TwilightVulpine,

It’s work to do anything, but we routinely see small indie studios managing to release player-hosted games just fine, while large studios don’t bother. Even though it also costs them more to run all the servers on their own. So I’m not so sure it’s just a matter of saving costs.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • games@lemmy.world
  • fightinggames
  • All magazines