I do not believe, at all, that linux needs to grow. We don't need to appeal to every casual pc user, because for most of these people what they are using already works just fine for them - and if they don't already have the drive to learn about and try linux on their own, there's no reason to shove it in their faces.
I'm getting the vibe that it's been developed with full knowledge that it's going to be a commercial flop, and they're just hoping to at least not lose money. Feels like the developer had a contract to make a live service game w/ the IP so they're just chugging it out. Obviously not sure though.
A lot of games increase difficulty by just turning up HP and attack numbers, and part of the fun of souls games is that that's really not how they handled difficulty.
It is, but most of their library is DRM free, so once you download it, those files are yours. Steam won't let you launch a game without logging into your account, gog doesn't even check.
I'm not going to argue the ethics of piracy, because the point is that a lot of people will do it if they otherwise cannot afford to buy games. Also, some games just never really go down in price, especially if you're talking nintendo. To this day Breath of the Wild is still $60 if bought new or digitally.
The problem that they're not considering is that if they raise the prices, more people are going to be priced out of buying the games, and will resort to piracy. The cost of living is absurd right now, and I can only afford a handful of $60 games a year.
Any console that lets you experience games that you will enjoy is worth it. Who cares about being caught up, the PS4 has a ton of fantastic games, and $100 is a great deal.