@MentalEdge@sopuli.xyz avatar

MentalEdge

@MentalEdge@sopuli.xyz

Eskating cyclist, gamer and enjoyer of anime. Probably an artist. Also I code sometimes, pretty much just to mod titanfall 2 tho.

Introverted, yet I enjoy discussion to a fault.

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MentalEdge,
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Also intermixed and partly interchangeable with play.

The Elden Ring Shadow of the Erdtree Steam reviews have dropped to 'mixed,' as players point at the performance and balance issues on PC. (www.pcgamesn.com)

“Right now even with 60 vigor you get one-shot by nearly every enemy that’s not pure fodder (like the classical wandering nobles in the base game),” Steam user ‘Flippikus’ writes. “And the Scadutree fragments that should make your damage and defense increase (exclusively while in the DLC) don’t help that much and...

MentalEdge,
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Valve didn’t do anything in particular for Elden Ring.

The way running windows games works on Linux just meant that compiled shaders got cached, so that when they were needed again, the game wouldn’t freeze for a split second while they were recompiled.

This process is necessary on the windows side as well, when using DirectX 12 or Vulkan. Most games will do this shader compiling in advance (during a loading screen), and cache them for later so that the GPU can run full tilt generating frames during gameplay, instead of pausing to compile shaders.

Elden Ring didn’t do this. It compiled shaders as they were needed mid-gameplay, then immediately discarded them instead of caching them. This meant it was constantly freezing to compile shaders as materials that used different ones appeared on screen. And it would keep happening as it didn’t keep compiled shaders around for the next time they were needed.

Only on Linux, there was an external cache in the system that was translating the games DX12 calls to Vulkan (VKD3D), which would just go “oh I already have that, here you go” essentially making the game work as if the constant compiling could be done instantly whenever needed.

Valve did provide the cached shaders as a download, compiled in advance, as otherwise you’d still get compilation stutters each time something on screen needed a particular shader for the first time. But Valve does this for all games.

MentalEdge,
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It would be an age of anime content, because I’m going nowhere.

MentalEdge,
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No it wasn’t.

Go check out the first few posts on !tenforward to learn why. Essentially the startrek instance admin was power tripping, instance got abandoned by the main moderators and content contributors to get away from that.

MentalEdge, (edited )
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!dungeonmeshi has been a huge success. And the monthly active user-count suggests there’s plenty room for subscriber growth still.

Now that the season is over, I suspect the people who don’t watch shows weekly will start joining, too. And season 2 will be even more great as then the community will already be around and have a user-base.

Can’t wait.

MentalEdge,
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Dungeon Meshi, or Delicious in Dungeon, is a renowned manga series by Ryoko Kui, and my personal favourite of all time.

The first half of an anime adaptation by Studio Trigger (of Kill la Kill and Cyberpunk Edgerunners fame) just wrapped.

It’s about a party of adventurers that lose one of their members deep in a dungeon, right before using a return spell to get all but that one member back to the surface to safety.

Having lost most of their gear, provisions and all of their funds, they resort to the taboo of eating the monsters they kill as they delve back into the dungeon to retrieve the remains of their lost companion, so they might revive her.

The entire story takes place within just this one dungeon, and is a masterclass in extreme-detail world building and lore. The same goes for the characters.

The series starts off at a slow burn, masquerading as a comedy with unusually intricate worldbuilding, but slowly develops into a phenomenal fantasy story that dives deep into its characters.

MentalEdge,
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The adaptation is fantastic. It even elevates some parts beyond what is possible in manga, taking full advantage of the way animation, sound and music allow for more complex expression of a narrative.

The manga is also great, and worth experiencing. Having read it in no way ruined the anime for me.

The story is so insanely full of details that even if you don’t get into both manga and anime, whichever medium you prefer is worth watching/reading twice, just because you notice and put together new things on a second go.

MentalEdge, (edited )
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Are you seriously suggesting that more advanced propulsion and suspension systems would eliminate the need for traction?

Have you ever ridden a bike on just the rims?

It sucks. And I don’t mean just in terms of comfort. There’s a reason mountain bikes with the most advanced suspension systems still need soft knobbly tires in addition to their suspension systems to do what they do.

Trains and trams are far more efficient large scale transport options, but cars and smaller personal transport options like scooters and bicycles have their place, too. Despite our current over-reliance on them, they aren’t useless. There are use-cases where they are the best option. The same goes for the tire.

