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algernon

@algernon@lemmy.ml

A tiny mouse, a hacker.

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algernon,
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There’s plenty, but I do not wish to hijack this thread, so… have a look at the Forgejo 7.0 release notes, the PRs it links to along notable features (and a boatload of bugfixes, many of which aren’t in Gitea). Then compare when (and if) similar features or fixes were implemented in Gitea.

The major difference (apart from governance, and on a technical level) between Gitea and Forgejo is that Forgejo cherry picks from Gitea weekly (being a hard fork doesn’t mean all ties are severed, it means that development happens independently). Gitea does not cherry pick from Forgejo. They could, the license permits it, and it even permits sublicensing, so it’s not an obstacle for Gitea Cloud or Gitea EE, either. They just don’t.

algernon,
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A lot of people do. Especially on GitHub, where you can just browse a random repository, find a file you want to change, hit the edit button, and edit it right there in the browser (it does the forking for you behind the scenes). For people unfamiliar with git, that’s huge.

It’s also a great boon when you don’t want to clone the repo locally! For example, when I’m on a slow, metered connection, I have no desire to spend 10+ minutes (and half of my data cap) for a repo to clone, just so I can fix a typo. With the web editor, I can accomplish the same thing with very little network traffic, in about 1 minute.

While normally I prefer the comfort of my Emacs, there are situations where a workflow that happens entirely in the browser is simply more practical.

algernon,
@algernon@lemmy.ml avatar

Or one could buy any of the existing pre-built splits. Which might be more expensive, but it does not involve something one very explicitly said they don’t want to do.

I’d rather spend twice as much on a well built keyboard with warranty than trying to solder one together myself and botch it up, and then it suddenly costs more than if I just bought a pre-built one.

algernon,
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Forgejo has no official Windows builds, and since it is not tested on windows at all, it’s not guaranteed to work.

algernon,
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Steam Deck, because it is handheld, and can run a lot of my Steam games. I can also dock it to a big screen and attach a controller.

algernon,
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Aren’t all consoles like that, though? They all run mainstream operating systems, and are basically locked down PCs in a fancy box. If anything, the Steam Deck is further from a PC than an XBox/PS, due to being handheld, with an embedded screen and controller, while XBox and its friends require a display and an external controller (like a PC).

algernon,
@algernon@lemmy.ml avatar

I disagree. It’s a gaming console. It is marketed as such. It’s primary purpose is to run games. By the way, you can browse on the Xbox. And because it has a full-blown browser, you can even use Office365 if you attach a keyboard and a mouse. So lets disqualify that too? :)

algernon,
@algernon@lemmy.ml avatar

Yes, it can run all that. You may have to jump through a few hoops (just like in the case of the Steam Deck, just different hoops), but it can run all that.

I’ll also turn your question back to you: how many people use the Steam Deck for productivity, rather than for gaming, which is its intended purpose? And does it matter?

Like it or not, the steam deck is a gaming console, even if you can run non-game stuff on it too. Heck, even stuff like the Game Boy had (official!) accessories like the Game Boy Camera and Game Boy Printer, which were both useful outside of gaming. Does that stop the Game Boy from being a (retro) gaming console? There’s an ongoing project to provide productivity apps for the Game Boy (though, arguably, it did not ship yet, but you can extend the game boy with a cartridge in whatever way you can imagine).

Or, you can use your SNES as a MIDI Synthesizer (www.supermidipak.com)! No modding or anything necessary, it’s just a regular cartridge. Can it be used for fun? Yes. Is it a game? No. You can do a lot of stuff with an SNES cartridge that has nothing to do with gaming. There was even a cartridge that let you play online games on the SNES (en.wikipedia.org/wiki/XBAND) - but not only games, it also let you read and write messages to other people. You didn’t need to go into “desktop mode”, nor install a browser, nor do anything special. You plugged in the cartridge, and it worked. It was far less locked down than the XBox or even the Steam Deck! Does that disqualify the SNES (or the game boy) from being a gaming console?

algernon,
@algernon@lemmy.ml avatar

So then a Game Boy is a PC, and so is the SNES, and the SEGA Genesis. Cool, cool, makes perfect sense.

Myself, I think the wikipedia definition is far better than yours.

algernon,
@algernon@lemmy.ml avatar

There’s a very important difference between what you can do with a thing, and what the thing was intended for, and what it is best at doing.

Why are keyboards getting smaller?

