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Carighan

@Carighan@lemmy.world

The strength of life to face oneself has been made manifest. The persona Carighan has appeared.

This profile is from a federated server and may be incomplete. Browse more on the original instance.

Carighan,
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On Steam it’s per-game configured by the devs, no? Crypt of the Necrodancer tells me it has nearly 100GB space left, while Deep Rock Galactic says it’s capped at ~85MB.

Carighan, (edited )
@Carighan@lemmy.world avatar

Geezus fucking hell, why did I watch the clip?

That’s disgusting. I would argue two things need to happen across the board:

  • Companies need to collect IRL data if you want to have access to text/voice chat, verify them, and in situations such as these, hand them to the authorities. Yeah it’s a tricky data protection problem, but these would be legally actionable threats IRL, they should not be let off the hook just because it was done online.
  • More importantly, companies themselves should be on the hook for failing to act. That is, if you want to provice text or voice chat or something, but also do not want to invest enough money to moderate these spaces, then you should be legally liable under the same logic as why the cases should be given to the police in the first place, you’re aiding and abetting such threats. I suspect we’ll very very quickly either see way stricter moderation (good) or the end of text/voice chat in many games (not ideal, but if they cannot be moderated, then so be it).
Carighan,
@Carighan@lemmy.world avatar

Did you click through to the actual clip?

It’s not that I entirely disagree, but it’s not a black-vs-white thing. Some ribbing is understandable, after all it’s a competitive environment. But the explicitly misogynist, hateful, threatening and illegal needs to be harshly dealt with, to make players understand that it’s an absolutely 0 tolerance police and you will fuck yourself up if you try.

No player should have to go through having to shrug off rape threats.

Learn how to block people and move on with your life.

That’s what we want the game makers to do, yes.

Carighan,
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Again, did you click through and watch the actual clip? Rape threats are against the law in many/most jurisdictions.

Carighan,
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If you can play from say the UK, and you pay money for the game or access to it’s Internet or components, they are doing business in the UK, and hence their business, business interactions and everything are subject to UK laws.

Seriously, we let companies get away with too much. If you provide public spaces, you are responsible for some degree of safety in/on them, and that includes certain personal safety, protection from libel, slander and threats. Likewise if you do business in a country and can make money from customers there, you are responsible for adhering to those countries laws. Want to do business in >200 countries? Yeah, you now have to adhere to >200 sets of laws.

Now you could say “But it’d suck if so many companies no longer release their products globally!”. Sure. OTOH, it sucks much more that companies shirk responsibilities constantly. Companies are supposed to be like persons. So like a person, require them to adhere to local laws and show at least some degree of decency.

And no, it’s ridiculous to assume someone should take steps to protect themselves. It’s a failure of society that we have to do that for something as deranged as online rape or death threats. Because we let both the aggressor and the conductor get away with it, exactly in the way you do, by immediately putting the onus onto the victim.

Carighan,
@Carighan@lemmy.world avatar

Yeah fair enough. Good point. Legal consequences for online activity are always a tricky subject because of privacy issues. Can’t trust the very companies I would like to be on the hook for not taking safety serious to in turn take safety of data serious.

(And of course too many people think “it’s like the high seas”, ignoring that those have more laws than many countries and hence why you need marine lawyers if you do shipping 😅)

Carighan,
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They have 1300 people? To make mtx and killers for DbD?! What?

Carighan,
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Definitely, each room and mission seems to be dedicated purpose-built puzzle rooms.

Carighan,
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Oh thank you! I was thinking of that but absolutely could not recall the name when making the OP.

Carighan,
@Carighan@lemmy.world avatar

Rock and stone! ⛏️

This really looks fantastic. Quite a lot of new things.

Carighan,
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Be happy that you don’t need to log your toaster and fridge into PSN to use it, too.

Carighan,
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How would I possibly go even lower?! Not even Doritos and Mountain Dew?!

Carighan,
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Well to be fair, only Cataclysm had decent writing. HW1 lived off its world building, but being a fresh setup it did a superb job with that.

