This idea of triple I is going to be corrupted and backfire if it becomes organized. What I mean is that instead of great games like Stardew or Terraria (just to name 2 as examples) being labeled as triple I, we will instead get Ubisoft marketing their next open world as triple I only because it is based on a “new” IP. That new IP will likely be a warrior type character fighting for justice while assembling a crew of interesting characters to help them in their mission in a never before seen world filled with friends and foes alike… Blah blah blah.
Triple I will soon mean triple A, but for new IP. Triple I should be a designation bestowed by the community on outstanding indie games. It should be subjective and unregulated, otherwise it will lose its meaning and that’s exactly what large studio’s want.
I’m not sure about anyone else, but I found there to be a lot of homogeneity here. The games that were the most up my alley were the ones I’d already heard of, but there were a lot of Vampire Survivors-inspired games and city builders.
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