Presumably Unity decided they had too many customers and needed to get rid of most of them. Not only is this an insane thing to charge developers for, there are all kinds of concerns like:...
Yea, just got to that part. It also seems that they plan on keeping the previous subscriptions running while additionally leeching off successfully games.
At least the free games don’t have to pay the penalty.
Unity introduces new fees for game devs based on revenue and game installs (www.gamingonlinux.com)
Presumably Unity decided they had too many customers and needed to get rid of most of them. Not only is this an insane thing to charge developers for, there are all kinds of concerns like:...