“The closure of any team is hard obviously on the individuals there, hard on the team,” Spencer said. "I haven’t been talking publicly about this, because right now is the time for us to focus on the team and the individuals. It’s obviously a decision that’s very hard on them, and I want to make sure through severance...
I guess we’ll see one or two games do this every 1-2 years, and I think that’s actually fine. Baldur’s Gate 3 did it but in the end optimising for Series S improved it for everyone. Alan Wake 2 devs said it was hard to fit things into Series S memory but they got there in the end and even delivered a 60 FPS mode. Even Immortals of Avuem got it working at 60 FPS for Series S.
It sucks for the devs for sure and they should leverage it to get some concessions from Microsoft for making them do all the hard work. Maybe a smaller platform fee, or partial funding.
They worked on both their engine and Starfield. I just hope now the next games don’t require too much engine work (since it was anyway designed around segmented maps of Oblivion and Fallout 3) and can ship games at a faster cadence.
GTA 4. Currently playing TBoGT. I somehow forgot how cool the DLCs were. I’m quite impressed by Luis and the side content added in the DLC. If you squint enough parts of TBoGT already feel a bit like GTA 5. Luis also mentions vice city so I wonder if we’ll see him in GTA 6.
I wonder if shadows in unreal engine take different code paths on PS5. Or if the version is updated on PS5 vs PC/Xbox. Or maybe the settings for Xbox aren’t reworked in a while and there’s enough legroom to enhance it further.
Regardless it’s interesting to see Xbox games routinely being a bit better on PS5. Sony was afraid Xbox may downgrade the games during ABK trial but we actually see the opposite here lol.
I think the engine would matter a bit less for TES/FO if they’re following the same map design. Starfield was just way too ambitious and poorly designed for the engine they had. Potato physics and object permanence is good but seamless streaming and no loading screens is much better for a space exploration game. For TES/FO, all that object permanence leads to good environmental story telling and useful loot around dungeons if done well, but at this point Todd knows how they are gonna screw it up this time.
I wonder if MSFT would build an Xbox app that emulates Xbox, 360 and Xbox One on PC, making it possible to circumvent the need of cross saves/cross progression of older games. Currently it is annoying that you can’t just pick up a game on Xbox and continue playing it on your handheld gaming device for most games.
I think it’s more like they fix issues in the core and suddenly more games that relied on that code path become more playable. Ideally it would be nice to have a 100% complete emulator as an end user, as then you don’t have to think too much about what plays and what doesn’t.
What have you all been playing! Still on my usual binding of Isaac and helldivers grind, but I’m also getting back into elden ring to get ready for the dlc coming later this year! 🤩
I’ll be honest, I was too young to understand GTA IV’s lore back then, and I was mainly playing it for barely getting 20 FPS on my PC and the physics system of the game. But now when I actually listen to the dialogues and radio station, man it sounds like they saw what America would be like in 2020s a decade early. “We should reduce minimum wage and remove rights of citizens to fight against the illegal immigration crisis”. Damn.
Also we don’t yet know the next AMD mobile chip’s performance efficiency. Intel might have caught up, but AMD can still pull ahead.
What does excite me about Intel iGPU is their superior XeSS performance, which can help in both visual quality and battery life, but it still has to prove itself in laptop space first I guess.
I think Flight Simulator has paid mods and I’ve seen ambivalent or slightly positive opinions of it. It is definitely doable and is actually a good idea, but something about Bethesda and their way of doing it always seems shady.
Another dude climbed a mountain and reappeared a month later with a rock and yelled at people having a good time around a golden statue of an animal, pointing at how his rock is better.
The engine is holding the entire world together really well, I mean it’s unbelievable it’s all in realtime and at that massive scale. I really liked the water physics part too. Feels really good.
However, idk if it’s just me but the materials, foliage and terrains do look bit last gen. I’m not sure if it’s just texture work or dx11 related limitations or lack of use of photogrammetry that we otherwise see in contemporary games. It’s a nitpick and of course the engine is doing stuff that we’ve never seen ever.
