monk

@monk@lemmy.world

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monk,

Different games are made for different people. If you don’t find a genre or model fun, their existence doesn’t ruin anything for you.

Live service games have been around for decades.

monk,

Fallout 76 didn’t ruin New Vegas

Ultima online wasn’t a “cancer” to the gaming industry

I wish Final Fantasy XIV ruined the franchise so we didn’t get the abomination that is the latest two installments.

Greedy shit developers make shit products, no surprise. But GemStone, Asheron’s Call, World of Warcraft (the early years, I can’t speak to the latest) and other forms of long-term games offer a chance to experience a world for years in an additive environment instead of waiting for the next installment of starting at ground zero again.

monk,

If you want to play the same game over and over, there are plenty of those.

Live games are for ever-changing environments.

monk,

Not a deal breaker for me. Runs perfectly fine, except for an occasional hitch when zooming.

monk,

They informed customers so they can make their own decision. I have hardware that allows me to play the game.

I’m playing a developed, finished game. If you don’t have hardware that can run it, then wait until it’s fixed.

They were open and honest, and I’m not sure why you’re so angry with that

monk,

Keep down voting me, but I bet I’m the only one in this thread that’s actually played the game.

What part of it is unfinished? Also, it’s on game pass, so I paid nothing, and am playing a sequel to a game I love and spent 100s of hours on. Real evil ploy here.

I’m accepting it because I’ve played another dozen hours of a game I enjoy. CO spent 8 years updating the first game and I expect no less. Paradox isn’t some evil publisher, have you even played anything they’ve released?

monk,

It really is a niche entry. It’s a weird gameplay mix of real time stealth and then turn-based combat. It’s also a weird setting mix of fantasy and noir.

And the turn based gameplay just isn’t as fun or deep as XCOM or even gears tactics.

Kudos to paradox for trying something, but I’d rather to they released CS:2 earlier instead

monk,

What did you do with all the time you saved typing I’ve instead of I have?

monk,

Lol Artefact. I did forget about that

monk,

Agreed. It’s a solid game that just gets boring. I enjoyed the campaign and the co-op play. I liked the variety of play of the classes.

But since the launch they’ve just made the game boring. The first big patch just nerfed every build. It’s not a competitive game - they just decided you should have less fun I guess.

Gems are super boring - instead of being excited for them to drop, inactively ignore them. And the first seasons only mechanic is… fancy gems.

The towns are designed to make you run around a ton. The mount mechanics are actively hostile (maps have areas where you need to dismount to progress, then there’s a 10s cool down before you can mount again). Inventory management kinda sucks. The whole loot management part of the game is kinda flat and that’s a major component of this series.

It’s weird because this was the smoothest launch of a Diablo and the game felt feature rich as you leveled. But the end game is so fucking boring. They have so many things in D3 they could have just copied but instead we’ll end up with yet another patch of nerfs in a single player game.

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