I guess this isn't the end of the world for Nvidia users, because FSR 2.2 is pretty good, and this game will be unlikely to have ray tracing that requires a lot of upscaling anyways, but it still sucks that the only way games will run well on any PC hardware nowadays is if the developers are paid to optimize for it.
I got it today but wasnt able to play much other than to make sure it runs and launches on linux. The little bit I did play felt a lot like no mercy except with the buttons in different places and some changes to the mechanics. Im excited.
Solasta: Crown of the Magister - Old school D&D and tactics RPG. It's indie so has rough edges here and there, but it's so fun, and there aren't a ton of games that fill the void.
Dungeon of the Endless - It's a tower defense / tactical game with great pixel art and one of the best soundtracks I've ever heard.
Battle Chasers: Nightwar - Excellent RPG that will remind you of old school Final Fantasy.
Tower of Time - Excellent tactical RPG
Detroit: Become Human - Cinematic narrative game about androids becoming self aware.
The Dark Anthology: Man of Medan - Cinematic narrative horror game, the first in a series of several, therefore if you enjoy there's a lot more where that came from. (Made by the same studio that created Until Dawn.)
Is it time to play through Max Payne again? Has the game recieved love from the modding community? I'll answer my own question by saying looky looky...
Here’s text info so people like me don’t need to open a video:
How many lives did it take you to get this far? How much have you grown since you first stepped into the Wuguan?
Sifu’s Final Update comes free with 2 new wicked outfits, 6 story-inspired Arenas, 27 cheats and modifiers to spice your gameplay up, and a whopping 75 additional challenges to push your limits even further beyond.
Get ready to put sweat, blood and tears in to triumph over the toughest challenges in Title Update 5. Do you have what it takes to come out victorious?
Your final trials await you next September on PC, Playstation and Xbox.
They managed to build a playable game. It wasn't great but it did mostly function. The big issue was that they made it with a loved franchise. Had this been a game in a new setting, it probably wouldn't have been beaten up so badly.
Having watched a twitch stream of it, naahhhh, I doubt it. There would be less negativity if it werent for the LOTR license but only because nobody would even care about it then, it'd fly under the radar. It's frankly a pretty bad game from multiple aspects, the technical, gameplay and narrative. There must have been hell going on during its development.
I think you need to take the monetization into account as well. The game was a complete mess. At $20 you could maybe get away with saying, “aww, nice job for trying, I hope you learned stuff for next time!” This was a full price game, they knew what they had, this was an attempt to claw money back with a shovelware release.
I’m a little bit over the idea of feeling bad for employees at studios that are predatory and anti consumer. If there are talented and motivated creatives as we like to think, moving on from these companies can help us get great indie games and reshuffle talent in the overall industry. Bad studios and publishers going down is good for the herd.
The “Gollum” devs, Daedelic, have been around a long time. They were mostly known for classic 2D adventure games, the best known among them were probably the “Deponia” series.
They wanted to go big with “Gollum” and failed even more spectacularly than most people realize: They already ran out of money in 2021 and had to sell themselves to a bigger company who brought in additional funds in order to finish the game. And even the money Daedelic got through that deal was limited, so they had to push out the game no matter what.
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