This kinda shit is exactly why I love Icefrog. They’re never content with the game being balanced, once they get almost every hero to around 50% winrate they love to add a new piece to the Jenga tower of mechanics.
This patch is such an elegant solution to a bunch of very minor hero issues, while also providing a ton of shiny new toys.
For years Dota players have argued that having to click the enemy hero to see their mana is peak game design. It was very rare to see anyone argue on favor of it. Better late than never I guess?
Added new Roshan ability Roar of Retribution. If attacked by the team that last killed him, Roshan will release a roar that is heard globally, damages all units in 900 AoE and applies a debuff on them that increases incoming damage by 25%. Triggers when Roshan’s health drops below 80%. Damage: 50. Damage Bonus per Minute: 10. Debuff Duration: 8s. Cooldown: 20s
This is the most interesting comeback mechanic I’ve seen. I’m not sure it will help much, but if someone is trying to sneak Roshan I can definitely see scenarios where it will come in big
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