Yes, but it depends really on what you want to bind where.
In my case, I have no capslock and I have ESC, TAB, shift, ctlr (on the outermost column) and alt, super, lower, space (on the bottom row/thumb. Obviously with qmk (or similar) you can change what you want, but I assumed it was pretty standard layout (in fact, I changed very little from stock keymaps in qmk).
Oh I see what you mean, control in the leftmost place in the bottom row. Yeah, that’s not possible. I don’t use the lily58 to play the games where I have years of muscle memory to be honest.
I have two control keys! They’re under D and K, through the miracle of mod-tap. Look into home row mods, it’s a game changer. Here’s my keymap for reference — it’s a bit of a work in progress, I keep finding little things to tweak or improve.
As it stands, the two outer thumbs (App/Alt) aren’t even mapped at the moment, they’re too tucky for my hands, and the outer row on the left isn’t exactly what the cap legends say, either.
Why not make a “game” layer that doesn’t get in your game-playing way, and have mod-taps on the rest? (as far as they don’t interfere with the chords, of course)
the case is based on the Lunar58 but with bolt eyes (or whatever they’re called) tacked on (I’ll ask the guy who did that for me if he plans on opening up the files)
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