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Nepenthe

@Nepenthe@kbin.social

Rexxitor. Biology nerd. Roguelites, indie games, and TRPGs. Drowning in unused yarn, unread books, and mandatory cat hair.

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Nepenthe,
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Ah yes, the only two functions, reproduction and opening jars /s

Recently, scientists successfully induced the stem cell of a male mouse to transform into an egg instead of sperm.

The resultant litter was in all respects normal and, while we are talking about baby steps (ha) with mice instead of humans, I'm sure that would be a when, not an if.

The biggest immediate concern would probably be depression and osteoporosis. Pretty sure the depression wouldn't be very new, sadly, for anyone still paying attention to anything around them at all, but it doesn't need to be added to the pile for a demographic that already doesn't tend to reach out.

Nepenthe,
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Uh....then you have kids? If you want them? I do not think I understand the question.

Nepenthe,
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From the US: I'm over 30 and this is the first time I've heard surrogacy referred to as human trafficking. And now I need to sit and think.

It's always felt a little bit creepy to me, but I've also never wanted kids and the idea of pregnancy for any reason would be traumatic. So I'm starting out heavily biased. I think if you take the money out, it no longer counts....?

But the idea would be so out of left field that it would mostly be dismissed out of hand, probably even by most women.

Nepenthe,
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Middle-age would be in your 40s-50s. Not to diss my dead relatives too hard, but you're thinking of old fucks that would have any solid opinion on that. In a handful of years, the music middle aged men will be up in arms about is *NSYNC.

Nepenthe,
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That would pretty clearly be the "I picked up a pencil 15 years ago and never put it down." And it hurts me inside, that anyone would see that and jump to "obviously filtered to hell." It is exactly this interaction:

Nepenthe,
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A lot of people you read about who grew to be leaders in their field by some ridiculous age like 25, spoke fluently in 5 different languages, etc. etc. did so because they had three things: dedicated one-on-one tutors, an appreciable collection of slaves and/or other general servants to free up their personal time, and enough family wealth to pay for both from the time they could walk.

Mozart was composing as a toddler, but he also came from a wealthy family of musicians that taught him basically nothing else. Ever. That was the one thing. He hyper-specialized in music and socially he was the guy that got bored and did cartwheels and meowed in public. If Mozart was in your position, with the kind of loving care and finances most students have today, he would have been the kid in class who beatboxes over the teacher.

I'm actually still coming to terms with this myself. with mixed success. I've always loved art, but I've never been where I want to be. I've been making strides again, but the further I take it, the more it becomes apparent that 90% of the problems I've ever had with it were not me, they were because no one ever bothered to teach me. And I'm pissed about the decades I lost simply because child me was never shown concepts that would have changed everything.

Do not judge your own accomplishments on the same scale as someone who had ample time to devote to their studies because their family had house slaves doing everything you have to do by yourself.

Nepenthe,
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On the one hand, I feel really proud that I got under your skin so much that mine is the only contribution you've ever replied to in the 7 months that whole account has even existed. Someone just clearly isn't having a good day if that's the one thing that set off a professional lurker.

But also, like....I thought about this all through my quesadilla and it's just really sad? Is this like Incel Logic: Hobby Edition, where you're either born perfect and flawless or you're a permanent shit failure and therefore whichever way the coin falls, you never have to work at anything? Like Big Education is a trillion dollar industry now, and really society is divided up Airbender style and you just didn't get the CalArts gene?

There's only one kind of person I can see falling for this weak-ass angle, and it's the kind of person who's never taken up any recreation for more than 1-2 days in their whole life because they don't start out amazing at it and you can't fail at anything if you never do shit. And honestly, I'm kinda bummed out that you have to live like that. You know you can just look up tutorials for anything these days.

Nepenthe,
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It probably takes me that long just to wash and rinse my hair.

Nepenthe, (edited )
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Reduced the size of save files by removing summons that don't exist in the game anymore.

Well, that seems like something that should have been done a long time ago, lmao. Good thing I went with druid first over ranger, it seems.

Fixed Thieves' Tools in the camp chest or inventory of a companion who is waiting at camp not being accessible when lockpicking.

Ok, taking items from camp, I could see. Talk about useful, and I believe they recently did the same thing with quest items? Which I very much appreciate. Being able to leave that behind should clear up my inventory considerably when I get back to playing.

