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Kolanaki, to gaming in Why did Baldur's Gate 3 blow up? Larian lead writer says it's thanks to "a big gamble" with CRPG standards
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Knowing you can fuck the bear isn’t the same as knowing what it is like to fuck the bear. I’m glad I know fucking the bear is possible, because now I can go fuck it.

Kolanaki, to gaming in Larian says it’s discussing potential Baldur’s Gate 3 DLC | VGC
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Is that not the point? To go from struggling against the lowest foes to being equal to the toughest? Sometimes I wonder if the disconnect is between the game and the narrative. I’m in the, seemingly, minority camp of favoring the game side. The narrative is merely the vessel allows the game to flow and not the other way around. I construct sandboxes rather than linear stories. The stories come from the players and how they want to interact with the world, the consequences of their actions, and so on. As a DM, I provide the world at large, what’s currently happening in that world, and the moderation of the rules to facilitate the players telling their own stories, instead of having one I am merely telling them. I personally think this brings more life to the game. Players can become immersed more easily when they are thinking about what they are trying to do, and the dynamics of multiple players pulling the story this way and that just makes for a more compelling narrative.

It sounds like 5e is also just not balanced on the game side. Which was my problem with 4e, too and why I haven’t really tried 5.

Kolanaki, to gaming in Larian says it’s discussing potential Baldur’s Gate 3 DLC | VGC
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Don’t even need to be a specific rule player to know that. The actual PnP games are limitless. You literally can do anything you can imagine. You can easily make a new rule to handle stuff the books don’t cover. Video games can’t. Not with the same fluidity, anyway. I would expect the simple mathematics to be handled, along with spells and abilities that work in a CRPG. It’s amazing they even have Speak to Animals. I mean, it’s a simple concept, but you have to then also write dialogue for every animal you place in the game. Otherwise, the spell becomes worthless. That’s a lot of work I don’t usually expect from video games, despite it being something I love to see.

Kolanaki, to gaming in Larian says it’s discussing potential Baldur’s Gate 3 DLC | VGC
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I feel like the only one who still remembers that DLC simply means “DownLoadable Content” and can apply equally to big expansions as it does to MTX. The name comes from the delivery method more than the content itself. Keep in mind, it was first coined when the primary method of content delivery was selling shit on a disc, so easily distinguished from things you could buy in the store irl vs what only was available as a download.

The infrastructure of the Internet at the time made it easier for this to be smaller things. But now? Dude, we are downloading 120GB games and sometimes updates off Steam and nobody is batting an eye anymore. lol

Kolanaki, to gaming in Baldur’s Gate 3 had to be scaled back for the Series S, but the console still has a right to exist
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I don’t blame the lack of good shooters on consoles. Consoles never interfered with that before. I blame the popularity of Battle Royale. Everything is a fucking BR now. And it’s not like they just took the gameplay style; they also took the jank.

All the best new shooters are indy developed boomer shooters with retro aesthetics. And I’m getting kinda over that, too. The genre needs some new ideas.

Kolanaki, to gaming in Larian says it’s discussing potential Baldur’s Gate 3 DLC | VGC
@Kolanaki@yiffit.net avatar

In that respect I get it. I wouldn’t even expect Wish it many other spells to be in a CRPG or if it was, it would be way more limited (as they would obviously only program so many actions you could even make). The rules always break down in a CRPG when the PnP game has next to no limits with imagination. A computer game has to be thought about in advance, with limited ability to flex on things that might make sense in the moment that can be ruled on the fly. Not to mention different interpretations of vaguer/not well written rules.

Kolanaki, to gaming in Larian says it’s discussing potential Baldur’s Gate 3 DLC | VGC
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I’ve heard that high level D&D sucks ever since I got into D&D back in 2e, so I don’t know if 5e truly sucks, or it’s just continued player sentiment toward something that’s always been, IMO, misunderstood.

Personally, I fucking love epic level shit. Starting at 20 and using the epic level book to go further is awesome. The problem I see, though, is DMs quite often don’t think epic enough. They think too small scale and it sucks for everyone because

  1. There’s a lot to keep track of on a single character. So many spells and abilities at that point, and if you’ve never really played a lot of high level stuff, you can get choice paralysis or just not know how some of your stuff really works.
  2. Strength. What’s a challenge? Quite often when I see what others are using in their high level campaigns, they are just poorly balanced large scale battles or a single big monster and not really thought out. If your party has close to God like powers, they should be fighting actual gods.
Kolanaki, to gaming in Larian says it’s discussing potential Baldur’s Gate 3 DLC | VGC
@Kolanaki@yiffit.net avatar

Lmao

I still haven’t played 5e on paper. Just BG3. I am a 3.5/Pathfinder lover. I know those rules and lore way more since I’ve played it for years. Feels weird to stop now.

Kolanaki, to gaming in Larian says it’s discussing potential Baldur’s Gate 3 DLC | VGC
@Kolanaki@yiffit.net avatar

How the heck does the engine break down after level 12? What the fuck even is this engine?

Kolanaki, to gaming in Baldur's Gate 3: Act 3 Bugs and Missing Content Becoming a Problem as More Players Near End
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It happens like an hour into the beginning of the game and the spoiler tags don’t work. Jeez.

Kolanaki, to gaming in Baldur's Gate 3: Act 3 Bugs and Missing Content Becoming a Problem as More Players Near End
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I had a laugh when everyone had !'s and I go talk to them and they are all commenting on the death of Shadowhart, but every single time, you can see Shadowhart just vibing in the background because I prevented Lae’zel from killing her.

Kolanaki, to gaming in Baldur's Gate 3: Act 3 Bugs and Missing Content Becoming a Problem as More Players Near End
@Kolanaki@yiffit.net avatar

The differences in playing at launch vs after patch 1 are insane. My first time through the game, I kept thinking things were a little off and just thought it was simply weird writing that assumed too narrow of a range of player actions. Turns out half of the shit I was doing was accounted for, but the scripts or cutscenes weren’t triggering properly.

I had gotten through the entire game pretty early because of my obsessive way of gaming, and tried to bring up all the broken shit a bunch of times and was downvoted and dismissed as contrarian.

Kolanaki, to baldurs_gate_3 in I'll see what I can do, Gale.
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He gets the crap I’m never going to use and he likes it.

Kolanaki, to retrogaming in The cartridge art was always so kickass. You just had to use your imagination quite a bit...
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Other than Dr. Wiley lookin’ like fuckin’ Mark Twain, that is pretty sick. Actually, fighting Mark Twain would be sick, too.

Kolanaki, to retrogaming in The cartridge art was always so kickass. You just had to use your imagination quite a bit...
@Kolanaki@yiffit.net avatar

Always so kick ass

Always?

Have you seen the cover art for the first MegaMan game? lmao

https://yiffit.net/pictrs/image/e8596e14-67ef-404c-a606-a284e6f4c5cc.jpeg

Even funnier with the boasting of “state of the art high resolution graphics” at the top. Though to be fair, the actual game looks infinitely better than that cover.

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