Looking for a good, not too difficult, single player FPS that gets right into the action without too many story requirements, and is a lot of fun, and is not Borderlands (because I have played them all). EDIT: Forgot to mention I am looking for PS4, XBOX One X, or XBOX Series X. Thanks!
Sony must face a mass lawsuit worth up to 6.3 billion pounds ($7.9 billion) over claims the PlayStation maker abused its dominant position leading to unfair prices for customers, a London tribunal ruled on Tuesday.
That’s how Xbox, PS, iOS and somewhat Android work. They all have their own store and don’t allow alternate stores, and charge a commision. I would like to see alternate stores but I doubt this lawsuit would make that happen.
The name is OpenLara (github.com/XProger/OpenLara ) and you can try out the WebGL build directly on your web browser on: xproger.info/projects/OpenLara/ . The web version works amazingly well on my Pixel 7a with touch controls (you have to click on the “go fullscreen” button) using Firefox as a browser.
That was true with old days of Flash and Java Applets. There’s not much that can be done with WebGL and canvas APIs unless there’s a vulnerability with a specific browser version on a specific Intel or AMD hardware, which in this case is unlikely given the code is open source.
Larian Studios founder and CEO has shared a positive update on the Xbox Series S port for Baldur's Gate 3, revealing it has significantly decreased the amount of RAM and VRAM the game uses.
Changes in Forza Horizon 4’s Festival Playlist and Delisting from Digital Stores. | Forza (forza.net)
Xbox Boss Phil Spencer Addresses Studio Closures (www.ign.com)
“The closure of any team is hard obviously on the individuals there, hard on the team,” Spencer said. "I haven’t been talking publicly about this, because right now is the time for us to focus on the team and the individuals. It’s obviously a decision that’s very hard on them, and I want to make sure through severance...
Atomfall Reveal Trailer - Xbox Games Showcase 2024 (www.youtube.com)
Clair Obscur: Expedition 33 | Reveal Trailer - Xbox Games Showcase 2024 (www.youtube.com)
This looks GOOD. A turn based RPG? Published by a AAA company that isn’t japanese? I can’t believe it.
Black Myth Wukong won't be on Xbox at launch (www.eurogamer.net)
Starfield has "something big going on behind the scenes" (www.eurogamer.net)
Todd Howard says Fallout renaissance is "beyond anything" he's seen in his career (www.eurogamer.net)
Microsoft's AI will be inside Minecraft, and other Xbox, PC games: new Copilot features will search your inventories, offer tips and guides (www.windowscentral.com)
Analysts: PS5 Outsold Xbox Almost 5 To 1 This Past Quarter (www.forbes.com)
PS5 barely missed its sales target in latest earnings report, and Sony expects to sell even less by next year (www.destructoid.com)
Bethesda: On Monday, May 13 we will be updating Fallout 4 on all platforms. This update will include new options for graphics and performance settings as well as further fixes and improvements. (twitter.com)
https://sh.itjust.works/pictrs/image/9f409375-2587-4a92-a822-d6632918335c.png
Unreal Engine 5.4 released: improved TSR, higher performance and faster hardware ray tracing (videocardz.com)
Weekly “What are you playing” Thread || Week of April 21st
Another thread! Whatcha all been playing?...
[Digital Foundry] Sea of Thieves Goes Multi-Plat: PS5 and Xbox Series X/S Tested (www.youtube.com)
Kena: Bridge of Spirits - Deluxe Edition - ESRB (www.esrb.org)
Tens of thousands of Israelis rally against Netanyahu as Gaza war reaches six month mark | Israel | The Guardian (amp.theguardian.com)
rule (lemmy.blahaj.zone)
deleted_by_author
EXCLUSIVE: Xbox President Sarah Bond has set up a new team dedicated to game preservation and forward compatibility (www.windowscentral.com)
Hellblade 2 will be 30fps only on Xbox consoles (www.eurogamer.net)
cross-posted from: sopuli.xyz/post/11204474...
