That’s certain but licensing engine could be additional revenue stream for Larian. They benefit from cRPG market becoming more mainstream too. And I’d kill for more games with couch coop implemented this well.
It took less than 2 years to release BG2 after BG1. In the meantime Bioware licensed Infinity Engine to Black Isle who released Planescape Torment and Icewind Dale one year apart.
It took Larian 6 years to develop BG3 after Divinity 2. They moved on to their new game but that engine and assets could be similarily licensed to other studios to churn out some games using similar or simplified formula.
Lemmy 0.19 changed how monthly active users are counted (including upvotes) and lemmy.world upgraded to that version 3 months ago. I’d be more interested in post and comment counts.
I could be very much wrong since it depends on what communities one subscribes to but I’m getting a feeling that activity on Lemmy is decreasing in general.
Wild Rift has 10% of active players LoL does. Death Stranding on iOS is just one more token deal Apple made to signal that they’re interested in gaming, but if past is anything to go by it’ll never get anywhere.
If anything we should be comparing DS+PSP numbers but then again it’ll never be apples to apples comparison. Nintendo DS was a phenomenon just as Switch is, which is why I used it for the example.