FlihpFlorp,

Thanks for the tip

I was rebuilding my decks and in my water deck i have a lot of stage 1s and basics to make it easier to build them up so in that deck I’d probably want more trainer cards

As for my psychic grass deck for example It still has a couple evolutions but it’s nothing I can’t go without so then I’d probably want slightly more energies since I thought that was a problem area

I always struggle with starting (no matter the task) so would a good general be start with 10 pokemon then build items (like if im going for evolutions or something) around them. Then build the energies based on what pokemon I want to pull and how their energy demand is. Then in occasionally see if I’m lacking damage or don’t have enough support

I mean that’s what I’m thinking but like I said starting is hard for me

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