American culture warriors have decided that their ideology is more important - you see this a lot where their ideology’s goal becomes the “greater cause” worth sacrificing the mission: e.g. in journalism.
I tested it a bit in a VM to get familiar with pacman and yay. Latest KDE Plasma 6 and more snaps in Ubuntu’s future are the main reasons I want to switch....
It’ll be fine, I’d argue Arch is actually more “stable” in the ordinary sense since it is simpler - in that partial upgrades are not allowed. So you never end up in a complicated mess like aptitude can be.
I’ve used Arch for over a decade now, and have only had issues 3 or 4 times (usually from the nvidia driver).
Distro agnostic packages like flatpaks and appimages have become extremely popular over the past few years, yet they seem to get a lot of dirt thrown on them because they are super bloated (since they bring all their dependencies with them)....
Victoria Atkin — who played Evie Frye in 2015's Assassin's Creed syndicate — tells IGN how the video game industry needs to change to protect its performers.
I wish more games would release their engines and tooling as FOSS like id Software used to back in the day. It'd make it easier for games to build on top of one another like mods do.
Maybe Godot and Bevy, etc. will become good enough for full AAA-level games one day. It's nice that Blender is pretty much already there for modelling and animation.
But it's crazy how much great work gets thrown away when games are cancelled or code is lost.
I'd rather have a long development cycle but deeper, more substantive games.
This isn't anything new - the "Megagames" were famous for having crazily long development times for the era. And some of those went on to be very well received like Ultima VII, Ultima Underworld, Daggerfall, Baldur's Gate, etc. - I remember Baldur's Gate advertising the "90 man-years" required to create it and same for Daggerfall for the (procedurally-filled) map "the size of Great Britain".
There are plenty of companies with short turn-around times, but they make mediocre games.
Which is not something I'm going to do personally, but the information may benefit someone. I'm still torn between getting it on Steam or just Game Pass....
Bethesda gets a lot of criticism for buggy launches, but all huge games are just as bad really. I hit a game-breaking bug in Baldur's Gate 2 recently and had to enable cheats and use the console to even continue. And Cyberpunk also had loads of experience-ruining bugs like enemies seeing through walls repeatedly.
Such a shame the Radiant AI stuff never got fully developed in Oblivion or Skyrim.
It was the biggest step forward since like Ultima VII. And it worked great in Oblivion like with the Ahdarji's Heirloom quest where you have to steal the ring off the noblewoman and can do it either waiting until night and sneaking into the castle, or during the day by pickpocketing her in the market, etc.
Imagine a quest like that but with no loading screens or separation between areas, so you could levitate into the castle, or climb up the walls, or shoot a rope up, or use an invisibility potion for easy pickpocketing, or use a powerful Charm spell to make her hand it to you, etc.
And that's just one quest, with no dungeon-diving or combat!
The best TES moment for me was the Ahdarji’s Heirloom quest where you have to steal the ring off the noblewoman and can do it either waiting until night and sneaking into the castle, or during the day by pickpocketing her in the market, etc.
The added stealth and physics system was such a huge win over Morrowind.
Now in TES6, Imagine a quest like that but with no loading screens or separation between areas, so you could levitate into the castle, or climb up the walls, or shoot a rope up, or use an invisibility potion for easy pickpocketing, or use a powerful Charm spell to make her hand it to you, etc.
And that’s just one quest, with no dungeon-diving or combat!
Imagine drop-in co-op play for dungeon-diving, so you could play with a DnD style party of spellcasters, rogues and warriors. Exploring massive dungeons with traps, physics like Underworld Ascendant had wanted (i.e. burning rope-bridges, freezing water to walk on it, etc.), spells with environmental effects, etc.
Imagine NPCs with dynamic needs, planning and scheduling, and settlements with their own needs and market - relying on traders to exchange goods, and caravans that you could escort or rob. Dynamic enemies like Dwarf Fortress Adventure Mode - bandits and necromancers that take over towns, or infest abandoned settlements and dungeons.
Regarding The Hyprland & Vaxry Situation (www.youtube.com)
Just putting this here cause I found it a good overview of a pretty confusing situation I had no prior knowledge about
FDO's conduct enforcement actions regarding Vaxry (drewdevault.com)
National Court orders blocking of Telegram in Spain (www.lavanguardia.com)
What are the best indie games you've ever played?
Fantastic titles made by people in their bedrooms.
What are y'all buying on the steam sale?
Let’s share some good deals!...
Advice on switching from Kubuntu to EndeavourOS?
I tested it a bit in a VM to get familiar with pacman and yay. Latest KDE Plasma 6 and more snaps in Ubuntu’s future are the main reasons I want to switch....
HDMI Forum Rejects Open-Source HDMI 2.1 Driver Support Sought By AMD - Phoronix (www.phoronix.com)
For three years there has been a bug report around 4K@120Hz being unavailable via HDMI 2.1 on the AMD Linux driver....
Why aren't more people using NixPKGs?
Distro agnostic packages like flatpaks and appimages have become extremely popular over the past few years, yet they seem to get a lot of dirt thrown on them because they are super bloated (since they bring all their dependencies with them)....
WEI - Google is speed-running the Web DRM in secret. (discuss.tchncs.de)
github.com/RupertBenWiser/wei-wpt-other...
Assassin's Creed Voice Actor Calls AI-Generated Mods the 'Invisible Enemy We're Fighting Right Now' - IGN (www.ign.com)
Victoria Atkin — who played Evie Frye in 2015's Assassin's Creed syndicate — tells IGN how the video game industry needs to change to protect its performers.
Microsoft says the 2-3 year development cycles of big-budget games are over (www.axios.com)
The Game Pass Version Of Starfield Can Be Upgraded For Early Access (press-start.com.au)
Which is not something I'm going to do personally, but the information may benefit someone. I'm still torn between getting it on Steam or just Game Pass....
Todd Howard thinks Elder Scrolls 6 May Be His Last Game (www.pcgamer.com)
Finally, I can't wait for a new fresh face to over promise me games.