But...taking things from a non-present companion feels weird in my head. I'm sure I wouldn't notice it; I give everything to the resident lockpick anyway, so it would just be clearing up stuff I misplaced in the impossible event that they ever run out.

But picturing it does break immersion a little bit. It's fine, it wouldn't have any real effect in the moment, it's just...what an odd choice.

Poor Gale - we know your pain, sometimes it’s easy to read something into a situation that wasn’t there. We’ve sat him down and explained that if someone doesn’t offer him a shoe to eat every time, that doesn’t mean they never will. You’ll find him more likely to stick around now.
. . . .
Gale will no longer permanently leave the party if you don't offer him any magic items while talking to him – unless you're abundantly clear that you don't plan on ever doing so.

Ok, this one I honestly do dislike. I've been mildly bothered by every change they've made to Gale's personality, even though I know the one he started out with on release was literally bugged and was never intended to be like that. Because it was also unexpectedly convincing. There weren't other characters I could think of that were genuinely likable people while also simultaneously being socially inept, grandiose little incels.

I didn't even notice it until it was talked about online, because how Gale acted in his glitched romance was just how guys always act towards me irl. For the first time, every male gamer had to put up with everything I had to put up with, and they hated it, and I loved it. It felt believable. It was hilarious. I felt seen. And then they toned him down because he was bothering the playerbase.

This now, with the items and increasing his hesitation to leave in response to a situation you're not taking as seriously as he needs it to be taken, this feels like more dumbing down.

This feels an awful lot like avoiding any player unhappiness by making sure it is impossible for anyone to experience a consequence unless they're dedicated enough to manually and knowingly force it to happen. And that's not what they initially wanted the game to be.

It still has hundreds upon hundreds of permutations, right down to differences in the inflection of a sentence, and the sheer dedication is boggling. But then they did things like remove any actual drawback to the tadpoles, of all things, because of the idea of unpleasant consequences that players would bitch about.

It is ok to have a character that's rash and presumptuous because his natural ability has given him an ego that far eclipses his social experience. It's ok to have a character under such duress that they will make questionable, desperate decisions without consulting anyone, based on their presumptions about the player, whether or not those assumptions are correct.

That is an extremely realistic personality. And one that doesn't tend to exist, because what if something happens that the player doesn't like. Real people make choices. Let him have the ability to make stupid ones.

Nepenthe,
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I just assumed because she randomly breaks into dance anyway. Keeping still would definitely be low grade torture and it's a wonder she didn't jerk the whole thing out and slap some duct tape over it.

Nepenthe,
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Gortash and Ketheric need to switch shirts. His was definitely a betrayal and Gortash is definitely male wife material, on top of being the one who finally explained.

Nepenthe,
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I've never figured out quite how to get the spoiler tags working on kbin and, even if I had, there seems like there may be some jank between mine and other instances regarding that. An attempt was made, anyway, and at least that one seems like it would be easy-ish to forget until my long-awaited Durge run.

But I can't even be mad about it because of your name. My liege.

Nepenthe,
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Just making sure that you know you can buy different dyes from the merchants, and a few of them are different shades of pink. Because you really need that shirt and I haven't come by one naturally, so you'll probably have to make it.

Nepenthe,
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Oh, that's brilliant. Why am I not doing that. I should probably start doing that. Really, I probably need to make myself a "souvenirs" pouch, too, for all the things that hold some sentimental importance.

I've just been picking carefully around everything every time I grab stuff to sell, and now I feel like a caveman whose friend has just demonstrated Hit Thing With Rock

Nepenthe,
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No gnomes. No Vlaakith. No steel watch. Not even the strange ox. Disappointing. Don't make me do this myself.

Nepenthe, (edited )
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I am intrigued that your idea of an icecream chart also includes "shade of butthole"

Nepenthe,
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For context, earlier this week Hasbro (owner of Dungeons & Dragons and Magic: The Gathering) announced that it would be laying off 1,100 employees as a way to "modernize our organization and get even leaner". Not soon after, it was revealed that an avalanche of employees from both D&D and MTG had been laid off.

In an investor meeting in October this year, Hasbro CEO Chris Cocks specifically mentions Baldur's Gate 3 as a contributing factor for a 40% increase in digital gaming revenue, alongside Monopoly Go! and Magic: The Gathering.

