Bongles

@Bongles@lemm.ee

This profile is from a federated server and may be incomplete. Browse more on the original instance.

Bongles,

There’s too many basic things locked behind perk points before you can even begin doing whatever it is. Like, I spent most of a day to grind to get to be able to buy and fly a bigger ship only to then not be able to put any extra crew on the ship because that is also a perk.

Bongles,

Some of it’s an opinion but nothing I said isn’t true. Sure, if I started the game with the goal of flying class C ships I could get there by level 4, but I didn’t. I played the game for a time doing other things and then came to a point where I saw an NPC selling a ship I wanted. So I grinded to get the money, saw that I needed to rank up piloting but I didn’t have any points. So I needed to level up 3 times and I needed to kill a few dozen ships. So I grinded that out and bought the ship which, with getting the money, took me the better part of a day.

Then, after I bought that ship and got the ability to fly it I couldn’t add any additional crew compared to my starting ship because that is locked behind a different perk, which would mean 4 more levels (which take time now), and many more destroyed ships with X number of crew on board, to get the most crew on my ship; EXCEPT that it’s a master tier perk so I would first have to sink many more points into that tree to even get there. So I guess screw whatever build I was going for, if I want more crew I have to go deep into the Social tree.

Take stealth for example. To even get a stealth meter I have to drop a point into stealth. To get a meter that is slightly better and on par with the default stealth meter in their other games I need to put in another point. Want to pickpocket an enemy? Takes a point to even unlock the ability. Want to even use a boost pack? Point.

It’s fine to unlock abilities through the trees, there’s more of these that I didn’t mention that I’m fine with, but this does not compare with their previous games. In Skyrim, if I want to pickpocket I just try to do it. It sucks for a while but it levels up and gets better by doing it. I don’t need to go grind enemies to level up so that I can get a little better at pickpocketing. If I want to be stealthy I just need to sneak around to work on leveling up the skill and I get the UI from the beginning. If I want to work on the heavy armor skill I don’t first have to get through light armor.

Bongles,

Take stealth for example. To even get a stealth meter I have to drop a point into stealth

Pretty typical.

I disagree here. It’s a UI element that is often there by default in other games from Bethesda. It’s the little eye in Skyrim, it’s the hidden/caution/danger bar in fallout 4.

This blew my mind, but if you’re somewhere you can breathe and take off the space suit, your stealth SKYROCKETs. Walking around stealthily in a heavy space suit is tough.

You know I did read that and I think that’s a neat touch, i wish it was explained somewhere in game (if it was I missed it) but it makes sense. I was referring to the UI again, where you upgrade the stealth meter itself slightly.

…so? Why exactly did you want to add more crew? I’m having trouble grokking this. More crew is kinda a win-more feature and down that page for a reason.

I bought a ship with 7 chairs, why can’t 7 people sit in it. I understand to a point that it could be for balancing the game, but to me getting the ship with 7 slots should be balancing enough.

schizanon, to gaming
@schizanon@mas.to avatar

So is just a whole ass other space ? Have we even got yet!?

@gaming

Bongles,

Yes? Different companies often make games in the same genre.

Bongles,

Starfield advertised something like “Bethesdas first new universe in 25+ years” (paraphrasing)

That is not a good thing.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • fightinggames
  • All magazines