I’m not a true mechanical keyboard enthusiast. I mean I like a good keyboard for typing code, so I rolled with model-Ms in the 80s and 90s, then some expensive Cherry keyboard I only recently retired because it was utterly spent (and it was PS/2), and now I happily use a Wooting Two HE....

algernon,
@algernon@lemmy.ml avatar

I use a keyboard with 64 keys (Keyboardio Model 100), with a layout that would likely drive any normal person mad: there are no numbers on the base layer, and all modifiers are on the thumb cluster. My top row is shifted symbols like @*$^%!&. I love it. I can reach every key without moving my hand, which helped tremendously with my RSI. With clever use of layers, one-shot modifiers & layers (where one-shot means that you press and release a modifier, and it remains active for the next keypress only), I have access to every symbol available on a traditional layout and more, without having to move my hand or do weird finger gymnastics.

It’s not a keyboard I’d normally carry (it’s heavy, split, and takes up more space than a traditional full-size one), that’s not why I like it small. I like it small because I don’t need to move my hand to reach all the keys, and that increases my typing comfort a lot. I have no use for a dedicated numpad: I can just press my right palm key and turn that half of my keyboard into a numpad. If I’m typing a single digit, I don’t even need to hold the palm key. If I’m typing a longer number, I can double tap the palm key to toggle the numpad layer on, and tap it a third time once I’m done. I don’t need cursor keys, because I can tap the left palm key to turn the keyboard into navigation mode: the right side controls the text cursor (ie, arrow keys, page up/down, home/end), and the left side controls the mouse. Most of the time, I don’t even need a mouse, because I can control the pointer from the comfort of my keyboard. I do have a trackball placed inbetween the two halves for the rare cases where I require more mousing than what is comfortable with keys, but… that’s not used all that often.

So, in short, the reason I prefer small and split is because they let me type without moving my hand, or stretching my fingers uncomfortably, and I still have convenient access to every symbol I need. I might need to do a bit more “work” to type certain things, but that’s a small price to pay for the comfort I gain by not having to move my hands.

I can write at ~120WPM with this setup (but I normally don’t need to, my normal typing speed is closer to ~60WPM, because my speed is limited by thinking speed, not my typing speed), I write code with this, I write prose in both English and Hungarian, and I even play some games with it! (Most games I play with a controller though, because I can do that from the couch.)

Just because it is small doesn’t mean it can’t do everything a full-sized keyboard can. I just do the same things in a different way, with different compromises. With a full-sized one, if you want to type numbers, you either have to move your hand to the numpad, or use two hands to type something like 1994. I can type that number with one hand, without moving my hand: instead of moving hands, I switch layers. With a full-sized keyboard, if you need Home, End, PageUp, PageDown or the like, you either need to move your hand, or you need whatever program you’re using to have different bindings for the same functionality. I can just press a key to go into navigation mode, and move the cursor whatever way I like, without moving my hands, or finding an alternative binding - works in every program, anywhere - instead of moving hands, I press an extra key. I found that pressing an extra key (especially if I don’t need to hold it) is more comfortable than moving hands. I also found that not moving my hands increased my accuracy, because I don’t need to find the home position when moving my hand back: it never moved in the first place.

Looking for a QMK equivalent to Razer Tartarus

Anyone have any ideas? It feels really bad to get something other than the QK75 that I have and love, but I have wrist problems with my left wrist and I’d really like something more ergonomic for gaming and that I don’t have to reposition every time I switch between gaming and general computer use. I’m sure the Tartarus is...

algernon,
@algernon@lemmy.ml avatar

Although not a QMK-powered keyboard, perhaps an Azeron device could do the trick? I have an Azeron Classic, and it’s fantastic, friend of mine is very happy with her Azeron Cyborg too. They are built for gaming, they’re comfy, and reasonably customisable too. Comes fully assembled, so you don’t have to build it either.

algernon,
@algernon@lemmy.ml avatar

In most games, I move with a mousetrackball, controlling everything with one hand didn’t quite work out for me. I do use the thumbstick to navigate menus or the like, and it works well for that. As for the thumb button: I usually bind that to Jump, or to Esc (or whatever other key gets me to the game menu). It really depends on the game how much I use the thumb button.

If I were building a gamepad, I’d build something very close to the Azeron, but probably replace the thumb stick with a D-Pad, or 4 buttons or something along those lines. I’d put those to better use than the thumbstick. And I’d make the thumb button trigger by pressing downwards, rather than out.

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