Life without layoffs, or why they are an avoidable part of game development. We talk to veteran game designer and CEO, Jesse Schell, who hasn't laid off any devs in 22 years (www.gamesindustry.biz)
Little Kitty, Big City: How a former Half-Life dev’s game for his kids became an overnight success (www.gamesindustry.biz)
Report of mass layoffs at Gameloft Toronto, 49 people were reportedly let go yesterday. (www.gamesindustry.biz)