axby

@axby@lemmy.ca

See alexbarry.net for projects I’m working on, and contact info.

Also check out github.com/alexbarry

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axby, (edited )

I don’t think it’s only you. I remember him saying (and even tweeting) that 2015 will be the last FPTP election if the liberals were elected. I was younger at the time but I remember a lot of people reluctantly voted for him instead of the NDP just to finally end FPTP and be able to choose the NDP as their first choice in the next election (but still choose the liberals as their second choice, to keep the conservatives out). Further reading for anyone interested: en.wikipedia.org/wiki/Vote_splitting

Then they won, claimed that they couldn’t find an alternative that everyone liked, and apparently that was it.

My understanding is that many people would have been happy with “anything” besides FPTP, but weren’t able to agree on their first choice? …surely it’s not that ironic? Or maybe there’s more to it than that?

Anyway overall the liberals may have still been the best choice… but this wasn’t some minor promise that he made. I think this is what was most important to a lot of people. Err… I think? No one seems to talk about it now.

edit1: added link to tweet

edit2: This article seems to summarize the timeline: globalnews.ca/…/justin-trudeau-liberals-electoral…

edit3: this seems more helpful: en.wikipedia.org/wiki/Elections_in_Canada#2015_fe…

Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard' (www.pcgamer.com)

Well, I mean, I would have launched it first (as an AAA game), but I’m no game developer. 🤷 And neither are they, from the looks of it. Good at perpetually raking in money for himself and his family, though!

axby, (edited )

This would have been so exciting like 9 years ago when they first released the FPS thing. I would also be excited if they said the game is fun now, instead of some random superficial animation thing that probably doesn’t add much to the gameplay.

I love the idea of this game, but even after a few years I lost hope. I can’t believe it’s still in development like 10 years later. Does anyone know if it’s more playable now? They had some ship racing and the FPS thing before, why haven’t they just thrown together a basic world yet?

Edit: it sounds like they have thrown together a basic world. Maybe it’s worth another try now? Can you have fun for more than a few hours and actually accomplish meaningful stuff?

axby, (edited )

I agree with you for most games, people are picky and don’t understand the challenges. But this game solicited donations 10 years ago, people bought into the vision, and they were wildly successful, I think they raised $600M, which is like the most money any game has ever raised?

And despite that, 10 years later, it’s still mostly just a tech demo (edit: perhaps I’m wrong? Maybe there is $40 worth of playable content. See discussion in child comments, I haven’t tried this myself in many years, out of fear of being disappointed again). They are focused on adding cool but superficial animation things, rather than just making a fun playable experience.

If they were focused on making a fun playable (but possibly buggy and limited) game then it would be different. But instead they seem to be chasing random superficial features like projecting your face from your web cam onto your character. It feels like they are not seriously committed to making even an early access game in a reasonable timeline.

If this project was funded by some billionaire who wanted to spend 30 years to make the most amazing MMO ever with a ton of never before seen features, then that would be fine. But instead normal people chipped in $40+ to fund this game, and the developers don’t seem to be prioritizing actually making a fun playable game. It’s barely beyond a tech demo even 10 years later (edit: maybe this is not completely accurate). It is reasonable to assume that the management of this project does not care about making a playable game, they can work on whatever fun features they want, they’ve already made a ton of money.

edits: perhaps I’m wrong about the state of the game. I haven’t tried it in a while. I’ll have to give it another try.

axby,

TL;DR: I may be mistaken about how playable it is, I’ll have to give it another try. Thanks for the reassurance. I haven’t tried it myself in many years, and have only relied on articles like this to hear about the progress. Perhaps I’m biased since the comments always love to hate on Star Citizen and few people are defending it. RE single investor: if everyone who paid money for it was happy then yeah there would be no difference. But I think a lot of people paid money expecting a longer gaming experience within a few years, and instead it’s taken a long time and they’re still focusing a lot on cosmetic things rather than gameplay and content. IMO gameplay and content should be the top priority, and cool visual stuff can come later. But if piracy/mining/exploring planets/missions can actually provide ~10 hours of enjoyment without being seriously hindered by bugs, then I’m totally wrong and should update my comment.

