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TheRedPriest

@TheRedPriest@rimworld.gallery

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TheRedPriest,
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My first Anomaly run, a Void research group turned Void Cultists. Did all modless to get a feel for the new mechanics (and let the mods update). All in all I had a great time with this colony, and I eagerly await for mods to start using the anomaly systems

TheRedPriest,
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Oh hard to pick. As far as entities to keep in containment: Flesh nucleus and Devourers. Free flesh and when Devourers escape i just send a ghoul in to get eaten while everyone else wails on them,

Lore-wise? Revenants. They are SUPER annoying to deal with tho.

TheRedPriest,
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Thank you! I try to follow the organic lines of mountains and rivers when I build, lends itself to a more...natural look.
The colony went for 17 years, first doing the Anomaly "ending" and then the ship since it was a type of ending I had never done.
And yea the monolith breaking through the roof of the ancient danger was a...surprise to be sure. Let me know they can kinda land just about anywhere.

TheRedPriest,
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I JUST changed my modlist, purging some things and added others, but here's my full current list:
https://rentry.co/dvofmwab

TheRedPriest,
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That's how I started. I check the workshop every so often and sort by last updated, and the pile keeps growing

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