Then HW2 mostly coasted on the success of HW1 in world building, bringing much of it down with its shallow design but eh, still good enougthe problem is that by now the world is known in large parts. Bow they need to bring in actual story, especially because we know from Cataclysm that they can do that.

Carighan,
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What, you mean it was not, as the Internet was absolutely certain, to oust Bobby Kotick and revert OW2 to OW1? I am shocked! Shocked!

Carighan,
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I mean considering the state of DbD, there can’t be something getting hype and knocking it off the throne fast enough IMO.

Fallout Series (Why don’t I like it?)

I think my first Bethesda game was Skyrim and I love Skyrim. I’ve played through Skyrim when it first came out I played through it again in the DLC came out. I played through it again on the switch I have since played through it again on PC. I love Skyrim. I played it so many times and I know it’s a meme to keep re-releasing...

Carighan,
@Carighan@lemmy.world avatar

I think my first Bethesda game was Skyrim

Side note, fuck am I old. 🥲 My first Bethesda games were Where’s Waldo, Terminator and then a bit later Elder Scrolls: Arena. It was always sad to see how far the concept had actually fallen von the lofty heights of the Arena->Daggerfall jump and what it promised. Morrowind felt like a big reduction in scope but in return added a lot, so it felt okay. Then came Oblivion and that solidified the route that led to Skyrim and most post-Skyrim open world designs.

I think what you’re feeling might just be… open-world realization? The fact that open games are naturally less engaging? The whole “Wide as an ocean, deep as a puddle”-thing?

Carighan,
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Damn I want that made now! 😮

Carighan,
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Weird but he is right, the visual overhaul is amazing and the game is fantastic, and one of the few scenarios where 30FPS doesn’t truly make a difference - except for those timing attacks.

Personally I’d go a step further and say that during some animations, 30FPS looks… better? Paper-style is inherently low-fi, the low framerate somehow fits that visually. At least to my eye.

Carighan,
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Do you think Gabe would even raise an eyebrow for such a pocket money offer? Or would he actually find enough effort to laugh at it?

Carighan,
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It’s an AI generated “article”, on a site that exclusively feeds headlines into AI to write “articles”.

So even if the original headline was - in the now-unknown wording - something rooted in reality, the generative shitcode has now turned both the headline and the content into utter derangement.

Carighan,
@Carighan@lemmy.world avatar

Especially because from what was said, the employees were told the sites will be bought “as is”, so everyone gets to keep their jobs.

It’s in situations such as these where C-suites being required to also apply to them what they apply to others would be nice:

  • CFO or CEO at IGN has to quit. Won’t hurt them much, but eh.
  • CEO at Reedpop has to sell themselves (into slavery I suppose, plus it fits what they do to their workers).
Carighan,
@Carighan@lemmy.world avatar

Which sucks due to the innate near-inability of a Youtube video to carry an argument without a visual component well.

It’s why podcasts can be decent for some topics, but youtube is just someone talking a podcast into the camera for 45 minutes, and all of it would be ~5 minutes reading a single paragraph at most if it were in written form but you really really realy got to chase those ad-impressions.

Non-textual forms for textual content have really been their own destructive blight on internet content. :'(

Carighan,
@Carighan@lemmy.world avatar

Eh, I thought it was perfect. I hate how modern Pokemon games have become quasi-MMORPGs, in staleness of core design, lack of combat depth and also their desire to have you spend every waking hour doing absolutely mindless rote activities.

This was nice. Strictly superior oldschool Pokemon clone with fantastically punny names, really cute characters and a nice runtime that’s still longer than the old Pokemon games but not as bloated as modern ones.

If you've done the Final Fantasy marathon did you include FF XI? Was it worth it?

I’ve been playing through all the numbered games and its been great. I could write an essay or two on any of them. In general I’m only including base games and no expansions or DLC so it wouldn’t be a huge undertaking to beat 11, but I’m trying to see if it’s worth it from others who have done the marathon....

Carighan,
@Carighan@lemmy.world avatar

No of course not. Plus XI nowadays is a bit tricky to play anyways, and with XIV, there’s also no reason to for the average player.

