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denast, to foss in What non-FOSS software have you been unable to quit?

I also run a lot of proprietary stuff like Discord or Instagram due to peer pressure but I let it slide and put my hopes on Android sandboxing the apps and GrapheneOS tweaks. In my opinion, making sure that proprietary app can’t reliably access your data and never giving it anything sensitive yourself is a decent risk model.

The only proprietary software I use and somewhat trust is Obdisian. Honestly, it’s just excellent and I can’t see myself moving away from it anytime soon.

denast, to games in What are the best indie games you've ever played?

That’s actually very ironic, the game needs about half an hour to get you hooked and yet so many people quit it beforehand. You’ll understand what I mean when you play it

denast, to 196 in Milker rule

God bless brown cows!

denast, to linux in What does your desktop look like?

It’s Monocraft, monospaced version of Minecraft font, makes me very nostalgic. First tried it for fun and giggles, but it stuck

denast, to linux in What does your desktop look like?

https://denast.dev/images/rice.png

Pretty simplistic, but I really like it :)

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denast, to games in Helldivers 2 Devs to Begin Rolling Out Updates to Fix the 'Most Serious Issues' on PS5 and PC

Off topic to the off topic. OS masterminds out there, does rootkit anti-cheat translates to Linux over Proton? I assume not? If Proton is not originally run as root, it shouldn’t be able to elevate its privileges, correct?

denast, to 196 in elite gaming rule

$460 (64gb version + 1tb SD card)

denast, to linux in Firefox Devs Working on Tab Previews

I’m sorry, but did you… read my comment?

I didn’t say clicking is power user, I said that you assessing features in terms of speed (“Is hovering faster than clicking?”) is a power user approach. It’s deeper than just bare speed and accessibility features are not developed to provide physically faster experience, but one that is more comfortable for some group of users.

Hovering preview does not even take ability to click through tabs away, but could provide comfort for a user who is not as browser proficient, for the reasons I outlined above.

denast, to linux in Firefox Devs Working on Tab Previews

I think it’s much easier to have more than to have less. Most people I encounter have such a mess of pages in their browser, makes my hair stand on end. If we continue to approach this as an accessibility feature, it starts to make even more sense since tons of users have so many tabs they only see icons, not page names

denast, to linux in Firefox Devs Working on Tab Previews

Again, in my opinion you approach the problem like a power user. Using a browser is not a speedrun where every millisecond matters. Here is why I think it provides more comfort to an average user:

  • No need to divert attention and look around the monitor. When you’re not well versed with a mouse, it’s easier to click and look at the same place
  • Nothing distracts you unlike when you click through pages. Imagine going from dark theme page to a light theme page, the entire screen suddenly lights up
  • Depending on the way it is implemented (perhaps by keeping compressed page screenshots?), it might be faster to show a preview than to render the page again on a weak machine
denast, to linux in Firefox Devs Working on Tab Previews

I think many people in the comments suffer from some version of curse of knowledge.

Sure, this feature us quite irrelevant for a power user who is quick to navigate the browser and needs a split second to remember what tab it is simply by reading the header and seeing the icon.

However, many less proficient people can benefit from this feature. Not once I saw how someone who has 10 tabs open and needs to go to a different webpage, starts meticulously clicking through every single one of them because they have no idea how the page they are looking for is called, they are too overwhelmed by using web as a whole to take notice.

denast, to games in First game you played

Mine was a point-click quest written in visual basic that taught Russian alphabet. I was 2-3 years old, playing while sitting on my father’s lap. Apparently this created some core memories since once I was 15-17 I found it and still remembered every dialogue word-to-word

denast, to patientgamers in What is on your to-play list for 2024?

Interesting how OP and some people in the comments really liked Pillars of Eternity, and I tried to play it for probably fifth time, and still found it a huge slog. Forced myself to play it for 5ish hours, and despite being an RPG fan, found zero interest in any of the setting or a character, this time giving up on the game forever :/

denast, to lemmyshitpost in Trust the leprechauns

An additional thing you might want to look up is given color is a spectrum, some cultures have developed different sets of “basic colors” that are used in daily life.

For instance, Russian has a very common word “Голубой” which means light blue, and I personally remember being very confused as a kid learning English by a single word “Blue” presented in Eng. textbooks

denast, to games in Baldur’s Gate 3 boss says gamers don’t want mass subscriptions

Unfortunately it works the same way as with StarCitizen, you’re aware it’s a ripoff, but if you want to play this particular type of a game, pay up or leave.

With MMORPGs specifically, here are the options:

  • Free to Play. Enormous cash shop, often pay to win. Usually these games actually require the most money to play on high level, or waste your time by slowing down the grind and having an optional “premium” sub, which effectively makes it a sub MMO.

  • Buy to Play. Much less predatory, rarely pay to win, but often with huge cash shop. Get ready to see tons of cool cosmetics that are only available through micro transactions, and the base game often receives scrapes from the table. Still, some of these games like TESO effectively force you to pay a sub by introducing a mechanic (like bottomless reagent bag) that make the game without them miserable on high level.

  • Pay to play. Most obvious predator, nobody needs this much money to develop a game that already charges almost full price for base game and for all new DLCs, but also usually has the most tame cash shop. WoW for instance has a tiniest (comparing to games like TESO) cash shop with 20-ish mounts and pets nobody cares about.

This creates effectively a pick-your-Devil situation with these games. No good monetization, pick whatever feels least predatory for you

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