects is that Steam itself gets ported to ARM because it’s a web browser and those do horrendously when ran through Rosetta.
ARM Macs can still play 64-bit Intel games of which there is significant back catalogue and new games are released with ARM binaries even on Steam.
I’m expecting Valve to keep Steam operational since I own plenty of Mac games there. Valve doesn’t require anything from Apple to deliver a working storefront.
So you’re expecting valve to put in the time to maintain compatibility with a platform that drops support for old APIs and refuses to adopt new mainstream ones?
This discussion started with Valve supposedly making an effort to support Macs. For quite some time now I was speaking about Steam itself. It works but is so shit it’s no wonder they’re bleeding users before they even buy or launch a game.
If you take 30% of sales it’s reasonable to expect you’re going to support your platform for a reasonable amount of time. We are still talking about staggering amounts of money even if it’s 1.4% user base that probably doesn’t purchase as much as Windows users.
With what we know about how Valve is being run internally it’s likely that it’s just not fun anymore and less profitable than alternatives. Incidentally, this leads to a very Google-like behavior which back in the day led me to drop Android for iOS, which in turn led to getting a Mac.
You don’t need to explain why companies do things but if we’re here it’s worth noting that some companies will burn money to project stability, long term support and to keep options open. They might have some issues but will bank on being a known quality.
Valve is still entirely at mercy of Microsoft which is why they prop up Linux, not because they’re nice or very profitable there. That means they could do a rug-pull the moment it becomes inconvenient. Linux has no stable APIs either and it doesn’t even attempt ABI stability. Linux support hinges on Proton which left unsupported would deteriorate quickly and with no native versions (which are a pain because API/ABI issues mentioned) it could get where Mac is currently rather quickly.
Apple does weird things constantly but other than insistence on Metal (which can be worked around with MoltenVK which Dota2 does) it sounds that Valve thinks their effort, while profitable, is better spent on things that are more profitable. Fair game to them but as a consumer I will voice my grievances.
And as a reminder, my whole point is that it can’t be said that Valve made an effort - it was a one time thing that was quickly left to rot.
I ran Linux on desktop for 10 years. I run a Linux home server. You aren’t explaining anything, you’re throwing slogans at me. I’m talking about ABI stability and you talk about uptime and recompiling entire OS. Which will eventually break ABI and therefore all proprietary software like video games.
Still looks like an air purifier / conditioner unfortunately.
I was holding off with upgrading my PS4 Pro with SSD but when I saw new PS5 leaks I went with XSX. Sorry, that thing has no place in an adult living room lol.
I’ll take the bait. I consider both consoles evenly matched but from the perspective of Sony diehard it’s quite attractive value proposition:
I don’t care about first party exclusives because I’ve played enough Naughty Dog games by now. Third party ones will come eventually as always.
I didn’t own any Xbox consoles up until now so it’s a treasure trove thanks to backwards compatibility. Especially when plenty of X360 games run 4k60.
Game Pass is cool although new Microsoft games seem to be released in quite barebone state.
The console itself can be quite cheap where I live, got an XSX bundle with Diablo 4 for ~$450. Game Pass Ultimate with Live Gold tricks is like ~$70 for 2 years. If you want to get really cheap, region change to Turkey, buy rechargeable Visa and enjoy everything being -50% off all the time.
You’re right, I’m new to Microsoft ecosystem and wasn’t aware a Game Pass game could be available on one platform but not the other. In terms of multiplayer it’s says it’s “Xbox cross platform” but doesn’t elaborate what platforms those are.
It’s genuinely one of the best remakes in existence and emulation is not even close in this case because THPS1+2 backports loads of quality of life features from later entries.
About half is from original entries, the other half is contemporary stuff that respects the theme and is very good on its own. It’s not the only area where remake gracefully draws from originals and modern skating, for example you get all the old skaters as well as modern pros.
Easy Allies in 2024 (youtu.be)
After a chaotic three years, GPU sales are starting to look normal-ish again (arstechnica.com)
PlayStation accounts are being ‘permanently suspended’ and no one knows why (www.theverge.com)
Analogue is shipping its TurboGrafx console and restocking Pockets (www.theverge.com)
My long quest to revive a ’90s Windows gaming cult classic (arstechnica.com)
The strange world of Japan’s PC-98 computer (strangecomforts.com)
The strange world of Japan's PC-98 computer - Strange Comforts (strangecomforts.com)
The best roguelikes and roguelites on PC (rogueliker.com)
YouTube is now getting into games (www.theverge.com)
DOS_deck offers free, all-timer DOS games in a browser, with controller support (arstechnica.com)
Mass layoffs reportedly hit Marvel Snap publisher Nuverse (www.theverge.com)
Ubisoft blames “technical error” for showing pop-up ads in Assassin’s Creed (www.theverge.com)
Portal on the Nintendo 64 is incredible (youtu.be)
The Analogue Pocket now comes in a rainbow of classic Game Boy colors (www.theverge.com)
Steam Deck OLED review: better, not faster (www.theverge.com)
Sony confirms it’s delayed half of its 12 planned live service games | VGC (www.videogameschronicle.com)
Indie Game Jusant Gets Rock Climbing Right - Aftermath (aftermath.site)
Cyberpunk 2077: Phantom Liberty Was A Welcome Reminder Of The Folly Of Hubris - Aftermath (aftermath.site)
Silent Hill fans say Ascension "makes the pachinko game look like a heartfelt passion project" (www.gamesradar.com)
Microsoft starts blocking ‘unauthorized’ Xbox controllers and accessories (www.theverge.com)
Analogue is making a 4K Nintendo 64 (www.theverge.com)
Valve Says Counter-Strike 2 for macOS Not Happening Because There Aren't Enough Players on Mac to Justify It (www.macrumors.com)
New look for PS5 console this holiday season (blog.playstation.com)
Lego Animal Crossing is official — here’s the teaser and backstory (www.theverge.com)
How does the upcoming Playdate game "Diora" accomplish its beautiful, high-performance 3D visuals? (dioragame.com)
via social.panic.com/@playdate/111178251181246130
Warhammer 40,000: Darktide - Patch #13: Class Overhaul (store.steampowered.com)
Florida men win Overwatch League Grand Finals (www.theverge.com)
NPCs in Video Games [NakeyJakey] (youtu.be)
Tony Hawk's Pro Skater 1 and 2: This. Is. Epic. Drop in to Tony Hawk's Pro Skater 1 + 2 on Steam, October 3 (twitter.com)