Phil Spencer blames capitalism for games industry woes: 'I don't get [the] luxury of not having to run a profitable growing business' (www.pcgamer.com)
Crysis 1 Xbox 360 gameplay, (this game's graphics are 17 years old and xbox 360 was released in 2005) (www.youtube.com)
RPCS3 - Two Years of Major PS3 Emulation Improvements (www.youtube.com)
Weekly “What are you playing” Thread || Week of March 10th
What have you all been playing! Still on my usual binding of Isaac and helldivers grind, but I’m also getting back into elden ring to get ready for the dlc coming later this year! 🤩
Console exclusivity key to ‘Final Fantasy VII Rebirth’ success, team says (www.washingtonpost.com)
archive.is link...
Xbox Is Not Your Friend (www.kotaku.com.au)
After laying off almost 2,000 people, Xbox finds itself in a position at odds with the community-first image it has cultivated for itself.
Palworld has, once again, highlighted the ongoing deficiencies in PC Game Pass and the Xbox app on Windows 11 (www.windowscentral.com)
Focus Entertainment Is Changing Its Name (insider-gaming.com)
Starfield: Next week, on January 17, we’ll be putting our biggest game update yet into Steam Beta with over 100 fixes and improvements, with a planned release date for all players two weeks later... (twitter.com)
Nitter link: nitter.net/BethesdaStudios/…/1745850216471752751
simple rule (lemmy.world)
Sean Murray is risking another No Man's Sky launch disaster, but he knows exactly what he's doing and it's kinda genius marketing (www.pcgamer.com)
Intel may have finally caught up to AMD in iGPU performance — Meteor Lake's Arc iGPU edges out AMD Phoenix's RDNA 3 iGPU in gaming and synthetic benchmarks (www.tomshardware.com)
Senua’s Saga: Hellblade II – Official Trailer (www.youtube.com)
Christopher Dring: In the UK, Xbox Series S and X has now overtaken sales of the original Xbox. PS5 is now closing in on 3DS/2DS sales (gfk data) (twitter.com)
Nitter link: nitter.net/Chris_Dring/status/17
Bethesda is once again adding support for paid mods to Skyrim (steamcommunity.com)
Seems like Bethesda wants another go at this
Crazy (feddit.de)
Bethesda responding to negative Starfield reviews on Steam (www.eurogamer.net)
The Future of Gaming: StarEngine (4K) (Star Citizen) (www.youtube.com)
FPS Recommendations
Looking for a good, not too difficult, single player FPS that gets right into the action without too many story requirements, and is a lot of fun, and is not Borderlands (because I have played them all). EDIT: Forgot to mention I am looking for PS4, XBOX One X, or XBOX Series X. Thanks!
Sony facing $7.9 bln mass lawsuit over PlayStation Store prices (www.reuters.com)
Sony must face a mass lawsuit worth up to 6.3 billion pounds ($7.9 billion) over claims the PlayStation maker abused its dominant position leading to unfair prices for customers, a London tribunal ruled on Tuesday.
TIL that there's a FOSS Tomb Raider engine that can run on a web browser (lemmy.world)
The name is OpenLara (github.com/XProger/OpenLara ) and you can try out the WebGL build directly on your web browser on: xproger.info/projects/OpenLara/ . The web version works amazingly well on my Pixel 7a with touch controls (you have to click on the “go fullscreen” button) using Firefox as a browser.
Larian Studios Reveals Impressive Optimization Efforts for Xbox Series S Port of Baldur's Gate 3 (www.ign.com)
Larian Studios founder and CEO has shared a positive update on the Xbox Series S port for Baldur's Gate 3, revealing it has significantly decreased the amount of RAM and VRAM the game uses.
Sony PS5 "Slim" Teardown + Thoughts - Dave2D (www.youtube.com)