There was something in that game that made it insufferable to me, but I don’t remember what it was. Everytime I picked it up I would play for 5 or 10 minutes and put it down again, until I eventually quit it.
I wonder how that’s going. When the devs started they were clearly overpromising things that they thought would be cool to have without any idea of how long it would take to implement them. I always suspected it would remain in development for many many years, but apparently it’ll be playable next year.
Nah, I’ve lost it 25 years ago and never really missed it. On contrary, in the rare instances in which I was able to smell something since, it’s always been something I would rather not.
Here We Go is the old Nokia Maps, which (at least until ~8 years ago) has the absolute best map data of all of the mentioned services, specially for third world countries and other places that Google and Apple aren’t so worried about keeping up-to-date.
I was pretty much the opposite lol. Really loved the quest system on the first one and strongly disliked the cast of the second. The third is generally my favorite.
I got xenogears as a kid who didn’t even speak English after returning a non-functional Medievel 2 and picking xenogears as a replacement simply because it was more expensive and I realized the salesman at the store wouldn’t check the price as long as I was trading one game by another. I didn’t understand most of the game but I still fell in love with it back then. To this day it is still the first game I think of when someone ask me what my favorite is.
I played it last year and got soft locked in the main quest about 15 hours in, but only realized after another 10 hours of side quests. Usually I wouldn’t start over but in the game I gladly did.
Speaking specifically about npm: A ton of packages used as dependencies for a million different things have very loose quality control, some even merge community PRs straight to release without checking the code in any way. More often than not I have run into packages maintained by people with no connection to the original dev and don’t even know how its code actually works.
I remember a couple years ago I needed to read zip64 files so I picked up the zip file definition and implemented the read operation for it in the package we were using for zips. I only implemented a very small subset of the format to strictly solve my problem. I opened a pr to them saying “here’s some quickstart of you plan to add full support for zip64” - next time I checked they has merged my pr as if was and now were having folks registering issues for incomplete zip64 support.
I never associated it with the people pleasing aspect of my life, but it took me 35 years to finally enjoy one song by myself, to the point I actually didn’t mind just listening to it without doing anything else at the same time.