This game was one of the very few I was waiting so badly to come out, and was so so disappointed with the launch. Still hasn't convinced me to try it, although it has come a long way
The very first game I remember was Alex Kidd on Master System II, my mother was always playing it!
The very first I played was probably NFS 3 on PC with my father. I remember playing it during the 1999 Athens earthquake aftershocks and getting scared
This move makes me believe the rumors of them wanting out of the console buriness are true. May be bad for consumers initially, but at the end of the day, it's just a glorified PC at this point with better optimization from the developers. I'm not too worried for the future
I don't agree. While it doesn't reinvent the wheel, it is surely an improvement to the previous ones and plays very very nicely. Try the demo for yourself
I know John from way before he started DSOGaming or english articles. I do not agree that he is particularly clickbaity, nor do I agree that he does 0 reasearch on his articles. I am not reading DSOG often, but I remember a lot of well written and researched articles from him
VR is decent enough that you can get lost in the game as is. Even if momentarily, like trying to kick the ball while playing ping pong and it falls near you
I doubt they would do the optimizations at the same degree, because they wouldn't need to. It was working fine on the PS5 already, it was already a success on PC. Why bother much?
I believe only the local Co-op was removed though? And the optimizations made for XSS were beneficial to all other platforms as well as they stated, and the game runs now much better on PC and PS5
It (very vaguely) reminds me of one of my all time favs: Knights and Merchants
I really like the concept of having to build a city with defined production lines (e.g. hay to animal farm to tanner to clothes to soldier production), need to feed your people and troops in a tavern, battles etc