AProfessional

@AProfessional@lemmy.world

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AProfessional,

I’m not sure that means much. Many really old games hold up from like the SNES or PS2.

AProfessional,

I agree it’s not clear cut. The PS2 generation defined many core concepts of 3D games; Like Gran Turismo 7 plays the same as Gran Turismo 4.

The 360 gen did define a lot of the more complex concepts.

AProfessional,

From the article

The problem seems to revolve around brands that haven’t acquired this licensing

It seems to just be rent seeking? Since it’s retroactive there probably isn’t a security change and malicious hardware can spoof being licensed, though this is unclear. So it probably only hurts legitimate small brands.

AProfessional,

Good game, you don’t need to play the first FWIW (not so good IMO).

AProfessional,

They have a different design so it’s fair to like either. I feel the overall execution of the first was far worse personally.

On MetaCritic the first is at 75 and second at 76 so… I’ll take that as agreeing 😛

AProfessional,

It’s not the resolution:

Even with AMD FSR 1.0 at 50% resolution scale, the game cannot come close to 30fps.

AProfessional,

They are completely different code bases maintained by different people…

Don’t expect them to move at the same pace.

AProfessional,

It’s possible some machines power through it. Just don’t preorder it and wait until you know it will work for you.

AProfessional,

As a software developer I can say threats from users are absolutely real unfortunately. A lot of people suck and it’s easy to hear from them.

AProfessional,

It’s hardly a unique innovation. You have the same buttons and “modern” layouts, you get this.

AProfessional,

I hate it, but it was two clicks. Manage cookies -> Save & Exit. They all defaulted to reject for me.

AProfessional,

If Apple actually wants to compete in affordable VR gaming maybe.

AProfessional,

Proprietary software can never be truly trusted. You are always at their whims.

AProfessional,

It is source available, under the terms Epic licenses to you. Not Open Source

AProfessional, (edited )

Ideas started in the 70s, Free Software Movement happened in the 80s, the term Open Source from the 90s as an alternative to “free” to be more clear.

It always meant this.

AProfessional,

Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use the source code,[1] design documents,[2] or content of the product. The open-source model is a decentralized software development model that encourages open collaboration.

en.m.wikipedia.org/wiki/Open_source

AProfessional,

Frame generation doesn’t help low end hardware.

AProfessional,

While Analogue is very cool, it’s actually a really inefficient way to release a product and will never happen at scale.

A software emulator can be an excellent user experience.

AProfessional,

Company releases low volume collectors item to make a profit. How confusing? Just buy the game if you like it more.

AProfessional,

Atari wants higher profit margins, it wouldn’t be realistic in any capacity.

Also Analogue has had a hard time shipping any units. An FPGA is the wrong product for a large company making a simple product.

AProfessional,

Snap is vendor lock in. They don’t work on many distros, tooling pushes their platform, and they control the only store.

For desktop apps Flatpak is just technically better anyway so what’s the point.

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