What worries me is that one of the leakers who was leaking shit about Redfall prior to release who was 100% correct about everything, also said he saw Starfield and it was in worse shape than Redfall was. It’s obviously coming out later, but not that much later.
The managers who make the decisions don’t. Doesn’t matter if they are a publisher or the development company itself. It’s a bit blurry these days anyway, what with how easy it is to self publish and how many publishers have their own internal development studios.
I’ve barely even talked to the dude who I assume is the wildshape you can romance. Of course I didn’t know. I’ve been rolling with the boss bitches because all the good fighters are the ladies.
Bard is always the first thing I play in D&D crpgs that let me. It’s a great class that lets you do a little bit of everything. Plus it’s great to do a face-melting lute solo as the last thing you do before ending your turn, since Performance is a free action.
No, dude. It is D&D. It’s set in Forgotten Realms, follows the actual lore and uses the actual mechanics of the pen and paper game for all the dice rolling stuff (barring a few things that need tweaking for the medium and eschewing more meta rules that can only work in a PnP setting).
As a fan of both the original Baldur’s Gate games and D&D in general, I have found BG3 to be the absolute pinnacle of the D&D CRPG subgenre. It lets you do so much more stuff than any other D&D game. I love it. It’s been a while… The last D&D game that did as much as BG3 is doing now was Neverwinter Nights.
X3: Terran Conflict - Ignoring the story plot and just playing sandbox (“custom game”) makes you nothing more than a citizen in a universe that doesn’t care if you succeed and success is a long, hard road to the top of whatever avenue you pursue. One of the best space games there is. It’s also moddable and there are some awesome mods out there to make the game even better.
Mount & Blade: Bannerlord - Basically the same as above; but in a medieval wargame/RPG… It’s pretty unique in gameplay so I’m not sure what to really call it. You start off as just a dude and can work your way up to becoming a king and conquering the entire country. The combat is part large-scale strategy, part 4X and part action sim as you move units around a world map for positioning and getting to cities and outposts, and battles put you in control of your singular dude swinging your weapon with some nice mouse controls, while also able to command your literal thousands of men in moment to moment tactical decisions.
Dwarf Fortress - Specifically Adventure mode in the pre-Steam version (since Adventure mode is not yet in the Steam version). You’re literally whatever character you create living in a fantasy world. It’s a simulation more than any other kind of genre. You can basically do whatever you can think of. You can be whatever you want up to and including a literal god if you work hard enough. There is no story other than the history of the world, which the game records and even after you die and make a new character in the same world, any mark that previous character left continues to exist and can affect others. Like say you steal from a guy, get into a fight and end up killing him. His son might seek revenge on your character, succeed and then fall into a depression. It’s kind of a mad lib of sorts so you have to have some imagination, but it’s the most complex game that exists right now.
Kenshi - Nobody likes you, you own nothing, you’re weak as shit, the world is massive, and you can also basically do anything if you work at it. Command huge armies. Become a robot and forego the need to eat. Build cities. Conquer the planet. Not only is the game play incredibly fun and rewarding, it has a super interesting world with plenty of cool lore. Plays kind of like an ARTS and has complexity that comes close to Dwarf Fortress’s.
I think the only game I have tried that with that worked has been Oblivion and Shivering Isles. Some of them are so old, they don’t have any keys. Like Quake and Doom. But those were put in bundles and with updated engine ports and such a couple years ago on Steam and I got those. Like the entire pre-2016 Doom collection, plus some other games on the original engine for $5 total. Not a bad deal. Some of those games I didn’t actually already own, too, like Strife and Hexen 2. Always wanted Strife, but only had the shareware as a kid. Couldn’t beat that as a kid back then anyway; I only ever got through the entire thing pirating it in my 20’s at a time when it wasn’t able to be purchased anywhere.
I got a ton of games on CD from years past; but I got no disc drive on my computer anymore, so I just pirate them instead of buying them again on Steam or GOG unless they have something new to make it worth buying (like an engine port or new features or whatever).
Right… It’s the audience’s fault and not the show runners who outright refused to follow the books and games leading to the star of the show leaving. 🙄