The compliant tire is the best option for an off-rails vehicle. No, suspension cannot replace it, not in terms of cost (and I don’t mean money, I mean materials and energy) and especially not in terms of functionality.

That’s not how wheels work.

You can’t just ignore traction and claim you can make an effective vehicle of any kind with materials that don’t wear if only sufficiently advanced propulsion and suspension were applied.

Even on skateboards, warehouse vehicles, and similar, the wheel isn’t just a solid cylinder of metal or some other non-compliant low-wear material.

It’s a hard hub, wrapped in plastic, or rather, polyurethane. A compliant grippy material that serves a very important purpose in improving the performance of the wheel. You can’t replace a compliant wheel material with somehow better suspension. You still need it for grip, even on perfectly flat surfaces.

Trains make up for their low traction (and therefore high efficiency) with slow steady acceleration/deceleration and extreme weight. Their design principles cannot be applied to personal vehicles, which do serve their own purposes.

I never celebrated "over there," but I like you guys (lemmy.world)

Apparently, it’s been a year since the “Great Migration” and my intrepid decision to give the Lemmy fediverse a go. Since dabbing my toes into what has since become a creative outlet and hobby for me, I’ve found a fair few friends and like-minded enthusiasts for our favored franchise. Thank you all for still putting up...

MentalEdge,
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My contributing mostly happens in the anime community on Lemmy, but I’m so thankful to you guys.

Whenever I need some variety I come find a corner in tenforward to sit down and browse, and instantly my trekkie heart feels right at home.

MentalEdge,
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My sister plays the game a lot.

She’s earned the white robe, and plays regularly to show other players around, and draw them hearts in the sand/snow.

MentalEdge,
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I think OP is looking for a desktop application, not a selfhosted cloud platform.

MentalEdge,
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Yuss. My life can finally have some more blue plate specials in it.

MentalEdge,
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Indeed. Looks like Muse Dash on steroids.

MentalEdge,
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Oh cool! It’s like four-lane Muse Dash?

I’m really keen on playing a rhythm game with this level of presentation. Hi-Fi Rush left me thirsting for more rhythm games that have more character and impeccable style.

MentalEdge,
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The title suggests that there are files for an actual expansion, half-finished and unpublished.

When really it’s just some concept art and initial design sketches.

“Unrealized plans for Cyberpunk ‘Moon’ expansion appear online” would be more accurate.

The chose title is technically accurate, but also pretty clearly chosen to make this out to be more than it is.

MentalEdge,
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Those are still what I would consider “sketches”. Just not the two-dimensional kind.

There are a couple more detailed assets, but tubes and boxes laying out locations, interiors and buildings is something you do when still exploring ideas and don’t want to lock anything down.

The written material suggests the writers got the furthest into it. But this is very much planning, not production.

MentalEdge,
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A-fucking-gain?

Did the shitstorm that happened last time teach Bethesda nothing?

What am I saying, no, of course it didn’t.

Thoughts on Space Games, Part 1: Top-5 AAA Games

Hey everyone, I’m a big player of Space Games of all forms, and this mini-genre (or ‘theme’, if you prefer) really has a TON of range and depth, and is a very fertile ground for indie and unique projects. I was recently playing a game called Avorion, after owning it for years without ever really engaging with it, and...

MentalEdge,
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There has always been ways to make stupid money in the game.

My favorite has been to cozy up to a local faction so I can get assassination assignments that pay the big bucks, and void opal mining was still super lucrative last I checked.

Bounty hunting is a bit slow, but taking on a a mercenary contract with a faction to fight for them in conflict zones pays well IIRC.

The real grind is engineering your ships and weapons, though that was also improved significantly by making it so re-rolling your mods can only make them better, never worse.

The anti-AI sentiment in the free software communities is concerning. (lemmy.world)

Whenever AI is mentioned lots of people in the Linux space immediately react negatively. Creators like TheLinuxExperiment on YouTube always feel the need to add a disclaimer that “some people think AI is problematic” or something along those lines if an AI topic is discussed. I get that AI has many problems but at the same...

MentalEdge,
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Apple’s “private cloud” is a thing. Not all “Apple Intelligence” features are “on device”, some can and do utilize cloud-based processing power, and this will also be available to app developers.

Apparently this has additional safeguards vs “normal cloud” which is why they are branding it “private cloud”.

But it’s still “someone else’s computer” and apple is not keeping their AI implementation 100% on device.

