Because Xbox and Windows are fully integrated. Most people gaming don’t have to have a separate account, just an Xbox username that you create once and it is attached to your Microsoft account. You’re right about EA making you download the worst launcher in existence, but this statement about security is bs. Its more about them controlling the psn accounts and not the steam ones.
Steam is available in 237 countries, while PSN is only available in 69 countries. Some people are going to be locked out from the game they bought. E.g African players are going to be fucked.
Account creation fatigue. I’m personally not fond of creating a one-off account for every fucking game I play on steam. It’s enough already. EA account, ubisoft account, rockstar account, PSN account, xyz account, ugh. Every new account I create is just an additional attack vector for when all of these companies eventually get hacked. I get occasional emails about security breaches or unauthorized attempts for random ass accounts I created years ago, and it’s so frustrating. I don’t even have a playstation. It’s just so annoying. I’m sick of it. I don’t believe for a fucking second that Sony is requiring this for “security and safety.” Those fucks just want to inflate their user numbers for the shareholders and collect our data to sell to 3rd parties. I am so fucking sick of this shit already. I bought the game on steam. Just let me use my steam account only god dammit.
I don’t have Xbox or PlayStation and I still signed up. Just use a stupid throw away password. Ya know how many times people have tried to log into my twitch account and I ignored it because even if they did get the password it means absolute jack shit. If ya do use the acct to buy stuff, use a virtual credit card to make payments so its as easy as shutting down that CCD and opening a new one.
Be more pissed about the rootkit of a anti cheat that they use
Same— my understanding is that there’s now no option to play without making one, which for some countries and territories is not even an option, making the game unplayable for them.
What I want out of romance in games is to have it take you by surprise, which often means it’s not a “romance option”. Some of the best character scenes I’ve seen wrapped some other major plot point into the fact that one person cares a bit too deeply about another, and processes it all very suddenly.
So I’m fine with this removal. All those romance choices in RPGs like Fallout and Skyrim felt ultra shallow to me. Even BG3 just seems like raw wish fulfillment from a horny cast.
Okay…the video game industry is going to crash any day now.
They keep raising prices, lowering quality, abusing their devs and now they’re also making everything more restrictive. And There’s also several games out there that require you to disable your core isolation to install them.
If it won’t run with core isolation enabled, it’s malware. That’s the rule every windows user needs to start following.
So, T4B splits from Microsoft-owned ActiBlizz… To keep working with Microsoft. Odd.
But anyway, they were one of the very few developers I cared about in the ActiBlizz group, so I’m happy to see them going independent. I hope it turns out fine for them.
I suppose this also means that Microsoft is not interested in having a new Spyro/Crash game? Otherwise, why let them split up?
Doesnt seem terribly odd. I dont think they get to keep any of the IPs they worked on, meaning MS can still make Spyro/Crash with any of their other developers. What this does mean, though, is that T4B is able to work on their own IP that they will own the rights to, and partner with Microsoft to publish the game.
Though, they’re definitely not the juggernaut they used to be. A lot of people like destiny, but I didn’t care for it. It doesn’t have the same magic Halo had.
It’s deeper than that, when you think about it. MS owns the rights to Crash and Spyro, but also Banjo Kazooie, Perfect Dark, and Killer Instinct. Like damn, not even Nintendo was safe.
The game itself is also a ps5 exclusive currently I believe, with plans to eventually come to other platforms. So maybe just some weird technical disclaimer?
I think those people that will no longer be able to play it, because Sony doesn’t let them do the thing that they now require, deserve refunds. I will leave a negative review when the update drops if they don’t, despite really enjoying this game, because it’s not fair to those who bought it and will be locked out. If they can make it such that you can have a placeholder Sony account that can’t access all PSN features, for the sole purpose to play this and other Sony games on Steam, that anyone in the world can access, that would be an acceptable compromise to me.
I understand EULA and account creation fatigue. It’s just that it’s not the accounts themselves that are the worrisome part of the change for me is what I’m saying. If it’s for specific reasoning (console crossplay), is unobtrusive, and maintains access for existing Steam purchasers then I don’t have a real problem. If they use it to limit people’s access that’s where I have a problem.
If they can make it such that you can have a placeholder Sony account that can’t access all PSN features, for the sole purpose to play this and other Sony games on Steam, that anyone in the world can access, that would be an acceptable compromise to me.
If they did that then what is the point in requiring a login at all… just remove the damned feature that is not required and very few want. We know it is not required as the game has been working fine for months without it. There is zero need for you to need a login for this game. Except that sony wants more user information they can sell to others.
In the compromise model, Sony gets the interaction data they want and pad their account numbers for investors. Players get sustained access to the game. Win-win.
And you can get it next year on sale for $70 because fuck you you stupid consumer bitch that’s how it works here in Bethesda! Now go praise Starfield you fucking idiot!
Thus far, Obsidian has been very good at creating games within reasonable constraints, which means they’re typically not overscoped relative to the size of the game’s actual audience. And they do all of this while being a multi project studio that’s allegedly good to its employees.
Yes, I really like them as well. And I bet the game will be good too. I just worry about the game not selling good enough and with Microsoft’s current track record of shutting studios down, Obsidian being shut down as well.
Microsoft is a wrench in the works, but they’re not building a game any larger than they’ve been doing for some years now. This is still a game that is scoped so that it doesn’t need to sell 10 million copies to break even.
Look I get what you’re saying, but they’ve realistically made two stinkers, Andromeda and anthem, and I actually like Andromeda not to mention it was made by a completely different and brand new studio that probably shouldn’t have called themselves Bioware.
I also enjoyed inquisition, it was fun and had a ton of commercial success as well as a really good final expansion that was universally praised. I get Anthem really burned a ton of bridges, but it’s not on the scale that places like Reddit like to make you believe. The gameplay was legitimately fun, the story was awful and all over the place.
LOL no, you’re just trying to farm the Bioware hate circle jerk. Inquisition was fine, mass effect 3 has the best gameplay and storylines of the original trilogy outside of the ending.
Do better, this isn’t Reddit, you don’t have to “karma farm”.
I got past the hinterlands. Skimmed through it, in fact, after hearing online that there was nothing there worth doing.
The rest of the game failed to grip me as much as the first one did, and I didn’t even like DA:O as much as other games in its genre. Granted, I also dropped Dragon Age 2 like a hot potato, so perhaps if I had enjoyed that game more, I wouldn’t have been so turned off of Inquisition for being marginally more tolerable.
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