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MentalEdge, to games in Valve Says Counter-Strike 2 for macOS Not Happening Because There Aren't Enough Players on Mac to Justify It
@MentalEdge@sopuli.xyz avatar

They’re not referring to any recent efforts. Valve’s push for gaming on mac happened years back, before the ARM transition was even a rumor. And even then, it was apple that stopped trying first, before valve did.

Valve DID try, but you’re referring to things from AFTER they decided to cut their losses. Of course it’s lackluster.

MentalEdge, to games in Diablo IV Coming to Steam on October 17
@MentalEdge@sopuli.xyz avatar

Except it needed to be literally perfect for me to give Blizzard Activision another cent.

MentalEdge, to games in Hunt: Showdown | Upcoming Roadmap | Developer Insight
@MentalEdge@sopuli.xyz avatar
MentalEdge, to games in Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim
@MentalEdge@sopuli.xyz avatar

This game in particular, yes, but Molyneux certainly could make non-blockchain games.

MentalEdge, to games in Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim
@MentalEdge@sopuli.xyz avatar

No he’s suggesting the game would be so shit that buzzwords were the only way it could get any runway.

MentalEdge, to games in New Minimum Age Classifications for Gambling, Loot Box Content in Australia - IGN
@MentalEdge@sopuli.xyz avatar

True enough. But Overwatch was the first big game where they basically got completely ignored as an exploitative mechanic on PC.

Micro-transactions were for a long time mobile only, then it was free-to-play only.

Remember, OW was a full-price title. Yet, it still worked like a free-to-play.

MentalEdge, to gaming in Dev cancels Switch port of Wipeout-style racer blaming controversial Unity fees
@MentalEdge@sopuli.xyz avatar

TLDR: They can’t afford the greater costs of the new license, so they are sticking with the version of unity their current license is for.

This will block them from releasing a switch port as nintendo version gates unity games to a recent version of the engine.

MentalEdge, to games in New Minimum Age Classifications for Gambling, Loot Box Content in Australia - IGN
@MentalEdge@sopuli.xyz avatar

We remember it with fondness, and yet, it was the lootbox that started it all.

Good riddance.

MentalEdge, to games in Cult of the Lamb publisher Devolver Digital rejected several Game Pass style offers
@MentalEdge@sopuli.xyz avatar

the company believed they undervalued the games.

Almost definitely true. The type of games that devolver publishes are often fantastic, but they are smaller experiences that a subscription model would nigh certainly never pay for fairly.

MentalEdge, to games in Jim Ryan on the future of PlayStation Studios. "These third person, graphically beautiful narrative rich games will continue to be the bedrock of our first party publishing business."
@MentalEdge@sopuli.xyz avatar

I would love to see some other genres covered, tho.

RIP Studio Liverpool.

At the same time I get that GoW and Uncharted sell better than WipEout… but come on, I want at least something more than different flavors of the same game type.

MentalEdge, to PCGaming in What are folks playing this weekend? (Sept 22nd)
@MentalEdge@sopuli.xyz avatar

Horizon Zero Dawn

MentalEdge, to PCGaming in Metal Gear Solid: Master Collection Vol.1 Will Be Locked at 1080p Resolution, 60 FPS on PC, Konami Confirms
@MentalEdge@sopuli.xyz avatar

One step forward, (silent hill), three steps back.

Fuck Konami. The execs over there are so out of touch it would be funny if they weren’t screwing with these beloved franchises.

MentalEdge, to games in Embracer Group layoffs hit Tomb Raider developer Crystal Dynamics
@MentalEdge@sopuli.xyz avatar

Marketing? If it was any of the same people that did TR marketing when they were with square enix, good riddance.

MentalEdge, to games in Final Fantasy VII Rebirth Official Document Reveals Open-Ended Gameplay, New Combat Abilities For Main Cast
@MentalEdge@sopuli.xyz avatar

While I don’t mind that Rebirth will be more open world, perhaps like fifteen, I never considered Intergrades linear design an “issue” that needed “solving”.

There’s nothing wrong with linear game design, quite the opposite. It lends itself to a more focused experience. Games often have so much “stuff” to do, half of it ends up irrelevant.

I really enjoyed the tightly paced experience that was Intergrade.

MentalEdge, to games in Final Fantasy 7: Ever Crisis turns Square Enix's best into an avalanche of money-grabbing tactics
@MentalEdge@sopuli.xyz avatar

I weep for all the talented people working under squenix. They seem determined to squeeze blood from a rock, shattering it into a thousand tiny shards, few of which are worth paying for anymore.

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