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misk

@misk@sopuli.xyz

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misk,
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Seems so. It’s a shame 40 fps (for VRR/120hz displays) is not more common if 60 is not achievable.

misk,
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Millenials can’t afford houses so there’s enough disposable income in the system for a market for $200 Gameboys. I’m only 1/4 joking.

Hasbro Calls Larian an 'Incredible Partner' After Studio Confirms it Won't be Making Baldur's Gate 4 - IGN (www.ign.com)

"Larian has been an incredible partner, and together we are proud of the success of Baldur’s Gate 3. Watch this space for more on some awesome D&D games we are bringing to life through Hasbro’s studios and our network of licensing partners. We have an unbeatable library of toy and game brands and many fantastic partners...

misk,
@misk@sopuli.xyz avatar

But how did Larian dunk on Hasbro specifically? I don’t recall anything either.

misk,
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That could be anything since they were genuinely limited by D&D but the other response provided answered my question.

misk,
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They could get on with BG3 = DOS3 thing and just go ahead with Divinity: Original Sin 4 for their next title.

misk,
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IIRC recommendation score is derived automatically based on whether a game scored below or above average at certain reviewer. It just shows how inflated the scores are for 7 to be generally below average.

misk,
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Smartphones were supposed to kill off portable consoles and for a brief moment they did. It took 2-3 years until people realized dedicated hardware was so much better and Switch happened to launch at perfect time.

misk,
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It’s just not the same market, might as well say that smartphones are killing tabletop gaming. DS lifetime sales were 155m, Switch is at something like 140m and still going. There’s not that much room for growth probably but smartphone gaming is saturated as well.

misk,
@misk@sopuli.xyz avatar

What I’m saying this is not “this or this” dilemma so the whole premise that one unrelated market is going to snuff out another is a fallacy.

Mobile space is a completly different to any kind of PC or console gaming. It’s not about buttons, it’s the whole thing. You can’t get into hardware because profit margins are laughable. You can’t compete with Google or Apple on market commission because they have a monopoly. You can’t do AAA games because positioning and advertising is a tossup. You’re left with trying to get another gacha game which is akin to trying to do another live service game on traditional platforms and we all know how predictable this business is.

I’ve used portable consoles as an example because years ago argument that they’d be replaced by smartphones had some merit. We now know that was kinda dumb. To replace Xboxes and Playstation you’d have to have tech that’s just not there yet and won’t be there for the foreseeable future (vast majority of people play FIFA, CoD, Fortnite etc so lag just kills it). People who could put up with deficiencies of streaming are likely not the same ones that game on existing hardware. There will be people who will jump on it if it grows but for different types of experiences, creating new market segment.

misk,
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Yeah, casual games definitely benefit from being on mobile. That group of players barely needed PCs in the first place and was likely first to switch to smartphones and tablets where touch control scheme makes much more sense. Publishers benefit from more streamlined in-app purchases there too so even if the sales volume was similar, overall revenue will definitely favor mobile platforms.

misk,
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If anything we should be comparing DS+PSP numbers but then again it’ll never be apples to apples comparison. Nintendo DS was a phenomenon just as Switch is, which is why I used it for the example.

misk,
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Wild Rift has 10% of active players LoL does. Death Stranding on iOS is just one more token deal Apple made to signal that they’re interested in gaming, but if past is anything to go by it’ll never get anywhere.

misk,
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lol

misk,
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I ended up playing my physical copies way less than digital ones because I can’t be arsed to juggle disks and cartridges.

I sold most of my physical collection when upgrading from PS4 to XSX and bought those games digital there since Microsoft has proven to be solid when it comes to backwards compatibility.

All of my portable consoles (Switch, Vita, DSi, N3DS, Analogue Pocket) are jailbroken and digital only because memory is so cheap that I can hold all noteworthy games on a single SD card. In time current systems will end up in a similar state so there’s little point getting attached to dust collecting boxes.

misk,
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You could set up a forwarder for a pretty seamless experience or go with a DS flashcart. Personally I always found DS on 3DS pretty ugly due to scaling so I recommend getting DS Lite or DSi while they are still dirt cheap.

misk,
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I own a N3DS and DSI (both non-XL). DS games on N3DS with scaling disabled are uncomfortably small compared to DSI. It might not bother you that much if you’re used to DS Lite but those black borders just compound on how off it looks like.

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