Sabre363,

I know it’s not a literal muteness, but it still feels like there is a disconnect between an unvoiced PC and voiced NPCs that respond to dialogue that was never spoken. Maybe I just struggle with projecting my own identity into a character that literally can’t talk, but I never feel connected or as immersed in games that don’t have a voiced main character.

It’s ultimately a purely subjective argument and there is no better method in the voiced vs unvoiced debate.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • games@sh.itjust.works
  • fightinggames
  • All magazines