Carighan,
@Carighan@lemmy.world avatar

I’ll be honest compared to many of the main FF games like X, XIII or XVI, XIV’s story from ARR->EW, especially once you’re in the last segments of ShB and EW, easily outdoes them. It’s slow as molasses since it has to fit a whole MMO with 2y release cycles into it, but it’s also damn good.

Carighan,
@Carighan@lemmy.world avatar

That’s a good thing - as the consumer.

The less exclusives, the better. We don’t need lock-ins, we need open platforms and open systems. If I want a plug&play gaming experience I can buy a console, if I want maximum performance and quality in a more maintenance and setup intensive package I can build my own PC.

Carighan,
@Carighan@lemmy.world avatar

Link ot the actual source. No need to give someone regurgitating their content the ad impressions instead of the people doing the work.

Carighan,
@Carighan@lemmy.world avatar

Yeah this seems to be something people are missing. These tests sometimes prohibit all reviewing and commenting in their NDAs (including positive ones). It’s a playtest, not a beta, review copy or pre-release.

Carighan,
@Carighan@lemmy.world avatar

I love the petty envy Sony displays here. “Fuck! Microsoft is getting all the bad press attention! Quick! Do something!”

Carighan,
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They did it a second time, so what is it now? Dependable incompetence?

Carighan,
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I mean I bailed on gamescom even before that, given how badly the event was always organized.

Carighan,
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C-suite bonuses ain’t gonna pay themselves, you know?!

Carighan,
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Not even that, but usually this comes with the actual big target on your back: Being publicly traded.

Now of course, you can be publicly traded without being a big corp, and you can be a big corp that is held privately. But usually these big corpos are the ones that are on the stock market, and yes, the moment that happens everything becomes secondary to your actual responsibility: To the shareholders. Line must go up! And an easy one is to fire more workers.

Carighan,
@Carighan@lemmy.world avatar

Prey retroactively devaluaed Dishonored for me - as amazing as those were at their time, Prey showed what really could be obtained from the formula, and perfected every aspect of it.

Carighan,
@Carighan@lemmy.world avatar

Because the indie space is also a graveyard. Investors are increasingly wary of funding anything but a “guarantee” and plenty of studios have had to shutter because the funding they were promised was rescinded.

Maybe gaming has become too bloated as a concept if no company can ever produce a product with their own money any more, instead always listening entirely to investor cash.

Carighan,
@Carighan@lemmy.world avatar

but Dishonored, Deathloop, and Prey all did pretty well I thought

I thought Arkane Austin (the closed one) was only Prey of those. Which is a shame, because Prey was utterly fantastic.

Carighan,
@Carighan@lemmy.world avatar

Yeah the studio put out nothing but nice games. Sure, Ghostwire in particular wasn’t stellar, but it was also enjoyable and pretty well done. Evil Within was dorky, but in just the right way. Hi-Fi was phenomenal, and that alone should have seen them physically behead every single higher manager at Bethesda before they tough anyone at Tango.

But alas, apparently if it ain’t Fallout: Ghostwire or Fallout: Hi-Fi, then it doesn’t matter. Manager bonuses ain’t going to pay themselves (hrm… come to think of it, they do?), line has to go up!

Carighan,
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SwitchU, if anything.

Carighan,
@Carighan@lemmy.world avatar

And yet it was one of the best gaming experiences ever, no matter the framerate and resolution.

Been a long time since fidelity was interesting to notice, tbh. Don’t get me wrong, all else being equal I’d take 165Hz and 4k over 24Hz and 720p. But all else isn’t equal. And the better game easily wins.

Carighan,
@Carighan@lemmy.world avatar

💖 Check out Microsoft Azure AI

No thank you, I won’t.

Carighan,
@Carighan@lemmy.world avatar

Well this one comes with rootkit DRM and season passes, so it’s no wonder it wants to be as online as possible.

Carighan,
@Carighan@lemmy.world avatar

Yeah same, bunch of my friends had been playing it for a week or two, but between the in game story, the season passes and the utterly intrusive DRM, I figured I’ll wait for a good sale at least. Well, guess I’ll be saving 100% on this, now!

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