Thanks for the info, perhaps I should update my comment. It was barely beyond a tech demo when I tried it so many years ago, but it does seem like it’s added a lot since then (and I’ve only learned about it after digging in more today). I’ve seen some comments in this post that said there isn’t much to do besides walk around and look at stuff, which matches my experience many years ago, but perhaps it’s not really accurate anymore. Some articles have talked about piracy and mining actually being viable as ways to make money to get a better ship. If those are enjoyable and not severely limited in content and so buggy that progress is hard, then I’m totally wrong and can maybe say that 10 years later my return on investment is adequate :) , and maybe in another few years there will be even more content and give me something more like ~10+ hours of enjoyment.

I know people who play several hours a week and say they’re having a great time. There’s definitely a full game in the alpha, but it’s far from polished or finished.

This is actually really reassuring to me, I’ll have to give it another try.

Every person I know who’s spent money on star citizen seems happy with their RoI.

Perhaps the people you’re talking to about it now are somewhat skewed towards people who still enjoy it for what it is now. I’ve almost forgotten and wouldn’t think to mention it to most people, but I paid $40 for it around 9 years ago, because a friend mentioned it to me and it seemed like such an amazing idea. It showed so much promise, the racing seemed fun and complex, and later I tried Squadron 42 and felt like I could see the vision coming together. But then after not trying it for a few years, I keep hearing more of the same thing: new cool superficial feature, but still lacking in significant enjoyable gameplay. I am actually kind of scared to try it again and be disappointed in the lack of content.

I realize too that Squadron 42 is apparently a fairly long and mostly finished experience? That alone might be worth $40, though I do think 10 years is a little long to wait for that. I’ll concede that they do seem to be delivering on some of the hype, it just takes way too long, and I’d rather they prioritize on something simple but playable for long periods, versus cool immersion and fancy animations and concepts.

Perhaps a lot of the people who enjoy it now enjoy the kind of role playing aspect of getting in a ship with friends and walking around exploring? I would enjoy that somewhat too, every few years, almost like a really advanced VR chat, I guess. But my friends have lost interest in this due to the never ending development cycle. And I would hate to be the one to say “hey guys let’s try this out again, it’s way better now”, and then have everyone be disappointed when someone gets stuck in a wall or the content seems really limited.

Anyway to summarize: perhaps I’m wrong, maybe the game is worth $40 now and I’ve just been biased from people loving to hate on a game that they haven’t even tried. I’ll have to give it another try.

axby,

Awesome, thanks! It’s nice to hear a perspective that is different from the mainstream. I’ve also been limited by my PC for a while, but I’ve upgraded since I last tried it, so hopefully I’ll have more luck this time.

axby, (edited )

Not OP but I wanted to read more (edit: about CRA’s approach to TOTP, before getting the chance to try it myself), I searched and found this: canada.ca/…/multi-factor-authentication-access-cr…

What is a third-party authenticator app?

A third-party authenticator app can be installed on an app enabled mobile or desktop device to be used for MFA. The app store offers many free third-party authenticator app options to choose from. Users will need to download an app that is compatible with the CRA sign-in services.

Using the app, the user scans a QR code with a mobile device when prompted. If unable to scan the QR code the user can manually enter the setup key the CRA provides into the app. The app will now be set up and the user will not have to complete this step again.

The app will then generate a 6 digit Time-Based One-Time Passcode (TOTP). When signing in to the CRA sign-in services users will be required to enter a one-time passcode provided by the app. For security, the app will generate a new TOTP every 30 seconds.

Edit: This is awesome, I’m so glad I can switch away from SMS 2FA on yet another service (and such an important one). But I am curious about a few things, see below.