Well yeah, obviously you gotta fire whoever was the cause of a 40% increase in revenue, otherwise that could even raise to 50%. Where would it end?

Always safer to go with what you know: letting the ravenous mob desperate to throw money at you know just as soon as possible that you're taking steps to remove anything they liked about your product.

Do you think they can get lean enough to break even in their future?

Nepenthe,
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I'm not even convinced it's out of character for her to do that. What's a strong, independent warrior that sneaks jello-legged around a simple tiny explosion

Nepenthe,
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Astarion standing loudly silent in the background while Gale awkwardly rambled about adrenaline and how big and sweaty my muscles were apropos of nothing felt utterly appropriate. It's not my favorite screenshot, but it is secretly up there.

Nepenthe,
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I'm not so sure. I've not played the first two to be able to measure between them, but I do recall thinking that if I hadn't been so into watching videos of other peoples' dnd campaigns, I would be so helplessly far out of my depth.

As it was, I was already struggling a little bit with which class was best for my likely playstyle. Who can use what armor, why, and what happens when they don't. What skills go with what stats. The general info they don't have a need to go over when you're not the one at the table.

Those aren't things OP would know enough about to even know they don't know, so I'm glad they have someone helping them. I don't consider myself anything remotely resembling intelligent and they're starting out with less. For being easily one of the best things I've played in years, it would feel impossibly daunting for a noob

Nepenthe,
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It can be a little stressful even for me. And yes, the inventory management is atrocious btw, it's a common complaint.

Like someone else mentioned, you can always pay a little to respec if you find out a character doesn't have the stats to do what you're wanting/what they're built to do. That does require gold, and it is something that needs to be read up on and ultimately taken for a test ride to see if it's even fun for you. That many options can feel really daunting.

But I think with enough cleverness, the game can be won with almost anything. Just last night, I watched a playthrough of a guy who had challenged himself to beat the game without killing anyone or manipulating anyone else to kill them for him, and he did it.

Whole game. The only NPC he had no way around personally harming could still be knocked out and left alive. He tricked the end boss into murdering itself through careful use of explosive barrels and he himself never fired a shot — a super cheesy fighting tactic common enough that the term "barrelmancy" is a thing.

I'm not gonna say there won't be reloads, but there are a multitude of ways to handle most if not all altercations. Some things can be talked out of, or allies sought to help.

If not, it could be a huge, horrible fight taken head-on for the awful fun of it, or you could sneak up and thunderwave them into a hole and be done with it. Covertly poison the lot. Command them to drop their own weapon and then take it, and giggle while they flail their fists at you. Cast light on the guy with a sun sensitivity and laugh harder at their own personal hell.

You could sneak around back and take the high ground, triggering the battle by firing the first shot from a vantage point the enemy will take 4 rounds to reach through strategically placed magical spikes.

I passed one particularly worrying trial by just turning the most powerful opponent into a sheep until every other enemy was dead and I could gang up on them. Cleared another fight sitting entirely in the rafters where they had trouble hitting me, and shoved them to their death when one found a way up.

Going straight into a battle is the most expected way to do it, but there are usually shenanigans that can be played, is what I'm saying. Accept with grace the attempts that don't work. If the rules of engagement seem unfair, change the rules.

If it helps any, the game does also reward xp fairly generously. Just reaching new/hidden areas grants a little bit, to say nothing of side quests.

That guy I was talking about, the one that finished with zero kills, ended the game at level 10. The level cap is 12. That was all just wandering around, doing stuff that didn't require fighting.

Know which stat each class mainly uses and focus on that. Do not make the mages wear armor, it is not a happy fun experience. Beyond that, be clever and moderately lucky with your cleverness. You'll be fine.

It's a lot to get used to and does take time to be familiar with all your options, but I started out not very far above where you sound like you are. You do get used to it if you take your time, and I'm certain most people would be overjoyed to help.

Nepenthe,
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The thing about it is, his isn't even the most uninteresting storyline. His whole and only deal is literally "guy who can't get over his abusive ex" and it's still more riveting than whatever they did to Wyll.

For real, though, if the Elminster in this scene is illusory (and it is), where did my food go?

