Granted, I only skimmed through the article, and overall I agree with, but that headline is a nonsensical statement. This coming from someone who pirates every movie and show that isn’t on Disney+. Whether you own, rent, or lend, you still had to pay for access to it. Piracy circumvents that. I don’t own the rental car. If I drove off with it, is that not stealing?
There are plenty of ways to justify piracy. There’s a few good reasons listed in the article. I do it because switching between a dozen streaming services is too inconvenient. But even putting morality aside, that headline is just plain dumb, it’s illogical.
I know, I know, I figured someone was going to bring this up, and personally that’s part of the reason I justify my own piracy (cause I’m broke and movie studios aren’t), but two things:
The cost of creating, copying, and distributing a good isn’t strictly relevant to the transaction of said good. If the original owner doesn’t want me to have access to a good without paying for it, and I take it anyway, that’s stealing. The labor and capital required to create, copy, and distribute that good isn’t relevant to that transaction, only my moral justification for stealing it anyway. Which is fine, imo, just be honest with yourself. You’re stealing, and it’s justified. Stick it to the man
Assuming that it is relevant, making digital media isn’t free. I can get away with piracy only because there’s enough people paying for the media to make it worth it for the studio. At least one other commenter pointed this out, but if everyone pirated, who would be making movies and video games? So to keep the system going, imo, only pirate if you weren’t going to buy it anyway - piracy or nothin.
Oh I agree with the article as I already stated in my previous comment, and I hope people read it, because my only argument really is that it has a poor headline. The headline says that taking media that you wouldn’t have owned isn’t piracy (which is nonsense), the article says that piracy is justified when ownership is as nebulous as it often is with a lot of digital media these days (which I agree with).
then pirating a different thing isn’t stealing the thing they are trying to sell you.
Maybe not that version of the thing specifically, but it’s still stealing if they ultimately created it and you obtained it ignoring their conditions for sale.
Don’t get me wrong, you have a really good point. A lot of times the bootleg version of a good is better than the legal version because of the legal version’s tos and spyware enforcing them. I just don’t see how obtaining the bootleg isn’t piracy/stealing. There’s good justification for stealing it imo (as a pirate myself), but that’s all it is, justification. It’s still stealing.
So I guess I’m just being pedantic when I say I disagree with you, but realize I see where you’re coming from, and that we basically agree in spirit
There’s an argument to be made that implicit multiplication comes before division, resulting in the answer 1, but all multiplication? That’s wrong, full-stop. You calculate (explicit) multiplication and division in one step, left to right. Reason being that division is technically just multiplying by the reciprocal.
That’s exactly where the calculators in the op differ. For more examples, Casio calculators do implicit multiplication first, while ti’s treat it the same as explicit multiplication and division. I think that the latter is more predictable personally, but really you just need to know your calculator.
I didn’t have a console or PC growing up, so the only games I played were flash games on school computers. When I got a smart phone I mostly switched to mobile games. So I like mobile games. Not all of them, there’s a lot of garbage out there. But there’s some good ones. It’s a great platform for indie games and I love it when a game actually takes advantage of the touchscreen as an input, rather than simply trying to emulate a controller. I especially love the multiplayer games. It was so awesome in highschool whenever we had a break, we’d just look at each and break out whatever the hottest game was locally and play a round.
I have a Steam deck now and I’m more busy, so don’t play mobile games as often as I used to, but there’s a few that still play pretty often: Pubg mobile, Bombsquad, True surf, Shredsauce. Pubg mobile in particular I don’t think gets enough credit for how well they pulled off mobile controls. Insanely customizable, and with gyro turned on, I would rather play an fps on a phone then with a gamepad anyday. Even with the steam deck, the extra weight makes quick, precise movements with the gyro more clumsy than on my phone.
Lol it’s literally an “objectively better experience” and if your experience was different then you’re literally objectively wrong.
Look sorry about the sass, I know know I’m being a pedantic ass right now. But experience is by definition subjective. If you specified that the image clarity was objectively better, well then you’d be totally right. But that’s not what you said.
The news isn’t a surprise as Unity angered a lot of its loyal game developers a few weeks ago after pushing through a price increase based on numbers of downloads — and then retracted it after an uproar.
It can be both. It can be a deliberate, albiet stupid move. I think that they always intended to walk back the initial offer, they just bit off more than they could chew.
Have you ever played a game and wondered what if you could do something that it doesn’t really allow you to do, for example being able to move around blocks in Minecraft fluidly instead of in sectors, edit the world in Hogwarts legacy with spells, be able to fly in a world like Elden Ring or Elder Scrolls with epic sky...
Pluralistic: “If buying isn’t owning, piracy isn’t stealing” (pluralistic.net)
Flipboard now testing our #ActivityPub integration (fosstodon.org)
Glitch in the matrix (ani.social)
Mouth (i.imgflip.com)
What are your thoughts in mobile games? (lemmy.ml)
The most controversial Assassin's Creed Mirage graphical setting is being removed for all players (www.pcgamesn.com)
John Riccitiello steps down as CEO of Unity after pricing battle (venturebeat.com)
The news isn’t a surprise as Unity angered a lot of its loyal game developers a few weeks ago after pushing through a price increase based on numbers of downloads — and then retracted it after an uproar.
After decades of climate deception, Shell uses Fortnite to court demographic most concerned about climate change (www.mediamatters.org)
What type of game do you want to play that doesn't really exist?
Have you ever played a game and wondered what if you could do something that it doesn’t really allow you to do, for example being able to move around blocks in Minecraft fluidly instead of in sectors, edit the world in Hogwarts legacy with spells, be able to fly in a world like Elden Ring or Elder Scrolls with epic sky...