@CountVon@sh.itjust.works
@CountVon@sh.itjust.works avatar

CountVon

@CountVon@sh.itjust.works

This profile is from a federated server and may be incomplete. Browse more on the original instance.

CountVon,
@CountVon@sh.itjust.works avatar

I’m not sure it fits 100% with what you’re looking for, but I’ll take chance and recommend Slice & Dice (Google Play, Apple App Store). Free demo, no ads, single in-app purchase to unlock the full version. This game is easily the best value-for-dollar mobile game I’ve ever purchased.

CountVon,
@CountVon@sh.itjust.works avatar

Oh for sure, those are a communal resource.

CountVon,
@CountVon@sh.itjust.works avatar

He looks better in the right-hand photo because it’s heavily altered. The hairstyle actually appears to be (mostly?) original, but the skin tone was definitely changed. Here it is side by side with the original image (source):

https://sh.itjust.works/pictrs/image/ee44294d-8931-4fc5-9675-44242008de83.png

CountVon,
@CountVon@sh.itjust.works avatar

Naw, the guy on the left is real and has a net worth of ~$165 billion dollars. The guy on the right is a digital creation. If money could make Zuckerberg look like the guy on the right, he probably would have done it already.

CountVon, (edited )
@CountVon@sh.itjust.works avatar

I’m sure there would be a way to do this with Debian, but I have to confess I don’t know it. I have successfully done this in the past with Clover Bootloader. You have to enable an NVMe driver, but once that’s done you should see an option to boot from your NVMe device. After you’ve booted from it once, Clover should remember and boot from that device automatically going forward. I used this method for years in a home theatre PC with an old motherboard and an NVMe drive on a PCIe adapter.

CountVon,
@CountVon@sh.itjust.works avatar

The game had an 8-hour free trial. That would drive the “engagement” they’re talking about, and I’m guessing it’s the only positive news they have. If the game was selling well or had significant daily active users, they’d be talking about that instead.

CountVon,
@CountVon@sh.itjust.works avatar

The generation that came of age in the peak of the “greed is good” era?

I can’t speak for all of Gen X, but speaking for myself and everyone I personally know from my generation: we never liked that shit. That was our parents’ bullshit. We just couldn’t do anything about it, politically speaking, when we came of age because we were firmly outnumbered by boomers. We still are actually, except now we’re also outnumbered by millennials. That’s why all the media discussions of this topic are framed as “boomers vs. millennials.” Gen X is rendered politically invisible by its comparatively small size.

CountVon,
@CountVon@sh.itjust.works avatar

If you let it sit on the black screen, it will eventually let you in. Or to be exact it will eventually display the intro movie and splash screen, you’ll probably see servers at capacity there and after some time there you’ll eventually get in. Not exactly sure what it’s doing on that black screen, but I’m guessing it’s trying to talk to some server that’s massively overloaded. I spent most of the weekend playing with friends, so I had to suffer through the wait multiple times.

CountVon, (edited )
@CountVon@sh.itjust.works avatar

If you look at the Steam player charts for the game you’ll see when it’s working vs. when it’s not. Off-peak it works fine, but right now the player base is ramming up against their temporary player cap for hours at a time on-peak. If you try to connect when there are thousands of others also trying to connect, that’s when things go south. That was the case for much of the weekend.

Edit: Here’s a chart illustrating what I mean: https://sh.itjust.works/pictrs/image/944808ea-5089-4bbe-8400-91c6d13e12fa.png

In the last 48 hours, player counts hit 400k at about 7pm Eastern UTC and just stayed there for 6-ish hours. That isn’t normal, almost all other player count charts show a gradual rise and fall over the course of a day. The devs implemented an artificial cap after they found that their servers bog down when there are too many active players, basically sacrificing the peak time login experience to preserve the in-game experience. If you try to connect while the active player count is pegged, you’re essentially joining a swarm of other players who are also trying to connect at the same time. That swarm is likely DOSing some aspect of their own login systems.

CountVon,
@CountVon@sh.itjust.works avatar

Yeah, that’s definitely a thing. They need to implement an idle timer. Seems like a low effort feature that would improve the login experience significantly.

Unity issue an apology on Twitter for "confusion and angst" over the runtime fee policy. (nitter.net)

We have heard you. We apologize for the confusion and angst the runtime fee policy we announced on Tuesday caused. We are listening, talking to our team members, community, customers, and partners, and will be making changes to the policy. We will share an update in a couple of days. Thank you for your honest and critical...

CountVon,
@CountVon@sh.itjust.works avatar

The Unity execs thought they were being smooth criminals, instead they came in too rough and got busted.

CountVon,
@CountVon@sh.itjust.works avatar

It is somewhat unclear how much Uranium is available worldwide (for strategic reasons), but even at current production, supply issues have been known to happen.

Nuclear fission using Uranium is not sustainable. If we expand current nuclear technologies to tackle climate change then we’d likely run out of Uranium by 2100. Nuclear fusion using Thorium might be sustainable, but it’s not yet a proven, scalable technology. And all of this is ignoring the long lead times, high costs, regulatory hurdles and nuclear weapon proliferation concerns that nuclear typically presents. It’d be great if nuclear was the magic bullet for climate change, but it just ain’t.

CountVon,
@CountVon@sh.itjust.works avatar

All known mineral reserves could power the world on exclusively nuclear energy for several thousand years at least.

You got a source for that? Because the one I linked says that we run out of known Uranium deposits by 2100 at current usage rates. Our known Uranium deposits run out mid-century if we use nuclear to follow the IEA Blue Map plan to reduce carbon emissions by 50%, and we run out of even speculated deposits by 2100 under that scenario. Where are you getting “several thousand years” from? Is Thorium part of the mineral reserves to which you’re referring?

  • All
  • Subscribed
  • Moderated
  • Favorites
  • fightinggames
  • All magazines