@Kolanaki@yiffit.net
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Kolanaki

@Kolanaki@yiffit.net

I’m just a weird, furry, pan guy (cis he/him). I also have a big, blue username.

I’m learning Japanese so sometimes I might write something out in romaji just to practice. Please correct it if it’s wrong!

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Kolanaki,
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That’s it? The Blood of Llathander thing? I found that my first playthrough! It wasn’t even easy to miss unless you just completely fucked off on the first puzzle.

Kolanaki,
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I decided to play Disco Elysium again, but this time I’m just going full on drug and alcohol addicted sex maniac. I only wear the tie, I never tell the truth, and I’m just an absolute asshole continuing the bender that Harry started 3 days prior to us taking control of his adventure. Fuck solving this murder. I’m party cop.

Kolanaki,
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A troll is someone you don’t agree with, specifically going out of their way to say things the community they are posting in would get mad over.

Like if I want to a Fortnight forum and said “Fortnight fucking sucks” I would be trolling. Even though I am also telling the absolute truth.

Kolanaki,
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I liked how crafting in Shroud of the Avatar was setup somewhat realistically, even if it was tedious as fuck. Real life is also tedious as fuck. Like you actually put the metal in a forge, heat it, pound it, etc. Like all the steps for making the thing you’re making from mining the ore, smelting and refining it, and then using the metal to make stuff.

Elon Musk demanded a cameo in Cyberpunk 2077 while wielding a 200 year old gun: "I was armed but not dangerous" (www.pcgamer.com)

While Elon’s then-partner Grimes was recording her part in the game as cyborg popstar Lizzy Wizzy, the erratic tech billionaire turned up with an antique firearm to “insist” on being included in the game. “The studio guys were like sweating,” Grimes is quoted as saying. Musk adds “I told them that I was armed but not...

Kolanaki,
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I can’t recall ever seeing a Musk character; but Hideo Kojima made an appearance as himself.

Kolanaki,
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I never got into BOTW, either. But TOTK is so much better in every way, I got into that just fine.

BOTW is just so bare-bones and not engaging enough.

Kolanaki,
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They went back to square one. BOTW and TOTK have more in common with the first 3 games than the last 3 games that came before BOTW.

Baldur's Gate 3 patch 3 releases today and lets you change your appearance and pronouns (www.rockpapershotgun.com)

Baldur's Gate 3's Patch 3, which was so massive Larian held it back a day to test it properly, will release today, and it'll add an RPG feature many of us have been requesting since we stepped clear of the Nautiloid - the ability to change a character's appearance. Alas, it comes too late for the Wood Elf Druid I rolled during...

Kolanaki,
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The question about Starfield being multiplayer (it’s not, BTW) just made me wonder if other players in the BG3 session see your character’s pronouns (I haven’t played online yet).

Wouldn’t be that cool if the other players keep misgendering my gnome.

Kolanaki,
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They know there’s a good chunk of gamers that are into the tentacle stuff.

Kolanaki,
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I’m just thinking of how I have mods for both Skyrim and Fallout 4 that turn every character into furries, and how Starfield doesn’t have multiple races. I’m not sure if modding can add more races because every single mod I’ve ever seen from Morrowind to Fallout 4 only ever uses the same number of races the vanilla game offers. But it would be a little disappointing for there to only be 1 race (maybe 2 if you count robots) for mods like that.

Kolanaki,
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Haha I figured it was on purpose linking this news to the current Nexus drama over the removal of a mod that removes the pronoun option at character creation.

Kolanaki,
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I only use inverted controls in a flight sim when I am using a joystick.

Kolanaki,
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I mean… why do a remake of something good, when you can remake something not good, but make it good this time?

Kolanaki,
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I save scum with the setting that changes the seed every time so you can do the same thing multiple times but end up with different results. Mostly because I fucking hate “100% chance to succeed… MISS.”

Kolanaki,
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I never played the first one, but Tribes 2 and Tribes: Ascend were my jam. I still actively miss Tribes: Ascend. With a little more love, it could have been the most perfect Tribes game.

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  • Kolanaki,
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    From what people who had seen the mod page were saying when this all started blowing up, was that it was removed not for what the mod did, but for what the author of the mod put in the mod description page (basically full of racist, sexist, homo and transphobic bullshit), which was a violation of their rules. Plenty of other mods that remove the pronouns option still exist on Nexus, but without the bigotry clearly laid down in their descriptions.

    Kolanaki,
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    Because the food is almost always going to be salted several times during cooking, but pepper is best put on very fresh afterward and isn’t necessarily used on everything.

    But also: Where do you have to ask for salt? I’ve never been to even a fancy place that didn’t keep salt on the table.

    whats your unconcious sign that you really really like the game you are playing

    So i just noticed that when i really like the game at some point i will at once play the game and watch the stream/youtube wideo of the game( usualy speedrun or aome hardcore challenge). I noticed it recently with anno 1800 but now that i think about it i did that with tales of arise, eu4 ,kings bounty,total war,hades and...

