Badeendje,
@Badeendje@lemmy.world avatar

In the article

  1. Price parity obligation clauses: We say that Valve Corporation imposes price parity clauses that restrict and prevent game developers from offering better prices on PC-games on rival platforms, limiting consumer choice and harming competition.

This seems to be common practice, but is anti competitive. If another platform would charge 20 instead of 30 pct and the publisher would give half this discount to the customers this would be against these clauses. Good that these are looked at.

  1. Tying: We say that the restrictions Valve Corporation imposes, that mean the add-on content for games must also be purchased from Steam, restricts competition in the market.

And vice versa, steam dlc does not work with games on epic. Interesting case here too.

  1. Excessive pricing: We argue that Valve Corporation has imposed an excessive commission, of up to 30%, charged to publishers, that resulted in inflated prices on its Steam platform.

The 30% market standard seems to be under fire across the board, so if there is a solid case to be made that this is excessive, I’m glad the watchdog is trying to make it.

In all good that this is investigated, cause just paying for another yaght or house for Gabe is not nessecary.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • pcgaming@lemmy.ca
  • fightinggames
  • All magazines