Bethesda Game Studios: We've been hard at work on @StarfieldGame updates and will be putting our next one into Steam Beta next week.

This update will feature Nvidia DLSS support with frame generation, display and HDR controls for supported systems, and other optimizations and improvements. You’ll be able to opt-in to try it via the Steam Beta options. We’d love your feedback before it goes live for all PC and Xbox players after that.

Stay tuned for the specifics soon, and thanks for playing!

BudgieMania,

unfortunately many of the problems I have with Starfield are at a concept level or with the way many of the systems are implemented so there's not much that they can do with updates and patches to regain my interest.

boomer478,

You can patch out bugs, you can’t patch out boring.

Melonpoly,

“We’re adding things that should’ve been there at launch” - Bethesda

lustyargonian,

Some of these things were implemented on first day of early access by community modders. It is over a month now.

MurrayL,

Modders don’t have to run functionality and regression testing, fully localise any new text, pass platform certification, or any of the other hundreds of things that prevent AAA devs from dropping patches whenever they feel like it.

Not saying they couldn’t have had this stuff ready sooner, but comparing it to how quickly modders can release is apples to oranges.

wildginger,

Modders also werent paid to do this for the past X years before the game was public tho

Gladaed,

Just because you are paid does not mean you turn into a wizard. This likely is a corporate issue, not a device issue.

wildginger,

Do you think corporate isnt paid?

TIL modders are wizards, with skills and management unreasonable to expect from lowly AAA titans.

Jax,

I mean, on one hand yes this is likely a corporate issue. On the other, how exactly is that an excuse?

When you see dumpster fire after dumpster fire regarding threads talking MASSIVE shit about the product you put out, is it not time to allow your devs freedom to edit the product to serve complaining customers? You’ve made the money already, from the corporate perspective, so what’s the problem?

Unless you’re saying they’re working on another game, and can’t dedicate the time. Which my only response to that is if that’s the case, I’m glad I’ve sworn off Bethesda games.

Kolanaki,
@Kolanaki@yiffit.net avatar

They gonna be working on the DLC and possibly another game at the same time, yeah. Not to mention there are like 100 art people to every 1 programmer, the programmer team is extremely small, and they are gonna have a lot more tasks than adding features and fixing bugs. There is also going to be a queue of tasks generally to be done in order. Fixing a specific problem you might have could be way further down on the priority list.

That said: Larian had a patch fixing well over 1000 bugs in BG3 within the first 2 weeks of release. Great way to show Bethesda’s sluggishness is 90% likely just the big wigs not knowing how to manage.

lustyargonian,

I mean yeah, but then we do see other devs push updates daily (Lords of The Fallen for e.g.). I would love to give Bethesda a free pass, but they haven’t earned it IMO. Even now it’s going to be on Beta channel, only to be tested by gamers before it is pushed to release channel.

Send_me_nude_girls,
@Send_me_nude_girls@feddit.de avatar

Also as beta, they must be highly confident with their QA, if the patch only contains exactly what stated.

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