Some thoughts:

  • (edit: my bad, I thought 60 seconds was more common but I checked my other TOTP and they seem to be 30 seconds) why is it 30 seconds instead of 60 seconds? I’m pretty sure every other TOTP I’ve seen is 60 seconds. What is the benefit of this? Someone has 30 fewer seconds to read the code over your shoulder and log in on their device?
  • TD offers a passcode generator app, but it seems like you can’t disable SMS 2FA, so if you’re worried about SIM jacking then you are out of luck. Presumably they’re worried about people losing their device with the TOTP secret, but I usually back that up on multiple devices and have recovery codes. I think all the big banks are similar. Edit: I’m curious to know what CRA does, but I’m away from my PC right now.
  • nit: the previous login requires you to re enter the code from SMS 2FA or the grid thing every 8 hours I believe. But most other services seem to let you persist a cookie on the device for 30 days or so, presumably because cookie theft isn’t a huge risk, and because entering your password alone is enough to prevent other people with access to your computer from accessing your sensitive CRA account

Anyway, sorry for the negativity. This is a great step and I shouldn’t focus on negative things. I just hate how accounts I don’t care much about like Facebook (and formerly Runescape) accounts seem to be more secure from malicious logins than my bank and possibly CRA accounts.

axby,

Also big pro is that they allow third party TOTP apps instead of making their own like TD and even Steam (bundling it into their main app).

axby, (edited )

It looks like you may be able to disable SMS 2FA entirely? It’s unclear to me (edit: if this is a viable option):

Can I stop getting Short Messaging Service (SMS) messages for CRA’s Multi-factor authentication?

Yes. You can text “STOP” to 27223 or reply “STOP” to the message containing your one-time passcode to stop receiving SMS messages to that telephone number in the future. However, it is important to note that CRA’s Multi-factor authentication (MFA) service is mandatory and a passcode is required to sign in to the CRA’s sign-in services. Texting “STOP” will prevent your telephone from receiving an SMS message with your passcode in the future. Without the passcode, you will be unable to access the CRA sign-in services using this option and will need to choose an alternate MFA option to use. This option applies only to Canadian telephone numbers.

I’ll probably leave it enabled anyway just in case (given that I only log in to CRA once per year or so), but I applaud the potential of relying on TOTP only, and not allowing SMS 2FA as a “back door”.

axby,

Thanks, I edited my comment. No idea how I missed that it was 30 seconds for all this time. It looks like my own TOTP codes are even 30 seconds so I don’t know what I was thinking.

axby,

Unfortunately I think this is the norm with big banks in Canada, and it is similar to a credit union in the US from when I briefly lived there. Security seems to be a second priority to people losing access (presumably only briefly, since they have brick and mortar locations everywhere).

Wealthsimple and Questrade seem to support TOTP but I’m not sure if you can still bypass it with SMS. I don’t think so but I haven’t dug into it.

I’ve used CIBC before and they also seem to require keeping SMS 2FA enabled. Also they send me fraud alerts over SMS, “respond Y to authorize this suspicious transaction”, and I’m dreading the day where I have to enable roaming while travelling just to send a text. They send push notifications through the app to login on a new device though, so maybe in 10 years they’ll do it for transaction approval too.

Also aside about TD: is there really no way to download a CSV file of all your transactions? My partner uses them and I think we were limited to 18 months, and may have even had to download each much separately (luckily I can use use a program like cat to workaround this, but that seems like a pain for most people). CIBC has irritated me in a lot of ways but I think I can download transactions from back to 2012 when I first opened my credit card, maybe earlier.

Do you or anyone know about other big banks? My partner and I are looking into a joint account and I want to be able to download all transactions to CSV. Ideally we could get TOTP only (no SMS 2FA) but I’m not counting on it.

axby,

Thanks, I suspected this (I only see “authenticator app” when I log in on a new device or periodically, but I wasn’t sure.

Related: for finance related services like Questrade, I’ve stored my TOTP keys on a U2F key, Yubico in my case. Besides the hassle of managing physical keys, is there any drawback to this approach? I’m slightly worried I’ll lose all my keys in a house fire or something, but I assume there’s a recovery option.

axby,

Ah, I hadn’t heard of the SSL issue, thanks for sharing!

I’ve noticed that Tangerine only allows for a 6 digit pin, but I think they might also allow for a security question and SMS 2FA? I started signing up with them and gave up when they required a Canadian cell number (I hadn’t yet switched due to high costs, but recently they’ve become surprisingly reasonable—ignoring roaming) and I saw the 6 digit pin password requirement.

I think it was also BMO that a friend told me required a maximum 8 character password until very recently?

