Katana314,

I’ve been playing Division 2, finding a lot of fun gear that promises skill enhancements to the team on various activations - but it ends up feeling irrelevant when most players you team up with use rush tactics that dump everything into damage, meaning there’s no time to process those.

I really like the feel of action games that punish players for acting too quickly; rewarding more deliberate gameplay (even if the net result isn’t really “hard”). I wonder if Helldivers would meet that, but I didn’t like the first game and it sounds like they have server issues.

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