With the food timers, as far as I can tell only the top unit expires, so you can jam 100 baked berries in your feed bag and not have to worry about managing hunger for a few hours
The problem with cross console on private servers tends to come from the rules set forth by the company. Microsoft has a lot of restrictions on how cross platform multi-player can be implemented, and since the servers are being hosted by the players and not the company they most likely aren’t able to meet the requirements.
Unfortunately Microsoft puts them behind a developer account and NDA requirement. The less specific docs can be viewed here but they tend to only make vague references to the restrictions (mentioning things like API service needing to be discussed and set up with your point of contact, etc.): learn.microsoft.com/…/live-multiplayer-intro
Pokémon With Guns Game So Popular The Servers Can’t Handle It (kotaku.com)
This is what an open-world pokemon game should have been. Not the buggy disappointing mess GameFreak gave us for 2 generations.
Palworld won't have dedicated multiplayer servers on Xbox, but devs are fighting for it (dotesports.com)