ILikeBoobies,

On release it was poorly optimized

Even high end hardware had struggles, the worst part of 3d games is the cache though. That’s why some games put up a loading screen for it then load every asset behind that loading screen

A godot dev even recorded (inputs) a full playthrough of his then played it behind a loading screen at 10x speed

  • All
  • Subscribed
  • Moderated
  • Favorites
  • pcgaming@lemmy.ca
  • fightinggames
  • All magazines