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kaitco, to games in What moment from a video game made you cry?

“Had to be me. Someone else might haven gotten it wrong.”

Brutal every time. 😭

kaitco, to games in Play Windows PC games on your Android phone for free using Winlator 3

It’s been hit or miss for me sometimes. Overall, I just like the idea of having alternatives.

kaitco, to games in Play Windows PC games on your Android phone for free using Winlator 3

I might try this out today!

This could be the better option for those of us who don’t want to go full SteamDeck, but also want something that could be better than SteamLink.

kaitco, to games in Microsoft is improving its Xbox app for Windows handheld gaming PCs

…updates to its Xbox app on Windows 11

Pass.

kaitco, to games in Spyro the Dragon creator says Mario and Sonic are now "embedded in our subconscious"

I don’t think Spyro will be quite as popular as Sonic or Mario considering the sheer number of his games that have sucked past the PS1-era, but a lot of millennials grew up with him, and he was so popular that the Spyro remake did very well.

The Spyro remake brought it to younger generations who can also grow up playing his games, and further cementing Spyro into overall nostalgia.

kaitco, to games in The Lord of the Rings: Return to Moria™ - Opening Cinematic

Given what was done with the IP for the Gollum game, I’ve got low hopes at this point, but I’d love to be pleasantly surprised once it launches.

The IP has changed hands, so it can have little that appears like what we got from the films, but it was a nice touch bringing John Rhys-Davies to do the narration for the opening.

kaitco, to games in What's the most surprising thing when you look up your username in SteamDB?

5% of 400…

I’m so ashamed that the numbers clearly present me as one of those “but, it’s on sale!” buyers who then only play 3 games year after year.

kaitco, to games in ROCKSMITH 2014 LEAVING STORES - Ubisoft

But Rock Band 4 still lets you buy and play songs from the first three Rock Band games and those were from the X360 era.

Interestingly enough, Harmonix still releases new music for the game that was released the sams year as the first Xbox One.

kaitco, to games in Every Franchise Xbox Now Owns After Buying Activision

Candy Crush Saga. Guaranteed.

kaitco, to games in New look for PS5 console this holiday season

The new PS5 has been reduced in volume by more than 30%, and weight by 18% and 24% compared to the previous models. There are four separate cover panels, with the top portion in a glossy look, while the bottom remains in matte.

Hm…I mean, I’m not sure I’d call it a “new look”, but I suppose there are some changes.

kaitco, to games in Diablo® IV is coming to Steam

Why? So they can get that coveted “Overwhelmingly Negative” rank on Steam like they have elsewhere?

kaitco, to games in Having trouble deciding what game to play next . which one of these games should i try

BioShock! The others are going to take 10 years to get through, even though they’re all a good time. 😅

kaitco, to games in Embracer and Sony Are Removing Every Trace of Knights of the Old Republic Remake They Can

Honestly, I’m fine with this. The initial plans were changing bits of the storyline and I never trusted Aspyr in the first place.

kaitco, to games in Resident Evil 4 Remake Will Cost $60 On iPhone

The game being available on both iOS and iPadOS should be a given. TVOS also feels like it should be a standard because of the way Apple’s ecosystem works. A MacOS addition is a nice change, but I’m still left wondering about the target audience for this.

If you’re a gamer, your “main” device isn’t usually within Apple’s ecosystem. Most of the Mac people I know who are gamers use consoles, so for them, it would make more sense to buy this for Xbox or PS5 and use either’s virtual play option to play on iPhone if desired. If you’re a PC gamer, the PC Xbox GamePass option is even better. Gaming on MacOS has always been something that you can do if you really want to make it work, but there have usually been better options available.

I’d like to see true mobile gaming take off, but until there is a sense of stability within the mobile space, I just can’t see it. Phones and tablets are different from consoles. I’m not going to carry around my old iPad 2 just to play my 32-bit mobile games, but I still have my original PS1, PS2, and Xbox 360 hooked up to TVs and can jump onto them anytime I’m home. I still play PC games I bought in 2002 on the PC I purchased in 2022. There’s usually some options available to make games designed for Windows XP run well on Windows 10 or 11.

With Apple in particular, there’s never going to be an option to jury-rig an iPhone to play mobile BioShock again, not without jailbreaking which sort of defeats the purpose of having an iPhone in the first place. That sort of thing is acceptable for maybe $10-15, but for the price of a full game, it feels like throwing a bundle of cash back and forth over an open fire and wondering when it will all get singed.

The mobile market has to make a different approach to “proper” gaming because the space itself is far different from console or PC gaming, and the first place to start is the price point.

kaitco, to games in Resident Evil 4 Remake Will Cost $60 On iPhone

😂 Yeah, no.

Here’s the thing: I’ve been an iPhone user since the 3GS (over 14 years) and I’m highly skeptical that this price will sell. KotOR retails at $10 on the App Store as does San Andreas, and both go on sale down to $5 and lower very often. I believe the whole bundle for Final Fantasy 1-6 is like $65 and then FF7 is $15 or $16. Who is the audience for a $60 iOS game??

I recall when BioShock was originally available on the App Store. For one, it cost like maybe $15 at the most, but then it got pulled from the store and then the App Store made the change to 64-bit apps, meaning that even if you’d bought BioShock previously, it would no longer run on newer devices.

Over this last decade, I’ve watched fun, old school games get released for iOS and then pulled and then re-released as crappier MTX versions, if they got re-released at all, countless times. How is RE4 going to be any different?

Not sure if it’s an Apple issue or a developer issue, but for a $60 price tag, there’s got to be at least some sort of guarantee that an iOS update or App Store change won’t render the game suddenly unplayable on my device. iPhone 15 might be ready for AAA games but the App Store and iOS in general are not.

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