Nepenthe,
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I figured I had worse things in my history and my personal TSA agent deserved to see this too, but nothing comes up except weird non-porn crypto stuff, a fully-clothed Shadowheart, and a magazine cover with muffins on it.

Don't let this be my legacy.

Nepenthe,
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My character says, standing in a spreading pool of and in fact covered head to toe in blood.

Nepenthe,
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You can ask him five questions, but he won't be answering any of them.

Nepenthe,
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I tried it immediately in camp, the moment I saw it was an actual ability instead of a cutscene thing. You'll never guess what happened.

Nepenthe,
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Well, I got super curious back in Act 1 and remembered him telling me once about his original plan for when it became too unstable to handle anymore, i.e. to find the deepest, loneliest part of the Underdark and wait. So I took him down to the lowest point of the forge that I could find, slaughtered him, and then made haste to whatever point of the map was both topside and the furthest away I could possibly get before continually long resting, just to test if it actually would go off in-game or whether that threat was set dressing.

Nah, it still insta-kills you when the clock runs down. Just completely wipes the entirety of the coast, I assume. He mentions around the end of Act 2/beginning of Act 3 that he doesn't want to kill you and hopes you could find someplace safe away from him when he does so, but judging by that, there's nowhere far enough that you could possibly run. Fucker's "glorious sacrifice" is going to block out the sun for years.

Nepenthe,
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Up til now, we've had:

• The sudden realization that you can bathe and don't have to crunch around in weeks of dried gore

• The further realization that at least one npc mentions you stink and should probably do something about that

• Standing relatively close to a waterfall for a few minutes if you can find one, or perhaps walking at a normal pace through a really deep puddle.

• Sophisticated method — stealing a water bottle, throwing it really hard at the floor, and hoping the splashback is enough

After months of steady work, we can use the soap now, but you're going to have to give your fellow gamers a minute to get used to things before you start making other suggestions

Nepenthe,
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How did I forget about that cloak!? I got that before reloading because I kept failing my attempts to steal all my money back. I didn't expect all of those to be so addictive. I loved it.

My personal favorite was the boots that grant their wearer misty step for the tradeoff of leaving all your other clothes in a pile at your starting point. Still kinda sad I couldn't snag those again.

Nepenthe,
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And one unusually eloquent zombie who apparently showed up one day and refuses to explain himself to anyone.

But I audibly laughed. Brilliant. Thank you for this.

Nepenthe,
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Not that I've done it myself, but to my knowledge, she does have a reaction and she's less nice about trusting you than you are about her own belief. Which is...predictably bitchy of her.

Nepenthe,
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AI-generated maps and NPCs might be ok. Ditto fights, though there would have to be playtesters whose job it is to make sure the result is something winnable and acceptably fair.

The main issue there would be that there IS no continual certainty of that. You'd have to either be able to rerolled entire encounters — which would be jarring — or force the AI to DM what happens when you lose an impossible battle — far more rewarding, provided it doesn't keep doing it. But it may keep doing it. This would be impossible to ever test adequately. Every game on the market may be a hard mode Bethesda game.

I personally really don't think I'd enjoy something with a randomly generated cast/main story for the same reason I wouldn't be interested in owning one singular book whose writing changes every time you read it. I don't play to kill time; I play for the stories and I get attached like hell to the good ones. I replay them ad nauseam because I miss the characters.

I think it would be an intensely entertaining idea either as a New Game+ or for those games to have a wildcard setting that you could turn on and off. That way, there's no lack of devs who get to tell the tale they wanted and players can mix it up when they're bored. Otherwise, you've downgraded the job of the entire company to filling the AI in on background lore and nothing else.

Other aspects:

• for those that do get attached and wanna re-experience it, you'd need a way to save the information behind the game you just played. That file might be fairly gigantic?

• Would also lead to a weird market for other peoples' saves. The way modders already make quests, but for an entire plot.

• NPCs and party members that all look like randomized sims.

Nepenthe,
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I've recently begun to wonder whether there's so much free wine in the world because the water is undrinkable. I would say "I have too much alcohol and I didn't even have to work for it" is definitely first-world, and sanitation would greatly improve lives.

It's kind of ruining my roleplay a little bit. I can't not pick up supplies because what if I need them later, but I used to enjoy putting effort into long resting over a meal that didn't sound gross, and now we all just get fucking wrecked every night with these mystery bottles I took off a zombie in a ditch.

