tbf, fallout 76 was also made by a different studio under bethesda. It was basically the Mass Effect Andromeda treatment, they handed it to the team that previously only did the multi-player for DOOM 2016 and made them add multi-player to the creation engine while adding "16x the detail" and it was too much for them.
Well I'm saying it's not fair to judge starfield based on the work of a different team, sure bethesda published it and it was ass but it had different developers regardless.
I'll believe it when I see it. I don't doubt it's gone through extensive testing. But every Bethesda title needs a good patchin', which may come sooner or never, in the case of community patches decades later. That said, I expect bugs, but hope it's nothing game breaking.
I know buggy Bethesda games have become a meme at this point, but I feel like it's very possible that this will be no more buggy than FO4 or Skyrim. Those games had their bugs, but I had way more trouble with bugs in Morrowind, Oblivion, and FO3. Now, janky physics or mechanics? I'm sure we'll get some of that... And I can't wait!
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