Anyway overall, thanks for reassuring my suspicion: I should just pick one of the banks and not let “perfect” (or even “decent”) be the enemy of “almost adequate but not great”.

axby,

This may sound like a wild fantasy to some, but the US IRS seems to have some partnership with ID.me which supports security keys. But I’m impressed that the CRA supports TOTP before major banks so maybe this could happen.

Granted they also have separate logins for state income tax and California is… well let me just say that I’m grateful that the CRA doesn’t force you to reset your password every 4ish months. (California state income tax (FTB?) does).

axby, (edited )

Yes but you’re free to use an email provider which also supports security keys, which gmail and proton mail* do. I understand that the CRA needs to accommodate the average person who doesn’t care about security, but I think everyone in this thread appreciates when they also cater to people who care deeply about security and are willing to use strong unique passwords in a password manager and security keys or at least TOTP.

* it seems like they require keeping TOTP enabled because their mobile apps don’t support security keys. Meh.

axby,

To clarify on this: even the people who use gibberish as their password and don’t store it and rely on password resets via email are actually somewhat safe if their email is also highly safe. Maybe their password strategy for CRA implies they don’t take their email password security seriously either… but still, my point is just that “at least as secure as your email” can be an incredibly high bar if you do it right

axby,

I couldn’t understand why this would be anything besides good news, but I guess they’re worried that the hardware won’t get as much focus?

(I’m out of the loop, I play PC games now and haven’t bought a console since the Xbox 360 back in… 2008 or so? I forget)

“It’s so easy to see Xbox is killing its hardware and putting a stake in the heart of it by doing this,” he said. “And there’s no going back… it’s dead.”

He later tweeted: “Xbox could have killed Game Pass, say buy our exclusives and focus on our hardware and that’s 100 percent the better idea [than to] SAY LETS KILL EXCLUSIVES AND put Halo on PS5. The outrage would be half of this and guess what you might be back to having a healthy business.”

It still seems like an over reaction to me. Exclusives have always seemed bad. I’m just glad games are getting released on PC, though I haven’t played many AAA games in a while.

axby,

Ah, the comparison to Epic helps me understand a bit… maybe. Are they simply worried about PS5 “winning” and Xbox disappearing? I don’t worry that Steam will ever disappear because of Epic and don’t care if they get games (in fact I have an epic account just to claim the free games, but I don’t really play them because they don’t support Linux). But if Steam did disappear in favour of Epic, I would be pissed. I wouldn’t care if there’s a merger or rebranding as long as Linux support and my existing library is maintained.

Even still… worst case, they buy a PS5, and get all the same games and more? A friend of mine switched from Xbox to PS and thought it was pretty good. I do prefer the Xbox thumbstick placement over PS5, though. I guess they’d also lose their Xbox friends/following/achievements/etc. Though surely it would, at worst, be merged into PS.

But still, even if you’re worried about this backfiring and Xbox disappearing… it seems worth the risk, to me. Presumably there are some good PS exclusives that could come to Xbox?

I’m really trying hard to figure out how this isn’t just fanboy whining and I’m coming up short. I’m interested in other ideas!

axby,

A thousand times, yes. I love Factorio and want to get my partner into it, but she finds the logistics tedious and doesn’t like the gritty art style. We love Cities Skylines (the original, I haven’t tried this new one yet). There aren’t enough city builders (or games focused on building and without much combat) that have good multiplayer.

Does anyone have any recommendations for that? We loved Stardew Valley but I want something with more building. The multiplayer mod for Rimworld works pretty well. I considered vanilla Minecraft but it seems like the buildings don’t feel important enough without mods like FTB.

OpenTTD seems like it should be exactly what we want (also it’s free! And runs on weak hardware, and mobile), but maybe we were playing it wrong. Airports seem to give way too much easy money. And when we first played through we only made transportation for passengers, and I think we should have focused more on industry. I tried it again myself later and did better after focusing on industry, but it still seemed like airports were better money (and way easier).

axby,

Awesome, thanks for confirming my suspicion that air travel is too overpowered. I feel better about giving OpenTTD another try some time. It’s hard to find time where we’re both free and in the mood to learn a new game. Plus I much prefer just figuring something out myself over reading comprehensive guides (I don’t mind looking up specific things).

I’m also excited to look into mods!

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