And lots of opportunities for them to be ignored or fired. Devs can complain all they want but at the end of the day we have to do what our bosses order us to do.
I’ve never been much for crpgs (I do play DND though) and haven’t gotten very far into the game because it’s hot as balls right now in the PNW, but from the bit I have played it is very fun.
Ugh word does this. I didn’t realize until I wrote some documentation for a cli tool I made for a client and I wrote the documentation in word because they are fairly non technical so I wrote in the documentation sample arguments they can copy and paste and shipped it feeling good that it would work flawlessly because I tested the crap out of it. Or so I thought because they immediately hit back with it doesn’t work. I spent hours recreating their environment and watching it work no matter what I tried to get it to not work. Then I hopped on a call and had the client step by step show me what they did and they opened the word doc and copied the example commands, changed the arguments to be correct and run it. I followed along on my own machine and then I fucking saw what had happened. Fucking Microsoft Word replaced my " " with “ ” (straight quotes for smart quotes for those who cant see the difference). A quick patch of the cli to properly parse those and things were working again.
Unreal world is a roguelike based in iron age Finland which fits almost exactly like you are describing except it’s a single pawn you control and not a colony.
Any taxonomy that doesn’t include the Berlin interpretation or consider it’s existence is missing an important piece of roguelikes history and elements imo
CDDA also has a non terrible mobile version as well. When I used to commute pre pandemic I'd spend many a bus rides home playing and it's surprisingly playable on a phone. Wasn't expecting that.