    Kolanaki,
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    When I think I’ve been playing for 1 hour, but it’s actually been 12.

    This is why I’m not sure I actually like Starfield… that simply isn’t happening :/

    Microsoft documents leak new Bethesda games, including an Oblivion remaster (www.theverge.com)

    Remember that these were estimates from more than three years ago and before Microsoft completed its acquisition of ZeniMax in March 2021, so there’s always the chance that some of these plans have changed dramatically or been scrapped entirely. But they may provide an early look at some of the games we can look forward to...

    Kolanaki,
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    To be fair, that’s all Bethesda’s games have been since Oblivion. And I’m not just talking about the plethora of Skyrim re-releases. None of their games are really all that different from the formula they laid down with Oblivion.

    Kolanaki,
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    This is both interesting and terrifying at the same time. I’m not much of a Nintendo fan these days, but I don’t think Microsoft would really help things if they acquired them. But I also doubt Nintendo would sell… Can they be taken over hostilely (acquire them through buying a controlling number of shares)? I am not sure how that shit works if the companies are in totally different countries, even if both are publicly traded.

    Kolanaki,
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    Why does the controller look like one of those waist only mannequins showing off some funky new underwear?

    Kolanaki,
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    If they’re on Fandom, it’s because Fandom fucking sucks to work with. It sucks to view, and it sucks to edit. So I could understand people not wanting to deal with that shit.

    They’re also still new and fairly large games. Unless the dev itself makes the wiki, they don’t usually have much content the first year or so of a game’s life.

    Kolanaki, (edited )
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    Dude, I put like 60 hours into Skyrim my first time before I thought “hey… where’s my shout powers and all the dragons?” Because as soon as Hadvar said “we should split up to avoid suspicion” I unchecked the active quest, said “adios!” And vanished into the trees. I had to come back at like level 30 or something to do the entire MQ from Riverwood to the end.

    That’s just how a lot of people play these. I don’t wanna follow their story; I wanna make my own.

    Edit: Oh and this is all besides the fact that not only do mods disable achievements, so now do console commands in Starfield. I’ve had to no clip a few times to get unstuck while jumping around with low gravity and ending up places I shouldn’t be, so there are probably some achievements I didn’t get simply because that command likely disabled them (it just gives a generic warning that some commands will disable them, but not which ones).

    Kolanaki,
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    After coming off San Andreas when 4 came out, I figured it was the same as SA with the skill system that made the cars less slidey the better CJ got. But nope. It’s just like that. It gives the vehicles more sense of weight, but it’s too slidey unless the road is meant to be black ice. I feel like 5 has the best arcade like driving. Especially with the addition of being able to control your pitch and roll in a car and not just on a bike. It’s not too real, but it’s not super cartoonish. It’s a perfect middle area.

    Kolanaki,
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    This seems kinda random for a game that old and nothing changed between its release and now. Is there a sequel in the pipe or something? Why now all of a sudden would they make this press release?

    Starfield players are being haunted by asteroids (www.rockpapershotgun.com)

    Over the weekend, Starfield players began to share reports of a strange paranormal infestation. There are asteroids in the game that, for reasons known only to gods and/or programmers, follow you from orbit to orbit, flying eerily in formation with your ship, and sometimes even accompanying you to a planet's surface. "In one of...

    Kolanaki,
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    I guess I’m gonna have to actually check. I always play entirely in 1st person so I wouldn’t have noticed unless it was always in my windshield or something.

    Kolanaki,
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    They don’t need to make one; they can use one of the many engines that already exist and can do everything their games try to do, but with far less jank. Unless they somehow manage to insert it in regardless, which I would not put past them.

    Kolanaki,
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    No. There was a time around when I was in high school where it had some really great art, and writing. To see what it is in 2023… is grotesque.

    Shit… I wonder how the forums are faring? I used to be all over those back in the day.

    Kolanaki,
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    Do you sleep? You could be working those hours instead.

    Kolanaki,
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    It’s not like this phenomena is limited to the Quest or Meta. It happens all the time across the whole industry.

    Kolanaki,
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    I have about 120 hours and I also haven’t touched 100 planets. I don’t see the point in it, when they are mostly empty with randomly generated content that by now I’ve seen every possible thing that can exist, I’d just be seeing more of the same; exploring the same handful of possible base configurations across hundreds of planets isn’t really exploring. None of that stuff is interesting, and the stories and dialogue aren’t very interesting either. It’s exactly what I expected, and I guess I just don’t want that anymore. I want them to actually improve the formula and gameplay, and stop making the same exact game with a different coat of paint.

    Kolanaki,
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    Does Nintendo, Microsoft and Sony know?

