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H_Interlinked

@H_Interlinked@kbin.social

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H_Interlinked,
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"Choose" isn't really an accurate term to use in your comment though, is it? Obviously high-realism AAA game graphics are going to come with a high budget outside the realm of possibility for the average indie dev, unless they have some super talented people with a passion for the project working for cheap.

A lot of us are willing to make this concession or adjust expectations for an experience that has great gameplay, soundtrack, story, etc. as easily as reading subtitles to enjoy a foreign film. The imagination can do plenty of the heavy lifting.

H_Interlinked,
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It baffles me how anyone can stand to preorder any game with the market being so oversaturated. There are SO MANY great games on a constant $20 or less sale rotation you'll probably never have a chance to play if you're a full-time working adult. I'm worried about grabbing a highly acclaimed title that's been out for 5 years before it fades into obscurity, and I have to stumble upon a shout-out 3 years later to be reminded of its existence. Not about some stupid launch skin bonus, or OST mp3s you'll never click open.

H_Interlinked,
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Larian is an unusual case. It's indie but it's huge. They aren't funded by or marketing through a bigger publishing company so IMO that's still indie. But they're hundreds of people so not really small, and BG3 can by all means be considered a AAA game because the difference in quality and scale is indistinguishable from AAA published games.

H_Interlinked,
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Just saw a YouTube vid showcasing a whole damn multiplayer mod. A whole squad rolling up on the area with floating user tags. It looked fun as hell.

H_Interlinked,
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Yakuza: Like a Dragon! It's on steam sale for $12 reg version, but I bought the Hero Edition for $14. It has two extra job classes and something else I've forgotten. I'm 4 hours in and it's been a LOT of character and plot set up while just scratching the surface of their turn-based combat. The story is pretty good so far and full of Japan's particular brand of uncanny fringe humor that I'm expecting to snowball as time goes on.

Critics are mostly positive on Starfield, but not unanimous: From 10/10s to 'cold, lifeless, and uninspired' (www.pcgamer.com)

Starfield is here, and after dozens of hours floating in space our reviewer Chris Livingston liked it—but didn't love it. "Starfield is Bethesda's biggest RPG ever, and it shares even more DNA with Skyrim and Fallout 4 than I expected—but it ultimately falls far short of the greatness of both of those games," he wrote in his...

H_Interlinked,
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The bar is apparently low these days.

"They released it almost bug free!" is the new "AAA devs announced there will be no micro transactions!" Gamers as a group are basically abused spouses.

H_Interlinked,
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The old ones have some clunky ass cam controls. That's the most aged part of the experience. Customizing and experimenting with your AC has always been an awesome experience since the first game, though.

what's your favorite Gameboy game that isn't Pokemon or Mario?

I've just rediscovered my childhood Gameboys, I grew up in the 90s and had an original, a color, an advance and an sp. My game collection has whittled down over the year to the usual suspects, Pokemons, Zelda's, Mario's and some other standards. But I want to dive into some games that 7 year old me would have brushed over. So...

H_Interlinked,
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Hell yeah! That game was sick! I also played a great metroidvania called Gargoyle's Quest.

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