I really, really hate this trend of not localizing titles that presumably sound cool in Japanese, but are just like ??? in English. Various Daylife is the worst offender I’ve seen so far 💀
Should localize them by using the Japanese title translation so it sound equally “foreign awesome” in English? ユニコーンオーバーロード is what Google Translate outputs and hey I will say, it immediately looks less silly to me, despite actually saying the exact same words. 😑 (I hate that this actually works)
I'm curious about how dielectric grease on the wires is different to 205g0. I've always just brushed 205g0 in a thick layer on to the wires and call it good but never tried anything else, and I don't even really know what to look or listen for to know if I should be doing something different.
I've also seen you should use a syringe to inject extra grease in from the top after a few months, but never done that either and curious how important people feel it is.
Dielectric grease is thicker than 205g0, and IME it works better than 205g0 at removing stab rattle/other noises. However, I’ve noticed that because it’s thicker than 205g0, it can make stabilized keys feel slightly different than 1u keys, although it seems to be more noticeable on linears versus tactiles/clickies. It’s not a big difference, so I usually go with dielectric grease for stabs
I’ve never had to add extra grease to a stab, even on keebs I’ve had for years. If I felt like a stab needed extra grease, I’d probably just remove it, clean it up, and re-apply lube. It seems like the point of using a syringe to lube stabs is that it’s more convenient on non-hotswap boards so you don’t have to do any desoldering to remove the stabs
Oooh I like their new summary charts thing, it really helps to see where it stands at a glance.
It's unfortunate that the "meta" is still buying a 6800XT if you can find it cheap, I had hoped that the 7800XT would slot half a step above that, but what can you do.
Not a bad card, but part of me feels like it should be named the 7700 XT no? It's a little slower than the 4070, which is kinda like how the 6700 XT and the 3070 were.
Honestly, I mostly don't agree with the term "Early Access", if you're charging money for it, it's released. If people are paying to play it and it's in an incomplete, buggy state, then they're not only beta testing and co-developing a title, they're PAYING to do so. They're paying to work, which is even worse than working for free.
I don't know many, if any games that are really worth doing this for (with exceptions like Larian Studios and Baldur's Gate 3 and the Divinity Original Sin series) because most games honestly shouldn't exist. There are way too many games and way too few people to play them. It's similar to Movies, TV, and Music. Most of the creative media out there should not exist and have no customer base or interest.
They're not made so people can enjoy them, they're made because of the creators' desire to make them. It leads to the atrocious workplace conditions and exploitative labor the entertainment industry at large has, and why it's so difficult to unionize or get fair wages, hours, or treatment. Even with the actually good games, there's way too many for people to actually finish in their lifetime. Now add the mediocre and bad games, and it's exponentially more impossible.
I remember how hyped this trailer got me for Fallout 3. There's a lot you can criticize Bethesda for, but at the very least they know how to make a good trailer.
This truly seems like a cursed genre - I was really hoping to get some alternative warframe-adjacent game to play during content droughts but it seems it's not meant to be. Looks like another mmo-lite looter shooter that seems to have missed its mark, both in terms of gameplay, grind and monetization.
It is still in early access (that you have to pay to access) but it's supposed to be released and f2p within a year so we'll see what happens then.
I think Austin’s review actually missed the amount of mechanical depth that exists in the game already. One of his complaints was that there’s seemingly no reason to put melee on “ranged” characters or vice-versa, but I can say that’s definitely wrong. I’ve primarily been playing Venomess with a Sword and Shield, since it pushes her to near-guaranteed critical hits. One of the SnS options has a potion interaction that lets it oneshot enemy guard meters, which puts them in a state of vulnerability and stunlocks them until they recover. I will say Gungrave is a bit lacking since his skills have extremely low multipliers, so his ability to clear dungeons with a gun is extremely lacking until you get the railgun with infinite body and terrain punchthrough.
On a related note, I wouldn’t say the itemisation is lacking either. They’re taking the modern Warframe approach of every weapon doing something cool. There are basic store-bought weapons, but all of the crafted weapons do something interesting that changes your playstyle. One pair of daggers is unusually good at breaking guard meters, and also places a unique buff on you that boosts all damage, including ability damage, which is totally unique to that weapon and that weapon alone. Another pair poison enemies, which lets one of the two “ranged” Wayfinders (Silo in this case) keep a damage vulnerability debuff rolling on the enemy.
Also disagree with the comment about buildcraft being lacking. Different weapons and weapon types interact with the heroes in different ways, so there’s quite a good loop of doing some theorycraft to find your optimal stat ratios for particular combinations, and what your playstyle is. Two weeks in, and the Venomess community on the official Discord are still debating whether to focus on weapon attacks or abilities, which weapons to use, how to balance crit vs base damage, etc.
Also being a huge Warframe fan, this is scratching that JRPG fiend itch for games with weird synergies and interactions and a really rich character building space to experiment in. Haven’t had this much fun since the first six weeks of the Incarnon launch.
I mean... The 7800XT doesn't look horrible (well, compared to current context, I don't wanna lose perspective that midrange prices overall have gotten a bit out of hand). But that's on paper and it's first party paper so it might as well be toilet paper.
With that said, if the claims materialize, I might be in the market for it, in part because of the blatant upsell pricing of both cards which make it very hard to not be willing to stretch those 50 extra bucks for the 7800.
I just wish that AMD had taken the chance to be hyper aggressive in their pricing instead of just timidly undercutting NVIDIA's prices just a tad but these past 2 generations have made it obvious that they don't intend to do so. They both better pray that Intel doesn't have a magic rabbit inside their hat because they are leaving the GPU market ripe for penetration.
GPU makers are still adjusting to the crypto crash that artificially created demand for their product. They’re letting the customers lower prices by not purchasing overpriced products.
Also, GPU’s only recently dropped to MSRP on store shelves so the current trend is for things to go back to normal.
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