Best way of playing Wipeout these days?

So…after watching latest Noclip video, I was having a bit of a Wipeout itch…I have a rather decent gaming computer, but I was wondering what would be the best way to play the wipeout series…was 2097 the best one? Is there a good way to get it running at decent resolution/effects these days?...

MentalEdge, (edited )
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  • Wipeout HD/Fury can be played using RPCS3
  • 2048 can be played using vita3k
  • Original/2097/3 can be played using any PSX emulator

There is also BallisticNG, which replicates the various flight physics of the various titles 1 to 1 (excluding Fusion), and faithfully recreates the PS1 aesthetic (right down to the polygons jiggling, if you want that). It has mods, custom tracks, crafts and campaigns. If the old graphics style does it for you, it’s basically endless wipeout content.

It’s insanely amazing on the deck. I recommend binding the back buttons to discard/use pickups, so you never have to move your thumb off throttle.

Other titles worth mentioning are both Redout games. They have an immaculate sense of speed, though have quite different gameplay systems and track design. (No weapons, strafing replaces air breaks)

MentalEdge,
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Other way around. Pure and Pulse were PSP first, then PS2 and later PS3.

The PS2 port of Pulse is graphically superior, and can be run using PCSX2. HD has the same content.

Instability might be due to shader translation, should go away as more shaders are compiled and cached.

Vita3k for 2048 runs very well (with compilation stutters only at first), and you can get the HD and Fury DLC for it to access the PS3 content (though with lesser graphics).

MentalEdge,
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This from the man who thinks he’s “competing” with Valve?

Valve is figuring out how to run games they didn’t even develop on Linux, while Epic complains it’s too hard to do for even their own games…

That’s rich.

MentalEdge,
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No it isn’t, I didn’t claim it was, and Valve is doing a good bit more than mere pre-configuration.

Valve is contributing efforts to improve Wine, DXVK, VK3D, shader-cache management, and making their use simple and easy.

If I figure out how to use Bottles, then in a literary sense it is completely correct to say: I figured out how to run windows software on Linux.

The sentence doesn’t suddenly become false if I didn’t write every line of code, from kernel to compatibility layer, that my PC is executing to do it.

MentalEdge,
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I recall that at least on KDE, in the audio settings you can enable the ability to go WAY past 100% volume.

MentalEdge, (edited )
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You should be able to get most games to work with some extra tinkering.

Got Armored Core running in HDR with this.

Also, I found it was enough to run the just the game in gamescope, no need to run the entirety of steam in a gamescope window. Just set the launch options for the game you want to enable HDR on.

MentalEdge,
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The article has literally zero info about what they are actually going to do. It’s just people going “this is bad and these people are the worst, we do not want them here”.

Ok? So what are you gonna do about it?

All it does is mention that “tech that can be a game-changer sometimes takes a long time” and I’m guessing that’s referring to Riot’s plans to use AI to mass-surveill all voice chats to detect harassment.

MentalEdge,
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There’s a tenet of game design that I really like: “given the opportunity, players will optimize the fun out of the game, so don’t give them that opportunity”.

This is that, supercharged.

Not to mention that like all LLMs, this thing will likely hallucinate, telling you about mechanics that don’t exist, guide you towards a build that was nerfed to death five versions ago, send you on hunts for items that aren’t in the game yet, or tell you to press alt+f4 to open the “secret menu”.

MentalEdge,
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“We were able to get so many people to buy GTA 5 twice. We want to do that again.”

Viruses & Task Viewers

Hello everybody! I can say I’m a newbie at Linux. Wanted to ask about Linux’ task viewers. On the famous task viewers such as bpytop, htop etc., can viruses hide from them? Excluding the injected codes, can virus & tracker/logger softwares hide from classic task viewers of Linux? Do they show all kinds of services and...

MentalEdge,
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Depends on the malware.

With total access, nothing would prevent the malicious code from modifying the task viewer itself to make it ignore the resources it is using.

Accounting for every way malware might be discovered is difficult, but with enough system access, it’s all possible.

MentalEdge,
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80 and 443 are the standard ports for webpages (http and https respectively). Lot of selfhosted software with web-based frontends will therefore try to use them.

You can change the ports for the bitwarden container to whatever you like, but the “proper” way to set up multiple services with web-based interfaces like this, is to use a reverse proxy to make them all accessible via these two standard ports. (Caddy is popular for this)

You can then access them using their respective subdomains or subpaths.

