It’s not really fine if you like roaming around, though. There isn’t much of an open world, just many many small worlds with hand-placed POIs on some of them and procedurally generated stuff on the rest
I’m having a good time with the game but it definitely doesn’t scratch the same itch
It won’t replace entire ground crews, because the machines will break down. You’ll need someone to service them, and a small team to act in case there are no backups.
Ok, but AI isn’t going away. So if these companies stop serving open access, the ONLY people that will use them will be the people who can afford the server/processing time.
This article isn’t about usefulness of the models to normal people. It’s about profitability of the models to the corporations that serve them.
The news isn’t a surprise as Unity angered a lot of its loyal game developers a few weeks ago after pushing through a price increase based on numbers of downloads — and then retracted it after an uproar.
Some time into figuring out Fantastic Haven's UI and menu options, I received a notification that a gryphon—who I'd so nicely made a little patch of grassland for—had gone rogue. Tabbing back to my settlement, I watched the little rascal sprint for my quarantine building and smack it before my helpful golems came along to...
Remember that the free version of Unity is completely free and no money gets sent to Unity. Boycotting all Unity games only hurts the devs, except when you know the game was made with a Pro version
A statement from a Google employee, Dov Zimring, has been released as a part of the FTC vs Microsoft court case (via 9to5Google). Only minorly redacted, the statement gives us a run down of Google's position leading up to Stadia's closure and why, ultimately, Stadia was in a death spiral long before its actual demise....
Despite Google being heavily invested in the advertising space, they have always been terrible at advertising their own products. It almost seems like the top brass don’t actually care about their non-search products at all.
Most of the video games I’ve played were pretty good. The only one I can think of that I didn’t like was MySims Kingdom for the Nintendo DS. Dropped that pretty quickly. It was a long while ago, but I’ll guess it was because there were too many fetch quests and annoying controls.
Now weapons are all (mostly) shitty, but you can accumulate up to 999 each of powerful attachments to your weapons. If your powerful silver bokoblin sword broke, find another shitty weapon and attach one of the silver bokoblin horns to it that you have. Attaching also makes the durability significantly higher.
Maybe I didn’t explain it properly. I did hate the BOTW system but really enjoy the new one. You still feel like you need to switch your tactics up regularly but you don’t need to go hunting for good weapons anymore.
Among the prolific world of Baldur's Gate 3 mods, a new one has caught our attention. Created by Nexus Mods user Liareth, the mod 'Bags Bags Bags' seeks to improve the game's not-so-great inventory management by adding 21 new containers, several of which support auto stacking of items....
Fair enough. F76 was a shit show. But I have high hopes both because Starfield is a single player game and because a multiplayer Fallout was always a terrible idea anyway
In 2018 a group of Valve staff tried to figure out just how efficient they were being—and found they were making more money per head than Apple, Facebook, and nearly every tech giant out there (www.pcgamer.com)
ConcernedApe (Stardew Valley): A ton of progress on 1.6 last month, it's (self-imposed) extreme crunch mode, nose to the grindstone (raw nose) mode. (twitter.com)
Nitter link: nitter.net/ConcernedApe/…/1730673829083775387
Quizzle – Can you guess the word in fewer than twenty questions? (quizzle.game)
Please no spoilers, since everyone has the same word.
More people are playing Skyrim on Steam than Starfield (www.eurogamer.net)
X runs ‘timeline takeover’ ad promoting anti-trans film (techcrunch.com)
cross-posted from: lemmy.ml/post/7435108...
The 14-Inch Togepi Pokemon Squishmallow Is Back In Stock On Amazon (www.thegamer.com)
Honda made an airport robot to handle all the boring, repetitive tasks - The Verge (www.theverge.com)
Analogue is making a 4K Nintendo 64 (www.theverge.com)
So Far, AI Is a Money Pit That Isn't Paying Off (gizmodo.com)
Archive link...
AI Is Writing Books About Foraging. What Could Go Wrong? (civileats.com)
John Riccitiello steps down as CEO of Unity after pricing battle (venturebeat.com)
The news isn’t a surprise as Unity angered a lot of its loyal game developers a few weeks ago after pushing through a price increase based on numbers of downloads — and then retracted it after an uproar.
A heroic Starfield modder just straight-up deleted those repetitive temple 'puzzles' from the game (www.pcgamer.com)
After Axing Headlines, Elon Musk To Hide Retweet, Like Buttons On Twitter (www.pcmag.com)
NPCs in Video Games [NakeyJakey] (youtu.be)
More than Skyrim or Fallout, Todd Howard says Starfield was "intentionally made to be played for a long time" and Bethesda's looking 5+ years ahead (www.gamesradar.com)
This charming magic zoo game is all about keeping misbehaving critters in check long enough to help them (www.pcgamer.com)
Some time into figuring out Fantastic Haven's UI and menu options, I received a notification that a gryphon—who I'd so nicely made a little patch of grassland for—had gone rogue. Tabbing back to my settlement, I watched the little rascal sprint for my quarantine building and smack it before my helpful golems came along to...
Stadia's death spiral, according to the Google employee in charge of mopping up after its murder (www.pcgamer.com)
A statement from a Google employee, Dov Zimring, has been released as a part of the FTC vs Microsoft court case (via 9to5Google). Only minorly redacted, the statement gives us a run down of Google's position leading up to Stadia's closure and why, ultimately, Stadia was in a death spiral long before its actual demise....
Bethesda says most of Starfield's 1000+ planets are dull on purpose (www.pcgamer.com)
Not counting games that were unfun because of bugs, what’s the most unfun video game that you’ve played and what made it unfun?
Most of the video games I’ve played were pretty good. The only one I can think of that I didn’t like was MySims Kingdom for the Nintendo DS. Dropped that pretty quickly. It was a long while ago, but I’ll guess it was because there were too many fetch quests and annoying controls.
Starfield Day One Update 1.7.23.0 Patch Notes are now available (www.gamescensor.com)
Baldur's Gate 3 Mod 'Bags Bags Bags' Aims to Ease Your Inventory Management (wccftech.com)
Among the prolific world of Baldur's Gate 3 mods, a new one has caught our attention. Created by Nexus Mods user Liareth, the mod 'Bags Bags Bags' seeks to improve the game's not-so-great inventory management by adding 21 new containers, several of which support auto stacking of items....
Starfield has housing system, player jail, and more reveals Bethesda in new Q&A (www.eurogamer.net)
Top Amazon Deals for Headset in August! (kangaroo4.blogspot.com) Danish
Attention, rhythm rebels! 🎸 Get ready to rebel against high prices with Amazon's headphone deals. No more silent disco – it's time to turn ...
Life but it's Baldur's Gate 3 (www.youtube.com)
What incremental games do you enjoy?
I recently played through universal Paperclips. It was okay, looking for more to try.
Larian CEO's advice about origin characters has thrown my Baldur's Gate 3 playthrough plans into disarray (www.pcgamer.com)