I still hated it, but RDR2 had a decent weapon maintenance/damage system. Most of it gets done in downtime between missions, but it’s also possible to just pick up others’ weapons as often as you need depending on how you play.
That’s probably why and when it works, when it encourages you to choose between 2 different styles of play: hunt down top tier weapons and then spend time/strategy keeping them maintained, or rip through missions aggressively and pick up everything you can.
I pretty much always have more fun when weapons don’t degrade, and I am so far from a grinder that I am 100% down for unlimited ammo and overpowered weapons, but I think weapons breaking can work if replacements are super easily found and increase in quality as the game progresses, or if repairs are pretty much optional depending on how you play.
Definitely depends on the field. Most “humanities” studies require a masters first, although for that reason many PhD programs include the step of getting your masters so it can all be done as a single track. So still a standard ~6 year program but you get both, masters after the first 3 and then PhD after 3 more. I’ve only ever run with folks in humanities I’m realizing, so I didn’t even realize there were PhDs you could get without a masters
Only because the dreams of digital security and privacy (and functionality) died first. If I could be confident doing work and personal stuff on the same devices, I would.
Why not air allow yourself something that you like to look at and will look at often? Especially if it means looking at your phone less.
Plus even someone (smart) with an AP can respect a cool $60 watch, doesn’t have to be a status symbol or for others at all. (And in fact the first thing people realize when they start watch collecting is that 99% of people aren’t looking at them.)
They make minimalist and ana-digi wave ceptors that are pretty sweet. Plus a classic square g shock model will have very little clutter, even less on a Timex Ironman if you like that look.