Edit: The difficult terrain would probably come first, but at least taking an involuntary shower on my way to Gale means he'll never again talk to me about how good I stink.

Nepenthe,
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Even more accurate — the only reason I'm so desperate to take point in the first place is so my crush will think I'm funny

Nepenthe,
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Ah, but give him all your stuff and you'll experience exciting interactions like discussing his cat over a date you didn't know you were on, and understanding exactly how badly you smell and how much he openly enjoys that! He's every incel's dream husbando!

Nepenthe,
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They totally are, but I'm personally glad they changed it back. A singularly non-aesthetic little creature demanding praise and admiration for its supposedly fabulous looks? And Astarion approves if you do?

Everything about it was so fitting that I never would have guessed it wasn't intentional. There would be no real reason for him to especially like cats, and definitely none for him to enjoy watching you kowtow to a person, let alone a house pet. He hates that shit.

But he does like when you side with monsters and other things that people generally find dangerous or gross, and changing it to a regular persian actually makes the interaction make less sense. To say nothing of how amusing that level of misplaced pride from a talking ballsack was.

Nepenthe,
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Normally I would say dub or nothing because I simply can't read that fast without missing what's onscreen. But for this show only, I'm going to say subs, if for nothing else then because closed captioning includes Boomhauer's lines.

Also, from everything I gather, fluent English doesn't come off to me as being a common thing in Japan. I'd love to be incorrect, but I've heard repeatedly that they mostly fall off again after high school and that their educational system looks down on errors so much they basically won't even risk asking questions, so they shrink from practicing verbally in front of actual speakers.

So the guy in the photo is a freeaboo

Nepenthe, (edited )
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Unless you've forcibly seen most of them and you can pick out what moments go where because x action, or you have this one singular shred of information that happens to be the integral piece to draw together an entire arc.

Earlier this week, I was listening to music on YouTube and saw a thumbnail that told me exactly what was up with the tadpoles. Not even the title. I don't remember what the title was. It was written on the thumbnail in giant glaring yellow letters.

If I am to play this game. I cannot have access to the internet in any conceivable way. I had thought this problem only extended to forums and news sights, places that were fairly obvious and thus easily avoided, but it's the entire internet when you least expect it.

I'm a third of the way into act 2 and the only teammates whose important plot moments and/or multiple endings I don't know are Wyll and Lae'zel, and that's only because nobody likes them enough to be talking about them.

I have tried to avoid this shit at every turn. It's still a great game. It's fantastic. It would have been in my top 3 if I could have played the damn thing on my own. I fucking love picking things to shreds more than anything else and there are so many pressing unknowns and conflicting motivations that I'd be having the time of my life. You don't understand. I could write a whole thesis on any one of them.

But I know the answers already. I'm kind of convinced the reason I've found myself so much more attached to side characters like Mol, Oliver, etc. over most of the main story npcs is because they weren't important enough for anyone to ruin them for me.

Nepenthe,
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If I understand, the argument is that someone who doesn't want to be spoiled for endings should...look at a headline purported to be specifically about endings, and then read the article to see if it's about endings, which they are not going to do because there is an extraordinarily high chance it's exactly what it says it is in big letters, and any failure to voluntarily read spoilers they don't want to be spoiled for is then a failure on the part of the player?

That feels like reaching. Would rather not be mean. I think people stranded on top of zombie infested buildings whose only method of escape is a single in-use helicopter have reached less.

This is just a justification to brush off anyone who opens their mouth at all, because were there a reader who did for some reason want to click on every headline they didn't want to know about in order to make sure they shouldn't have clicked on it, that would definitely still be something that is their fault once they saw anything they shouldn't.

Even leaving aside why someone would do that, the OP made the conscious decision to post it like they did.

They could have tipped everyone off to the clickbait. They could have used a spoiler tag if they didn't bother reading it or wanted to play into the clickbait. They chose to do neither. That has nothing to do with the journalistic integrity of online gaming mags. This was a personal mistake.

I have seen communities be shockingly good about respecting this. The Hades community especially is amazing and, though the game has been out now for so many years the sequel is nearing completion, they'd probably still just give you what bare advice they have to based on your current status and tell you to keep playing because "trust me."

