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Roguelike games could have a Hardcore mode where the character gets weaker after every successful run and is deleted on death

A comment on one of those “What’s a good game concept you wish existed?” posts got me thinking. It described a game where you start out as OP and slowly lose your stats and gear as the game progresses. They suggested a Fallen champion type theme. This got me thinking about roguelikes, speed runners, and hardcore mode...

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