    Kolanaki,
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    The most inconsistent thing that cracked me up is doing an evil run, slaughtering the Grove citizens and then having my own character say something like “massacred… Whoever did this won’t get away with it.”

    Kolanaki,
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    They are all over the place; but they are also so obvious if you didn’t know they would lead to a game over, you’d have to be illiterate. Like at one point in Act 1, you are pretty much given the option to say “Go ahead. Try it.” When Lae’zel thinks you’re turning and has a knife to your throat. If you can’t guess what happens next: That’s on you.

    Kolanaki,
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    They finally give you something that controls how people refer to you in their games, and dipshits wanna remove it? This is as close as you’re going to get to having characters refer to you as a choice you’ve taken other than Codsworth and Vasco having like 1000 generic names recorded to use.

    Kolanaki,
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    I wouldn’t. I mean, I hate Nazis but I don’t mind a game where I can choose to play as one (so long as the context makes sense like it’s a multiplayer WW2 game or Diso Elysium). It’s a fuckin’ choice. If you don’t like one of the options: Choose a different one.

    Kolanaki,
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    I am just picturing the orc noble who uses words incorrectly/mispronounces shit. Forgot what those are called, but they have similar characters in most of their games. In Starfield, they even called him “Dumbrosky.” Dumb Bro ski.

    Kolanaki,
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    In this case I can understand some frustration if you have a PlayStation and can’t play Starfield but would like to. But not to this degree. Just, like… post your disdain for the exclusivity online.

    Kolanaki,
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    Yes. We know. Valve time is a thing.

    According to the table, “soon” is about 2 years.

    See y’all in CS2 in 2025.

    Kolanaki,
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    If I had used Windows 10 edition at any point, would I have already migrated? I haven’t played Minecraft in ages, but I certainly don’t want to lose access to it.

    Edit: Wtf… I get an “Access forbidden” error just going to minecraft.net/login

    Kolanaki,
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    It’s the primal lizard brain seeing it as a good weapon for defense or hunting. Put a sharpened rock on the end of the stick and now it’s a spear!

    Kolanaki,
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    They have working ladders in Starfield. They finally did it.

    Kolanaki,
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    Here’s a good list of space games I personally love for one reason or another:

    • X3 Terran Conflict
    • Elite: Dangerous
    • Wing Commander
    • Freelancer
    • X4
    • RimWorld*
    • FTL
    • Star Trek: Bridge Commander
    • Artemis (basically bridge commander but not themed, not single player and free)

    *RimWorld admittedly requires some heavy modification to make it an actual space game, but the mods I use are good enough that I can count it as such.

    Kolanaki,
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    I’ve only seen one truly uncomfortable close up and it was when a dialogue initiated right in a doorway so the camera got pushed right up the dude’s nose and I could see the empty space in his head lol

    I prefer to play 1st person and I’ve always been quite okay with the camera angle for talking to someone, personally. It’s kinda how I would see people I’m talking to face to face IRL, except I don’t have to look down. I only dislike when multiple characters are involved and it does that jump cut to zoom in on a dude across the room. That’s not natural at all.

    What games had easy soft locks that prevented you from either progressing or getting a true ending?

    The thought came to mind after reading a recent post about Baldurs Gate 3 here but it reminded me of the Japense only PSX game Mizzurna Falls where if you don’t perform a certain action early in the game you are prevented from getting a true ending. While this might not be a traditional soft lock because you can still progress...

    Kolanaki,
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    Sierra adventure games, like King’s Quest and Space Quest, were notorious for this kind of thing. Like there could be an item you have 1 chance to get, and you didn’t know, so you don’t get it and then several hours later when you’re at the end of the game, you realize you need that thing to solve the puzzle and actually move on. But you can’t. Because you didn’t get it when you had the chance and you can not go back.

    Does anyone know of any kid-friendly "horror" games out there for children ~7 years old?

    My son loves the adrenaline rush of getting scared, particularly with jump scares, however, I have a lot of difficulty finding a game or show which is appropriate for him. He is prone to nightmares, and more adult-oriented “kid horror” is too much (Poppy’s Playtime, Cartoon Cat?) And others like Siren Head. His peers...

    Looking for games with unique core mechanics

    I’m requesting for recommendations for games that stand out from the rest in their genre, and not in the sense of being the best game in that niche but actually bringing something new and innovative to the table. I’ve not had much experience in gaming, but I have a few games to give you a hint on what I am talking about:...

    Kolanaki,
    @Kolanaki@yiffit.net avatar

    Dwarf Fortress mostly doesn’t have unique gameplay mechanics or anything; but the Legends viewer certainly is a unique feature, due to how all the systems work together to weave randomly generated stories and history of the world through the entire world generation process. So even though you didn’t play the game through all those years, the game still kept track of everything going on while simulating the world creation and you can go through it and see all the battles, conflicts, migrations, rise and fall of civilizations, deaths of monsters, etc.

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