I don't know why the bg3 community wants to pretend it's impossible and out of their hands, while swearing it shouldn't matter anyway. It very well is, and for a game this stunning, it absolutely does.

Nepenthe,
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So can someone fill me in on WHY this bitch is so popular? I thought for sure his personality would make up for his looks and it does not. He barely really has a personality atm.

He's already starting out with a handicap because I like little noodly twinks and not hulking Creatures who are nearly twice my character's size in every direction, it could be fair to point out that I'm barely past the first act, and I do respect his political game regarding the grove. But I'm not sure I can imagine it getting better.

Does it get better? Or do people just want the bear?

Nepenthe,
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So THAT'S what happened!? I had no choice but to haphazardly throw a potion and pray to whatever gods think I'm amusing after Shart's expert pathfinding sent her gallivanting directly into the lava, and it counted in the journal as bludgeoning damage.

I was fighting the damn Grym at the time.

I was half-convinced it was a bug, half-convinced I'd hallucinated the whole thing. I've been trained as a gamer to feel like standing in the splash radius should heal less than a direct hit, so that would be something to get used to.

Although I guess it's one of those things that does really make sense. I was thinking about that just this morning, that throwing a glass bottle full of instant healing magic should logically result in tiny shards of glass becoming stuck in your skin.

Nepenthe,
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Fuck Astarion

I'm trying, but the mean video game developer people are trying to destroy our love

Nepenthe,
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Shadowheart and Lae'zel both annoy me and I really use neither if I can help doing so. Granted, I'm still getting to the side quests in Act 1 before moving on, so grain of salt, but they both currently occupy one end of an uninteresting extreme imo — Shadowheart the shrinking little flower that needs saving, Lae'zel the shallow, judgy barbarian I'm shocked to hear would have an arc.

I dislike her because she's unendingly rude and violent for no reason, even when the occasion would go over better if she chose to cool it. If she were male, I'd still hate her him because it's every time he opens his mouth. Nobody likes a dick bag.

As noted in the article, Astarion IS pompous and mean, but the important part is he's snarky instead of outright abusive, is rarely outwardly violent, and does what he does in a way that's funny. I keep him on my team purely to hear him backtalk Wyll and reminisce about hedonism and do not get the sense at any point that he would hit me over the head with a club and drag me into a cave.

If he acted all rough and edgy and broody instead of intentionally looking for amusement via horrifying randos just to see what they do, I'd consider him the world's most boring fanservice.

Anyway, the actual shining gem is Karlach and I'm increasingly in disbelief that I've seen no one singing her praises. I usually do find female characters underwhelmingly written and moments like Karlach are very needed reminders that I'm not some weird misogynist, I just hate bad writing and it's everywhere. I fell INSTANTLY in love with that energy and remain so.

Ultimately, I may not like the one, but I am glad we're able to do Warrior Female now and go all the way with actually making them warriors. More Amazonians in media!

Nepenthe,
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Lmao, I meant to play a good character and mostly I'm succeeding. I still usually do the good thing, if not so much the...altruistic nonpayment thing. But I've gotten a lot of amusement out of the realization he is making me worse.

It's just so fun to listen to his snark that I have trouble turning down an option I know he has an opinion on. The writers, animators, and voice actors all did an incredible job on this game and his actual backstory beyond what I had expected to be lame twilight fanservice is SO much fun for someone as overanalytical as I am to take apart. I find guessing at his psyche as interesting as it is realistic.

However, functionally, Astarion is the demon on my left shoulder. And he is ruining me.

Say-Gaaaah! (lemmy.world)

Years ago I inherited my wife’s family’s Game Gear. After a recap, and replacing the backlight, I started tracking down games to play on it. It’s been great exploring a whole library of games that I skipped out on as a kid! (I was a Nintendo kid) Now I have a nice little library of carts to play on this beast of a 90’s...

Nepenthe,
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Sonic Spinball

Oh god, I'm so fucking sorry. Do you have like a donation page for your therapy bills or something.

It's not a bad game, it's just that it's full of insta-death, has no pause or save features, and there is no Continue screen should you fail. If we stopped because we were being called to dinner, it meant having to play....the whole....game....again....all the way from the start. Proudly, we did eventually beat it, but mother of fuck

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