MentalEdge,
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That seems like a groundless distinction.

MentalEdge, (edited )
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Your distinctions are invalid.

My city has rental bikes that work similarly to rental escooters. Are they now bad?

People here use helmets with them, same for rental scooters, which have designated parking areas here, same as bikes.

Neither moves people away from transit. They are a last mile vehicle that people use to get to and from transit hubs, or to do short trips that would take longer to do by transit.

Not to mention that this is a stupid argument. Multimodal transit is the highest form of public transit. Only idiots want to replace all private vehicle ownership with public systems or all cars with mass transit. The greatest transit capacity is achieved when deploying all modes simultaneously.

Your distinctions are based on how something happens to be utilized around your local area, and the etiquette that has (or rather hasn’t) developed around using a given vehicle.

There is nothing about electric scooters that stops them from being used in an equally reasonable manner as any other mode of travel.

Your problem is with local norms and people. Not the vehicle type.

MentalEdge,
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Because they only work on one distro/package manager.

Distributing software is simply transitioning to work in a distro-agnostic way. It’s only a matter of time until distros start updating flatpaks along with system packages. Many already do.

And some apps distributed as appimages self-update. (RPCS3 for example)

Not to mention that Ubuntu itself has basically ditched apt for snap.

MentalEdge, (edited )
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The idea of in-universe customizable combadge chirps is fantastic.

MentalEdge,
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Not divorced. Estranged.

His wife peaced out one day and went to live with one of their adult daughters, he doesn’t know why or if it’s even something he did. They are technically still together.

MentalEdge,
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semantics funny

MentalEdge,
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The sad thing is, the food isn’t even that good.

By far the most appealing food is the stuff I make for myself, after learning exactly how to make something to meet my own preferences.

These foods might awaken all kinds of cravings, but walking into the local grocer, nothing in there that’s ready to eat, will actually leave me satisfied afterwards.

Food is literally just getting worse, even as it’s designed to entice us into eating more than ever

Newish user migrating to Linux

I have been using Arch Linux with i3wm for around 5 years for work, on my ThinkPad. I am fairly comfortable with pacman and setting up a distro. I have previously tried Mint, Manjaro, KDE Neon, Elementary, and MX Linux, all for the same use case (Work: where I need a browser, Slack, and a MongoDB GUI)....

MentalEdge,
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Two mentions of Lutris, it works, but personally I think it’s over-complicated, ugly and unreliable.

Bottles is the better alternative, IMO. Simpler UI, still with access to advanced options if you need them, wine bottle version control, etc.

MentalEdge,
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Why?

Bottles can add executables to steam, same as lutris, and configuring games in lutris is supposed to be easy, but that’s never really been my experience.

If I’m going to have to fiddle with wine versions and prefixes, I’d rather do it with the app that has a vastly more navigable UI.

With Heroic for GOG and Epic, and Bottles for the odd other game, whats the use case for lutris?

MentalEdge, (edited )
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The idea of using lutris as a launcher is appalling to me. I have a library of thousands of games, the thought of setting them all up in lutris, is anxiety inducing. Its library management and browsing features, do not exist.

Bottles seems more aimed at software.

It is not. Though it can still do that, too.

I’ve not found a single thing only lutris could do. It’s a single app that tries to do everything, but IMO the result is that it does none of it well. Least of all function as an attractive and functional everyday way to access my games library.

https://sopuli.xyz/pictrs/image/22e42847-d3aa-40b6-81ba-3ebcea951cf6.webphttps://sopuli.xyz/pictrs/image/f42ad369-f5ca-49f4-9065-9cd586c90bc9.webp

Bottles gets my game installed and running, and then added to steam, which actually does have tags and categories, as well as various other management tools, as well as a good-looking UI.

MentalEdge, (edited )
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Please get rid of the looney toons sound effects.

Completely ruined Eternal for me.

Edit: Do people actually like them that much? They make me feel like bugs bunny, not the doomslayer.

I don’t care if others enjoy the game, that’s fine. But Eternal is unplayable for me because of that tiny tonal shift that has me cringing to death every time I get a headshot or a glory kill, and I wish it weren’t.

MentalEdge,
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SteamVR 2.0 dropped a bit ago, though it didn’t do much for Linux users…

But it does point to something still happening with VR over at Valve.

MentalEdge,
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“For the love of all things holy, it’s just a pink poncho, please leave me alone.

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